Mercurial > sdl-ios-xcode
comparison src/video/macdsp/SDL_dspvideo.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 14717b52abc0 |
children | 4da1ee79c9af |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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148 #include "../maccommon/SDL_macwm_c.h" | 148 #include "../maccommon/SDL_macwm_c.h" |
149 #include "../maccommon/SDL_macmouse_c.h" | 149 #include "../maccommon/SDL_macmouse_c.h" |
150 #include "../maccommon/SDL_macevents_c.h" | 150 #include "../maccommon/SDL_macevents_c.h" |
151 | 151 |
152 /* Initialization/Query functions */ | 152 /* Initialization/Query functions */ |
153 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat); | 153 static int DSp_VideoInit (_THIS, SDL_PixelFormat * vformat); |
154 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | 154 static SDL_Rect **DSp_ListModes (_THIS, SDL_PixelFormat * format, |
155 static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | 155 Uint32 flags); |
156 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, | 156 static SDL_Surface *DSp_SetVideoMode (_THIS, SDL_Surface * current, int width, |
157 SDL_Color *colors); | 157 int height, int bpp, Uint32 flags); |
158 static int DSp_CreatePalette(_THIS); | 158 static int DSp_SetColors (_THIS, int firstcolor, int ncolors, |
159 static int DSp_DestroyPalette(_THIS); | 159 SDL_Color * colors); |
160 static void DSp_VideoQuit(_THIS); | 160 static int DSp_CreatePalette (_THIS); |
161 | 161 static int DSp_DestroyPalette (_THIS); |
162 static int DSp_GetMainDevice (_THIS, GDHandle *device); | 162 static void DSp_VideoQuit (_THIS); |
163 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat); | 163 |
164 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | 164 static int DSp_GetMainDevice (_THIS, GDHandle * device); |
165 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | 165 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat * vformat); |
166 static void DSp_DSpUpdate (_THIS, int numrects, SDL_Rect * sdl_rects); | |
167 static void DSp_DirectUpdate (_THIS, int numrects, SDL_Rect * sdl_rects); | |
166 | 168 |
167 /* Hardware surface functions */ | 169 /* Hardware surface functions */ |
168 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha); | 170 static int DSp_SetHWAlpha (_THIS, SDL_Surface * surface, UInt8 alpha); |
169 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); | 171 static int DSp_SetHWColorKey (_THIS, SDL_Surface * surface, Uint32 key); |
170 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height); | 172 static int DSp_NewHWSurface (_THIS, CGrafPtr * port, int depth, int width, |
171 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface); | 173 int height); |
172 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface); | 174 static int DSp_AllocHWSurface (_THIS, SDL_Surface * surface); |
173 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface); | 175 static int DSp_LockHWSurface (_THIS, SDL_Surface * surface); |
174 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface); | 176 static void DSp_UnlockHWSurface (_THIS, SDL_Surface * surface); |
175 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface); | 177 static void DSp_FreeHWSurface (_THIS, SDL_Surface * surface); |
176 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest); | 178 static int DSp_FlipHWSurface (_THIS, SDL_Surface * surface); |
177 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | 179 static int DSp_CheckHWBlit (_THIS, SDL_Surface * src, SDL_Surface * dest); |
178 SDL_Surface *dst, SDL_Rect *dstrect); | 180 static int DSp_HWAccelBlit (SDL_Surface * src, SDL_Rect * srcrect, |
179 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | 181 SDL_Surface * dst, SDL_Rect * dstrect); |
182 static int DSp_FillHWRect (_THIS, SDL_Surface * dst, SDL_Rect * rect, | |
183 Uint32 color); | |
180 | 184 |
181 #if SDL_VIDEO_OPENGL | 185 #if SDL_VIDEO_OPENGL |
182 static void DSp_GL_SwapBuffers (_THIS); | 186 static void DSp_GL_SwapBuffers (_THIS); |
183 #endif | 187 #endif |
184 | 188 |
185 #if ! TARGET_API_MAC_CARBON | 189 #if ! TARGET_API_MAC_CARBON |
186 | 190 |
187 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) | 191 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) |
188 #define GetGDevPixMap(x) ((**(x)).gdPMap) | 192 #define GetGDevPixMap(x) ((**(x)).gdPMap) |
189 #define GetPortPixMap(x) ((*(x)).portPixMap) | 193 #define GetPortPixMap(x) ((*(x)).portPixMap) |
190 | 194 |
191 #define GetPixDepth(y) ((**(y)).pixelSize) | 195 #define GetPixDepth(y) ((**(y)).pixelSize) |
192 //#define GetPixRowBytes(y) ((**(y)).rowBytes) | 196 //#define GetPixRowBytes(y) ((**(y)).rowBytes) |
193 //#define GetPixBaseAddr(y) ((**(y)).baseAddr) | 197 //#define GetPixBaseAddr(y) ((**(y)).baseAddr) |
194 #define GetPixCTab(y) ((**(y)).pmTable) | 198 #define GetPixCTab(y) ((**(y)).pmTable) |
195 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) | 199 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) |
196 | 200 |
197 #else | 201 #else |
198 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) | 202 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) |
199 #define GetGDevPixMap(x) ((**(x)).gdPMap) | 203 #define GetGDevPixMap(x) ((**(x)).gdPMap) |
200 | 204 |
201 #endif | 205 #endif |
202 | 206 |
203 typedef struct private_hwdata { | 207 typedef struct private_hwdata |
204 | 208 { |
205 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP | 209 |
206 | 210 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP |
207 #ifdef DSP_TRY_CC_AND_AA | 211 |
208 GWorldPtr mask; // transparent mask | 212 #ifdef DSP_TRY_CC_AND_AA |
209 RGBColor alpha; // alpha color | 213 GWorldPtr mask; // transparent mask |
210 RGBColor trans; // transparent color | 214 RGBColor alpha; // alpha color |
211 #endif | 215 RGBColor trans; // transparent color |
212 | 216 #endif |
217 | |
213 } private_hwdata; | 218 } private_hwdata; |
214 | 219 |
215 typedef private_hwdata private_swdata ; /* have same fields */ | 220 typedef private_hwdata private_swdata; /* have same fields */ |
216 | 221 |
217 /* Macintosh toolbox driver bootstrap functions */ | 222 /* Macintosh toolbox driver bootstrap functions */ |
218 | 223 |
219 static int DSp_Available(void) | 224 static int |
220 { | 225 DSp_Available (void) |
221 /* Check for DrawSprocket */ | 226 { |
227 /* Check for DrawSprocket */ | |
222 #if ! TARGET_API_MAC_OSX | 228 #if ! TARGET_API_MAC_OSX |
223 /* This check is only meaningful if you weak-link DrawSprocketLib */ | 229 /* This check is only meaningful if you weak-link DrawSprocketLib */ |
224 return ((Ptr)DSpStartup != (Ptr)kUnresolvedCFragSymbolAddress); | 230 return ((Ptr) DSpStartup != (Ptr) kUnresolvedCFragSymbolAddress); |
225 #else | 231 #else |
226 return 1; // DrawSprocket.framework doesn't have it all, but it's there | 232 return 1; // DrawSprocket.framework doesn't have it all, but it's there |
227 #endif | 233 #endif |
228 } | 234 } |
229 | 235 |
230 static void DSp_DeleteDevice(SDL_VideoDevice *device) | 236 static void |
231 { | 237 DSp_DeleteDevice (SDL_VideoDevice * device) |
232 /* -dw- taking no chances with null pointers */ | 238 { |
233 if (device) { | 239 /* -dw- taking no chances with null pointers */ |
234 | 240 if (device) { |
235 if (device->hidden) { | 241 |
236 | 242 if (device->hidden) { |
237 if (device->hidden->dspinfo) | 243 |
238 SDL_free(device->hidden->dspinfo); | 244 if (device->hidden->dspinfo) |
239 | 245 SDL_free (device->hidden->dspinfo); |
240 SDL_free(device->hidden); | 246 |
241 } | 247 SDL_free (device->hidden); |
242 SDL_free(device); | 248 } |
243 } | 249 SDL_free (device); |
244 } | 250 } |
245 | 251 } |
246 static SDL_VideoDevice *DSp_CreateDevice(int devindex) | 252 |
247 { | 253 static SDL_VideoDevice * |
248 SDL_VideoDevice *device; | 254 DSp_CreateDevice (int devindex) |
249 | 255 { |
250 /* Initialize all variables that we clean on shutdown */ | 256 SDL_VideoDevice *device; |
251 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); | 257 |
252 if ( device ) { | 258 /* Initialize all variables that we clean on shutdown */ |
253 SDL_memset(device, 0, sizeof (*device)); | 259 device = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice)); |
254 device->hidden = (struct SDL_PrivateVideoData *) | 260 if (device) { |
255 SDL_malloc((sizeof *device->hidden)); | 261 SDL_memset (device, 0, sizeof (*device)); |
256 if (device->hidden) | 262 device->hidden = (struct SDL_PrivateVideoData *) |
257 SDL_memset(device->hidden, 0, sizeof ( *(device->hidden) ) ); | 263 SDL_malloc ((sizeof *device->hidden)); |
258 } | 264 if (device->hidden) |
259 if ( (device == NULL) || (device->hidden == NULL) ) { | 265 SDL_memset (device->hidden, 0, sizeof (*(device->hidden))); |
260 SDL_OutOfMemory(); | 266 } |
261 | 267 if ((device == NULL) || (device->hidden == NULL)) { |
262 if ( device ) { | 268 SDL_OutOfMemory (); |
263 | 269 |
264 if (device->hidden) | 270 if (device) { |
265 SDL_free(device->hidden); | 271 |
266 | 272 if (device->hidden) |
267 SDL_free(device); | 273 SDL_free (device->hidden); |
268 } | 274 |
269 | 275 SDL_free (device); |
270 return(NULL); | 276 } |
271 } | 277 |
272 | 278 return (NULL); |
273 /* Allocate DrawSprocket information */ | 279 } |
274 device->hidden->dspinfo = (struct DSpInfo *)SDL_malloc( | 280 |
275 (sizeof *device->hidden->dspinfo)); | 281 /* Allocate DrawSprocket information */ |
276 if ( device->hidden->dspinfo == NULL ) { | 282 device->hidden->dspinfo = (struct DSpInfo *) SDL_malloc ((sizeof *device-> |
277 SDL_OutOfMemory(); | 283 hidden-> |
278 SDL_free(device->hidden); | 284 dspinfo)); |
279 SDL_free(device); | 285 if (device->hidden->dspinfo == NULL) { |
280 return(0); | 286 SDL_OutOfMemory (); |
281 } | 287 SDL_free (device->hidden); |
282 SDL_memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo)); | 288 SDL_free (device); |
283 | 289 return (0); |
284 /* Set the function pointers */ | 290 } |
285 device->VideoInit = DSp_VideoInit; | 291 SDL_memset (device->hidden->dspinfo, 0, |
286 device->ListModes = DSp_ListModes; | 292 (sizeof *device->hidden->dspinfo)); |
287 device->SetVideoMode = DSp_SetVideoMode; | 293 |
288 device->SetColors = DSp_SetColors; | 294 /* Set the function pointers */ |
289 device->UpdateRects = NULL; | 295 device->VideoInit = DSp_VideoInit; |
290 device->VideoQuit = DSp_VideoQuit; | 296 device->ListModes = DSp_ListModes; |
291 device->AllocHWSurface = DSp_AllocHWSurface; | 297 device->SetVideoMode = DSp_SetVideoMode; |
292 device->CheckHWBlit = NULL; | 298 device->SetColors = DSp_SetColors; |
293 device->FillHWRect = NULL; | 299 device->UpdateRects = NULL; |
294 device->SetHWColorKey = NULL; | 300 device->VideoQuit = DSp_VideoQuit; |
295 device->SetHWAlpha = NULL; | 301 device->AllocHWSurface = DSp_AllocHWSurface; |
296 device->LockHWSurface = DSp_LockHWSurface; | 302 device->CheckHWBlit = NULL; |
297 device->UnlockHWSurface = DSp_UnlockHWSurface; | 303 device->FillHWRect = NULL; |
298 device->FlipHWSurface = DSp_FlipHWSurface; | 304 device->SetHWColorKey = NULL; |
299 device->FreeHWSurface = DSp_FreeHWSurface; | 305 device->SetHWAlpha = NULL; |
306 device->LockHWSurface = DSp_LockHWSurface; | |
307 device->UnlockHWSurface = DSp_UnlockHWSurface; | |
308 device->FlipHWSurface = DSp_FlipHWSurface; | |
309 device->FreeHWSurface = DSp_FreeHWSurface; | |
300 #if SDL_VIDEO_OPENGL | 310 #if SDL_VIDEO_OPENGL |
301 device->GL_MakeCurrent = Mac_GL_MakeCurrent; | 311 device->GL_MakeCurrent = Mac_GL_MakeCurrent; |
302 device->GL_SwapBuffers = DSp_GL_SwapBuffers; | 312 device->GL_SwapBuffers = DSp_GL_SwapBuffers; |
303 device->GL_LoadLibrary = Mac_GL_LoadLibrary; | 313 device->GL_LoadLibrary = Mac_GL_LoadLibrary; |
304 device->GL_GetProcAddress = Mac_GL_GetProcAddress; | 314 device->GL_GetProcAddress = Mac_GL_GetProcAddress; |
305 #endif | 315 #endif |
306 device->SetCaption = NULL; | 316 device->SetCaption = NULL; |
307 device->SetIcon = NULL; | 317 device->SetIcon = NULL; |
308 device->IconifyWindow = NULL; | 318 device->IconifyWindow = NULL; |
309 device->GrabInput = NULL; | 319 device->GrabInput = NULL; |
310 device->GetWMInfo = NULL; | 320 device->GetWMInfo = NULL; |
311 device->FreeWMCursor = Mac_FreeWMCursor; | 321 device->FreeWMCursor = Mac_FreeWMCursor; |
312 device->CreateWMCursor = Mac_CreateWMCursor; | 322 device->CreateWMCursor = Mac_CreateWMCursor; |
313 device->ShowWMCursor = Mac_ShowWMCursor; | 323 device->ShowWMCursor = Mac_ShowWMCursor; |
314 device->WarpWMCursor = Mac_WarpWMCursor; | 324 device->WarpWMCursor = Mac_WarpWMCursor; |
315 device->InitOSKeymap = Mac_InitOSKeymap; | 325 device->InitOSKeymap = Mac_InitOSKeymap; |
316 device->PumpEvents = Mac_PumpEvents; | 326 device->PumpEvents = Mac_PumpEvents; |
317 | 327 |
318 device->GrabInput = NULL; | 328 device->GrabInput = NULL; |
319 device->CheckMouseMode = NULL; | 329 device->CheckMouseMode = NULL; |
320 | 330 |
321 device->free = DSp_DeleteDevice; | 331 device->free = DSp_DeleteDevice; |
322 | 332 |
323 return device; | 333 return device; |
324 } | 334 } |
325 | 335 |
326 VideoBootStrap DSp_bootstrap = { | 336 VideoBootStrap DSp_bootstrap = { |
327 "DSp", "MacOS DrawSprocket", | 337 "DSp", "MacOS DrawSprocket", |
328 DSp_Available, DSp_CreateDevice | 338 DSp_Available, DSp_CreateDevice |
329 }; | 339 }; |
330 | 340 |
331 /* Use DSp/Display Manager to build mode list for given screen */ | 341 /* Use DSp/Display Manager to build mode list for given screen */ |
332 static SDL_Rect** DSp_BuildModeList (const GDHandle gDevice, int *displayWidth, int *displayHeight) | 342 static SDL_Rect ** |
333 { | 343 DSp_BuildModeList (const GDHandle gDevice, int *displayWidth, |
334 DSpContextAttributes attributes; | 344 int *displayHeight) |
335 DSpContextReference context; | 345 { |
336 DisplayIDType displayID; | 346 DSpContextAttributes attributes; |
337 SDL_Rect temp_list [16]; | 347 DSpContextReference context; |
338 SDL_Rect **mode_list; | 348 DisplayIDType displayID; |
339 int width, height, i, j; | 349 SDL_Rect temp_list[16]; |
340 | 350 SDL_Rect **mode_list; |
341 #if TARGET_API_MAC_OSX | 351 int width, height, i, j; |
342 | 352 |
343 displayID = 0; | 353 #if TARGET_API_MAC_OSX |
344 | 354 |
345 #else | 355 displayID = 0; |
346 /* Ask Display Manager for integer id of screen device */ | 356 |
347 if ( DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr ) { | 357 #else |
348 return NULL; | 358 /* Ask Display Manager for integer id of screen device */ |
349 } | 359 if (DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr) { |
350 #endif | 360 return NULL; |
351 /* Get the first possible DSp context on this device */ | 361 } |
352 if ( DSpGetFirstContext (displayID, &context) != noErr ) { | 362 #endif |
353 return NULL; | 363 /* Get the first possible DSp context on this device */ |
354 } | 364 if (DSpGetFirstContext (displayID, &context) != noErr) { |
355 | 365 return NULL; |
356 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | 366 } |
357 return NULL; | 367 |
358 | 368 if (DSpContext_GetAttributes (context, &attributes) != noErr) |
359 *displayWidth = attributes.displayWidth; | 369 return NULL; |
360 *displayHeight = attributes.displayHeight; | 370 |
361 | 371 *displayWidth = attributes.displayWidth; |
362 for ( i = 0; i < SDL_arraysize(temp_list); i++ ) { | 372 *displayHeight = attributes.displayHeight; |
363 width = attributes.displayWidth; | 373 |
364 height = attributes.displayHeight; | 374 for (i = 0; i < SDL_arraysize (temp_list); i++) { |
365 | 375 width = attributes.displayWidth; |
366 temp_list [i].x = 0 | attributes.displayBestDepth; | 376 height = attributes.displayHeight; |
367 temp_list [i].y = 0; | 377 |
368 temp_list [i].w = width; | 378 temp_list[i].x = 0 | attributes.displayBestDepth; |
369 temp_list [i].h = height; | 379 temp_list[i].y = 0; |
370 | 380 temp_list[i].w = width; |
371 /* DSp will report many different contexts with the same width and height. */ | 381 temp_list[i].h = height; |
372 /* They will differ in bit depth and refresh rate. */ | 382 |
373 /* We will ignore them until we reach one with a different width/height */ | 383 /* DSp will report many different contexts with the same width and height. */ |
374 /* When there are no more contexts to look at, we will quit building the list*/ | 384 /* They will differ in bit depth and refresh rate. */ |
375 while ( width == attributes.displayWidth && height == attributes.displayHeight ) { | 385 /* We will ignore them until we reach one with a different width/height */ |
376 | 386 /* When there are no more contexts to look at, we will quit building the list */ |
377 OSStatus err = DSpGetNextContext (context, &context); | 387 while (width == attributes.displayWidth |
378 if (err != noErr) | 388 && height == attributes.displayHeight) { |
379 if (err == kDSpContextNotFoundErr) | 389 |
380 goto done; | 390 OSStatus err = DSpGetNextContext (context, &context); |
381 else | 391 if (err != noErr) |
382 return NULL; | 392 if (err == kDSpContextNotFoundErr) |
383 | 393 goto done; |
384 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | 394 else |
385 return NULL; | 395 return NULL; |
386 | 396 |
387 temp_list [i].x |= attributes.displayBestDepth; | 397 if (DSpContext_GetAttributes (context, &attributes) != noErr) |
388 } | 398 return NULL; |
389 } | 399 |
390 done: | 400 temp_list[i].x |= attributes.displayBestDepth; |
391 i++; /* i was not incremented before kicking out of the loop */ | 401 } |
392 | 402 } |
393 mode_list = (SDL_Rect**) SDL_malloc (sizeof (SDL_Rect*) * (i+1)); | 403 done: |
394 if (mode_list) { | 404 i++; /* i was not incremented before kicking out of the loop */ |
395 | 405 |
396 /* -dw- new stuff: build in reverse order so largest sizes list first */ | 406 mode_list = (SDL_Rect **) SDL_malloc (sizeof (SDL_Rect *) * (i + 1)); |
397 for (j = i-1; j >= 0; j--) { | 407 if (mode_list) { |
398 mode_list [j] = (SDL_Rect*) SDL_malloc (sizeof (SDL_Rect)); | 408 |
399 if (mode_list [j]) | 409 /* -dw- new stuff: build in reverse order so largest sizes list first */ |
400 SDL_memcpy (mode_list [j], &(temp_list [j]), sizeof (SDL_Rect)); | 410 for (j = i - 1; j >= 0; j--) { |
401 else { | 411 mode_list[j] = (SDL_Rect *) SDL_malloc (sizeof (SDL_Rect)); |
402 SDL_OutOfMemory (); | 412 if (mode_list[j]) |
403 return NULL; | 413 SDL_memcpy (mode_list[j], &(temp_list[j]), sizeof (SDL_Rect)); |
404 } | 414 else { |
405 } | 415 SDL_OutOfMemory (); |
406 mode_list [i] = NULL; /* append null to the end */ | 416 return NULL; |
407 } | 417 } |
408 else { | 418 } |
409 SDL_OutOfMemory (); | 419 mode_list[i] = NULL; /* append null to the end */ |
410 return NULL; | 420 } else { |
411 } | 421 SDL_OutOfMemory (); |
412 | 422 return NULL; |
413 return mode_list; | 423 } |
414 } | 424 |
415 | 425 return mode_list; |
416 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat) | 426 } |
417 { | 427 |
418 /* | 428 static void |
419 VRAM GWorlds are only available on OS 9 or later. | 429 DSp_IsHWAvailable (_THIS, SDL_PixelFormat * vformat) |
420 Even with OS 9, some display drivers won't support it, | 430 { |
421 so we create a test GWorld and check for errors. | 431 /* |
422 */ | 432 VRAM GWorlds are only available on OS 9 or later. |
423 | 433 Even with OS 9, some display drivers won't support it, |
424 long versionSystem; | 434 so we create a test GWorld and check for errors. |
425 | 435 */ |
426 dsp_vram_available = SDL_FALSE; | 436 |
427 dsp_agp_available = SDL_FALSE; | 437 long versionSystem; |
428 | 438 |
429 Gestalt ('sysv', &versionSystem); | 439 dsp_vram_available = SDL_FALSE; |
430 if (0x00000860 < (versionSystem & 0x0000FFFF)) { | 440 dsp_agp_available = SDL_FALSE; |
431 | 441 |
432 GWorldPtr offscreen; | 442 Gestalt ('sysv', &versionSystem); |
433 OSStatus err; | 443 if (0x00000860 < (versionSystem & 0x0000FFFF)) { |
434 Rect bounds; | 444 |
435 | 445 GWorldPtr offscreen; |
436 SetRect (&bounds, 0, 0, 320, 240); | 446 OSStatus err; |
437 | 447 Rect bounds; |
448 | |
449 SetRect (&bounds, 0, 0, 320, 240); | |
450 | |
438 #if useDistantHdwrMem && useLocalHdwrMem | 451 #if useDistantHdwrMem && useLocalHdwrMem |
439 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice); | 452 err = |
440 if (err == noErr) { | 453 NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, |
441 dsp_vram_available = SDL_TRUE; | 454 SDL_Display, useDistantHdwrMem | noNewDevice); |
442 DisposeGWorld (offscreen); | 455 if (err == noErr) { |
443 } | 456 dsp_vram_available = SDL_TRUE; |
444 | 457 DisposeGWorld (offscreen); |
445 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice); | 458 } |
446 if (err == noErr) { | 459 |
447 DisposeGWorld (offscreen); | 460 err = |
448 dsp_agp_available = SDL_TRUE; | 461 NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, |
449 } | 462 SDL_Display, useLocalHdwrMem | noNewDevice); |
450 #endif | 463 if (err == noErr) { |
451 } | 464 DisposeGWorld (offscreen); |
452 } | 465 dsp_agp_available = SDL_TRUE; |
453 | 466 } |
454 static int DSp_GetMainDevice (_THIS, GDHandle *device) | 467 #endif |
455 { | 468 } |
456 | 469 } |
470 | |
471 static int | |
472 DSp_GetMainDevice (_THIS, GDHandle * device) | |
473 { | |
474 | |
457 #if TARGET_API_MAC_OSX | 475 #if TARGET_API_MAC_OSX |
458 /* DSpUserSelectContext not available on OS X */ | 476 /* DSpUserSelectContext not available on OS X */ |
459 *device = GetMainDevice(); | 477 *device = GetMainDevice (); |
478 return 0; | |
479 #else | |
480 | |
481 DSpContextAttributes attrib; | |
482 DSpContextReference context; | |
483 DisplayIDType display_id; | |
484 GDHandle main_device; | |
485 GDHandle device_list; | |
486 | |
487 device_list = GetDeviceList (); | |
488 main_device = GetMainDevice (); | |
489 | |
490 /* Quick check to avoid slower method when only one display exists */ | |
491 if ((**device_list).gdNextGD == NULL) { | |
492 *device = main_device; | |
460 return 0; | 493 return 0; |
494 } | |
495 | |
496 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); | |
497 | |
498 /* These attributes are hopefully supported on all devices... */ | |
499 attrib.displayWidth = 640; | |
500 attrib.displayHeight = 480; | |
501 attrib.displayBestDepth = 8; | |
502 attrib.backBufferBestDepth = 8; | |
503 attrib.displayDepthMask = kDSpDepthMask_All; | |
504 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
505 attrib.colorNeeds = kDSpColorNeeds_Require; | |
506 attrib.pageCount = 1; | |
507 | |
508 if (noErr != | |
509 DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) { | |
510 SDL_SetError | |
511 ("Display Manager couldn't associate GDevice with a Display ID"); | |
512 return (-1); | |
513 } | |
514 | |
515 /* Put up dialog on main display to select which display to use */ | |
516 if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) { | |
517 SDL_SetError ("DrawSprocket couldn't create a context"); | |
518 return (-1); | |
519 } | |
520 | |
521 if (noErr != DSpContext_GetDisplayID (context, &display_id)) { | |
522 SDL_SetError ("DrawSprocket couldn't get display ID"); | |
523 return (-1); | |
524 } | |
525 | |
526 if (noErr != | |
527 DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) { | |
528 SDL_SetError | |
529 ("Display Manager couldn't associate Display ID with GDevice"); | |
530 return (-1); | |
531 } | |
532 | |
533 *device = main_device; | |
534 return (0); | |
535 #endif | |
536 } | |
537 | |
538 static int | |
539 DSp_VideoInit (_THIS, SDL_PixelFormat * vformat) | |
540 { | |
541 NumVersion dsp_version = { 0x01, 0x00, 0x00, 0x00 }; | |
542 | |
543 #if UNIVERSAL_INTERFACES_VERSION > 0x0320 | |
544 dsp_version = DSpGetVersion (); | |
545 #endif | |
546 | |
547 if ((dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || | |
548 (dsp_version.majorRev < 1)) { | |
549 | |
550 /* StandardAlert (kAlertStopAlert, "\pError!", | |
551 "\pI need DrawSprocket 1.7.3 or later!\n" | |
552 "You can find a newer version at http://www.apple.com/swupdates.", | |
553 NULL, NULL); | |
554 */ | |
555 SDL_SetError | |
556 ("DrawSprocket version is too old. Need 1.7.3 or later."); | |
557 return (-1); | |
558 } | |
559 | |
560 if (DSpStartup () != noErr) { | |
561 SDL_SetError ("DrawSprocket couldn't startup"); | |
562 return (-1); | |
563 } | |
564 | |
565 /* Start DSpintosh events */ | |
566 Mac_InitEvents (this); | |
567 | |
568 /* Get a handle to the main monitor, or choose one on multiple monitor setups */ | |
569 if (DSp_GetMainDevice (this, &SDL_Display) < 0) | |
570 return (-1); | |
571 | |
572 /* Determine pixel format */ | |
573 vformat->BitsPerPixel = GetPixDepth ((**SDL_Display).gdPMap); | |
574 dsp_old_depth = vformat->BitsPerPixel; | |
575 | |
576 switch (vformat->BitsPerPixel) { | |
577 case 16: | |
578 vformat->Rmask = 0x00007c00; | |
579 vformat->Gmask = 0x000003e0; | |
580 vformat->Bmask = 0x0000001f; | |
581 break; | |
582 default: | |
583 break; | |
584 } | |
585 | |
586 if (DSp_CreatePalette (this) < 0) { | |
587 SDL_SetError ("Could not create palette"); | |
588 return (-1); | |
589 } | |
590 | |
591 /* Get a list of available fullscreen modes */ | |
592 SDL_modelist = DSp_BuildModeList (SDL_Display, | |
593 &this->info.current_w, | |
594 &this->info.current_h); | |
595 if (SDL_modelist == NULL) { | |
596 SDL_SetError ("DrawSprocket could not build a mode list"); | |
597 return (-1); | |
598 } | |
599 | |
600 /* Check for VRAM and AGP GWorlds for HW Blitting */ | |
601 DSp_IsHWAvailable (this, vformat); | |
602 | |
603 this->info.wm_available = 0; | |
604 | |
605 if (dsp_vram_available || dsp_agp_available) { | |
606 | |
607 this->info.hw_available = SDL_TRUE; | |
608 | |
609 this->CheckHWBlit = DSp_CheckHWBlit; | |
610 this->info.blit_hw = SDL_TRUE; | |
611 | |
612 this->FillHWRect = DSp_FillHWRect; | |
613 this->info.blit_fill = SDL_TRUE; | |
614 | |
615 #ifdef DSP_TRY_CC_AND_AA | |
616 this->SetHWColorKey = DSp_SetHWColorKey; | |
617 this->info.blit_hw_CC = SDL_TRUE; | |
618 | |
619 this->SetHWAlpha = DSp_SetHWAlpha; | |
620 this->info.blit_hw_A = SDL_TRUE; | |
621 #endif | |
622 | |
623 } | |
624 | |
625 return (0); | |
626 } | |
627 | |
628 static SDL_Rect ** | |
629 DSp_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) | |
630 { | |
631 static SDL_Rect *dsp_modes[16]; | |
632 int i = 0, j = 0; | |
633 | |
634 if (format->BitsPerPixel == 0) | |
635 return ((SDL_Rect **) NULL); | |
636 | |
637 while (SDL_modelist[i] != NULL) { | |
638 | |
639 if (SDL_modelist[i]->x & format->BitsPerPixel) { | |
640 dsp_modes[j] = SDL_modelist[i]; | |
641 j++; | |
642 } | |
643 i++; | |
644 } | |
645 | |
646 dsp_modes[j] = NULL; | |
647 | |
648 return dsp_modes; | |
649 } | |
650 | |
651 /* Various screen update functions available */ | |
652 static void DSp_DirectUpdate (_THIS, int numrects, SDL_Rect * rects); | |
653 | |
654 #if ! TARGET_API_MAC_OSX | |
655 | |
656 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ | |
657 | |
658 Boolean | |
659 DSp_VBLProc (DSpContextReference context, void *ref_con) | |
660 { | |
661 retrace_count++; | |
662 | |
663 return 1; /* Darrell, is this right? */ | |
664 } | |
665 | |
666 static void | |
667 DSp_SetHWError (OSStatus err, int is_agp) | |
668 { | |
669 char message[1024]; | |
670 const char *fmt, *mem; | |
671 | |
672 if (is_agp) { | |
673 mem = "AGP Memory"; | |
674 } else { | |
675 mem = "VRAM"; | |
676 } | |
677 switch (err) { | |
678 case memFullErr: | |
679 fmt = "Hardware surface possible but not enough %s available"; | |
680 break; | |
681 case cDepthErr: | |
682 fmt = "Hardware surface possible but invalid color depth"; | |
683 break; | |
684 default: | |
685 fmt = "Hardware surface could not be allocated in %s - unknown error"; | |
686 break; | |
687 } | |
688 SDL_snprintf (message, SDL_arraysize (message), fmt, mem); | |
689 SDL_SetError (message); | |
690 } | |
691 #endif // TARGET_API_MAC_OSX | |
692 | |
693 /* put up a dialog to verify display change */ | |
694 static int | |
695 DSp_ConfirmSwitch () | |
696 { | |
697 | |
698 /* resource id's for dialog */ | |
699 const int rDialog = 1002; | |
700 const int bCancel = 1; | |
701 const int bOK = 2; | |
702 | |
703 DialogPtr dialog; | |
704 OSStatus err; | |
705 SInt32 response; | |
706 DialogItemIndex item = 0; | |
707 GrafPtr savePort; | |
708 | |
709 GetPort (&savePort); | |
710 | |
711 dialog = GetNewDialog (rDialog, NULL, (WindowPtr) - 1); | |
712 if (dialog == NULL) | |
713 return (0); | |
714 | |
715 #if TARGET_API_MAC_CARBON | |
716 SetPort (GetDialogPort (dialog)); | |
461 #else | 717 #else |
462 | 718 SetPort ((WindowPtr) dialog); |
463 DSpContextAttributes attrib; | 719 #endif |
464 DSpContextReference context; | 720 |
465 DisplayIDType display_id; | 721 SetDialogDefaultItem (dialog, bCancel); |
466 GDHandle main_device; | 722 SetDialogCancelItem (dialog, bCancel); |
467 GDHandle device_list; | 723 |
468 | 724 SetEventMask (everyEvent); |
469 device_list = GetDeviceList (); | 725 FlushEvents (everyEvent, 0); |
470 main_device = GetMainDevice (); | 726 |
471 | 727 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ |
472 /* Quick check to avoid slower method when only one display exists */ | 728 /* This is good since it's possible user can't even see the dialog! */ |
473 if ( (**device_list).gdNextGD == NULL ) { | 729 /* Requires linking to DialogsLib */ |
474 *device = main_device; | 730 err = Gestalt (gestaltSystemVersion, &response); |
475 return 0; | 731 if (err == noErr && response >= 0x00000850) { |
476 } | 732 SetDialogTimeout (dialog, bCancel, 15); |
477 | 733 } |
478 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); | 734 |
479 | 735 do { |
480 /* These attributes are hopefully supported on all devices...*/ | 736 |
481 attrib.displayWidth = 640; | 737 ModalDialog (NULL, &item); |
482 attrib.displayHeight = 480; | 738 |
483 attrib.displayBestDepth = 8; | 739 } |
484 attrib.backBufferBestDepth = 8; | 740 while (item != bCancel && item != bOK && err != noErr); |
485 attrib.displayDepthMask = kDSpDepthMask_All; | 741 |
486 attrib.backBufferDepthMask = kDSpDepthMask_All; | 742 |
487 attrib.colorNeeds = kDSpColorNeeds_Require; | 743 DisposeDialog (dialog); |
488 attrib.pageCount = 1; | 744 SetPort (savePort); |
489 | 745 |
490 if (noErr != DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) { | 746 SetEventMask (everyEvent - autoKeyMask); |
491 SDL_SetError ("Display Manager couldn't associate GDevice with a Display ID"); | 747 FlushEvents (everyEvent, 0); |
492 return (-1); | 748 |
493 } | 749 return (item - 1); |
494 | 750 } |
495 /* Put up dialog on main display to select which display to use */ | 751 |
496 if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) { | 752 static void |
497 SDL_SetError ("DrawSprocket couldn't create a context"); | 753 DSp_UnsetVideoMode (_THIS, SDL_Surface * current) |
498 return (-1); | 754 { |
499 } | 755 |
500 | 756 |
501 if (noErr != DSpContext_GetDisplayID (context, &display_id)) { | 757 if (current->flags & SDL_INTERNALOPENGL) { |
502 SDL_SetError ("DrawSprocket couldn't get display ID"); | 758 Mac_GL_Quit (this); |
503 return (-1); | 759 } |
504 } | 760 |
505 | 761 if (dsp_context != NULL) { |
506 if (noErr != DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) { | 762 |
507 SDL_SetError ("Display Manager couldn't associate Display ID with GDevice"); | 763 GWorldPtr front; |
508 return (-1); | 764 DSpContext_GetFrontBuffer (dsp_context, &front); |
509 } | 765 |
510 | 766 if (front != dsp_back_buffer) |
511 *device = main_device; | 767 DisposeGWorld (dsp_back_buffer); |
512 return (0); | 768 |
513 #endif | 769 if (current->hwdata) |
514 } | 770 SDL_free (current->hwdata); |
515 | 771 |
516 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat) | 772 DSpContext_SetState (dsp_context, kDSpContextState_Inactive); |
517 { | 773 DSpContext_Release (dsp_context); |
518 NumVersion dsp_version = { 0x01, 0x00, 0x00, 0x00 }; | 774 |
519 | 775 dsp_context = NULL; |
520 #if UNIVERSAL_INTERFACES_VERSION > 0x0320 | 776 } |
521 dsp_version = DSpGetVersion (); | 777 |
522 #endif | |
523 | |
524 if ( (dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || | |
525 (dsp_version.majorRev < 1) ) { | |
526 | |
527 /* StandardAlert (kAlertStopAlert, "\pError!", | |
528 "\pI need DrawSprocket 1.7.3 or later!\n" | |
529 "You can find a newer version at http://www.apple.com/swupdates.", | |
530 NULL, NULL); | |
531 */ | |
532 SDL_SetError ("DrawSprocket version is too old. Need 1.7.3 or later."); | |
533 return (-1); | |
534 } | |
535 | |
536 if ( DSpStartup () != noErr ) { | |
537 SDL_SetError ("DrawSprocket couldn't startup"); | |
538 return(-1); | |
539 } | |
540 | |
541 /* Start DSpintosh events */ | |
542 Mac_InitEvents(this); | |
543 | |
544 /* Get a handle to the main monitor, or choose one on multiple monitor setups */ | |
545 if ( DSp_GetMainDevice(this, &SDL_Display) < 0) | |
546 return (-1); | |
547 | |
548 /* Determine pixel format */ | |
549 vformat->BitsPerPixel = GetPixDepth ( (**SDL_Display).gdPMap ); | |
550 dsp_old_depth = vformat->BitsPerPixel; | |
551 | |
552 switch (vformat->BitsPerPixel) { | |
553 case 16: | |
554 vformat->Rmask = 0x00007c00; | |
555 vformat->Gmask = 0x000003e0; | |
556 vformat->Bmask = 0x0000001f; | |
557 break; | |
558 default: | |
559 break; | |
560 } | |
561 | |
562 if ( DSp_CreatePalette (this) < 0 ) { | |
563 SDL_SetError ("Could not create palette"); | |
564 return (-1); | |
565 } | |
566 | |
567 /* Get a list of available fullscreen modes */ | |
568 SDL_modelist = DSp_BuildModeList (SDL_Display, | |
569 &this->info.current_w, &this->info.current_h); | |
570 if (SDL_modelist == NULL) { | |
571 SDL_SetError ("DrawSprocket could not build a mode list"); | |
572 return (-1); | |
573 } | |
574 | |
575 /* Check for VRAM and AGP GWorlds for HW Blitting */ | |
576 DSp_IsHWAvailable (this, vformat); | |
577 | |
578 this->info.wm_available = 0; | |
579 | |
580 if (dsp_vram_available || dsp_agp_available) { | |
581 | |
582 this->info.hw_available = SDL_TRUE; | |
583 | |
584 this->CheckHWBlit = DSp_CheckHWBlit; | |
585 this->info.blit_hw = SDL_TRUE; | |
586 | |
587 this->FillHWRect = DSp_FillHWRect; | |
588 this->info.blit_fill = SDL_TRUE; | |
589 | |
590 #ifdef DSP_TRY_CC_AND_AA | |
591 this->SetHWColorKey = DSp_SetHWColorKey; | |
592 this->info.blit_hw_CC = SDL_TRUE; | |
593 | |
594 this->SetHWAlpha = DSp_SetHWAlpha; | |
595 this->info.blit_hw_A = SDL_TRUE; | |
596 #endif | |
597 | |
598 } | |
599 | |
600 return(0); | |
601 } | |
602 | |
603 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
604 { | |
605 static SDL_Rect *dsp_modes[16]; | |
606 int i = 0, j = 0; | |
607 | |
608 if ( format->BitsPerPixel == 0 ) | |
609 return ( (SDL_Rect**) NULL ); | |
610 | |
611 while (SDL_modelist[i] != NULL) { | |
612 | |
613 if (SDL_modelist[i]->x & format->BitsPerPixel) { | |
614 dsp_modes[j] = SDL_modelist[i]; | |
615 j++; | |
616 } | |
617 i++; | |
618 } | |
619 | |
620 dsp_modes[j] = NULL; | |
621 | |
622 return dsp_modes; | |
623 } | |
624 | |
625 /* Various screen update functions available */ | |
626 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
627 | |
628 #if ! TARGET_API_MAC_OSX | |
629 | |
630 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ | |
631 | |
632 Boolean DSp_VBLProc ( DSpContextReference context, void *ref_con ) | |
633 { | |
634 retrace_count++; | |
635 | |
636 return 1; /* Darrell, is this right? */ | |
637 } | |
638 | |
639 static void DSp_SetHWError (OSStatus err, int is_agp) | |
640 { | |
641 char message[1024]; | |
642 const char *fmt, *mem; | |
643 | |
644 if ( is_agp ) { | |
645 mem = "AGP Memory"; | |
646 } else { | |
647 mem = "VRAM"; | |
648 } | |
649 switch(err) { | |
650 case memFullErr: | |
651 fmt = "Hardware surface possible but not enough %s available"; | |
652 break; | |
653 case cDepthErr: | |
654 fmt = "Hardware surface possible but invalid color depth"; | |
655 break; | |
656 default: | |
657 fmt = "Hardware surface could not be allocated in %s - unknown error"; | |
658 break; | |
659 } | |
660 SDL_snprintf(message, SDL_arraysize(message), fmt, mem); | |
661 SDL_SetError(message); | |
662 } | |
663 #endif // TARGET_API_MAC_OSX | |
664 | |
665 /* put up a dialog to verify display change */ | |
666 static int DSp_ConfirmSwitch () { | |
667 | |
668 /* resource id's for dialog */ | |
669 const int rDialog = 1002; | |
670 const int bCancel = 1; | |
671 const int bOK = 2; | |
672 | |
673 DialogPtr dialog; | |
674 OSStatus err; | |
675 SInt32 response; | |
676 DialogItemIndex item = 0; | |
677 GrafPtr savePort; | |
678 | |
679 GetPort (&savePort); | |
680 | |
681 dialog = GetNewDialog (rDialog, NULL, (WindowPtr) -1); | |
682 if (dialog == NULL) | |
683 return (0); | |
684 | |
685 #if TARGET_API_MAC_CARBON | |
686 SetPort (GetDialogPort(dialog)); | |
687 #else | |
688 SetPort ((WindowPtr) dialog); | |
689 #endif | |
690 | |
691 SetDialogDefaultItem (dialog, bCancel); | |
692 SetDialogCancelItem (dialog, bCancel); | |
693 | |
694 SetEventMask (everyEvent); | |
695 FlushEvents (everyEvent, 0); | |
696 | |
697 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ | |
698 /* This is good since it's possible user can't even see the dialog! */ | |
699 /* Requires linking to DialogsLib */ | |
700 err = Gestalt(gestaltSystemVersion,&response); | |
701 if (err == noErr && response >= 0x00000850) { | |
702 SetDialogTimeout(dialog, bCancel, 15); | |
703 } | |
704 | |
705 do { | |
706 | |
707 ModalDialog ( NULL, &item ); | |
708 | |
709 } while ( item != bCancel && item != bOK && err != noErr); | |
710 | |
711 | |
712 DisposeDialog (dialog); | |
713 SetPort (savePort); | |
714 | |
715 SetEventMask(everyEvent - autoKeyMask); | |
716 FlushEvents(everyEvent, 0); | |
717 | |
718 return (item - 1); | |
719 } | |
720 | |
721 static void DSp_UnsetVideoMode(_THIS, SDL_Surface *current) | |
722 { | |
723 | |
724 | |
725 if ( current->flags & SDL_INTERNALOPENGL ) { | |
726 Mac_GL_Quit (this); | |
727 } | |
728 | |
729 if (dsp_context != NULL) { | |
730 | |
731 GWorldPtr front; | |
732 DSpContext_GetFrontBuffer (dsp_context, &front); | |
733 | |
734 if (front != dsp_back_buffer) | |
735 DisposeGWorld (dsp_back_buffer); | |
736 | |
737 if (current->hwdata) | |
738 SDL_free(current->hwdata); | |
739 | |
740 DSpContext_SetState (dsp_context, kDSpContextState_Inactive ); | |
741 DSpContext_Release (dsp_context); | |
742 | |
743 dsp_context = NULL; | |
744 } | |
745 | |
746 if (SDL_Window != NULL) { | 778 if (SDL_Window != NULL) { |
747 DisposeWindow (SDL_Window); | 779 DisposeWindow (SDL_Window); |
748 SDL_Window = NULL; | 780 SDL_Window = NULL; |
749 } | 781 } |
750 | 782 |
751 current->pixels = NULL; | 783 current->pixels = NULL; |
752 current->flags = 0; | 784 current->flags = 0; |
753 } | 785 } |
754 | 786 |
755 static SDL_Surface *DSp_SetVideoMode(_THIS, | 787 static SDL_Surface * |
756 SDL_Surface *current, int width, int height, int bpp, Uint32 flags) | 788 DSp_SetVideoMode (_THIS, |
757 { | 789 SDL_Surface * current, int width, int height, int bpp, |
758 | 790 Uint32 flags) |
791 { | |
792 | |
759 #if !TARGET_API_MAC_OSX | 793 #if !TARGET_API_MAC_OSX |
760 DisplayIDType display_id; | 794 DisplayIDType display_id; |
761 Fixed freq; | 795 Fixed freq; |
762 #endif | 796 #endif |
763 DSpContextAttributes attrib; | 797 DSpContextAttributes attrib; |
764 OSStatus err; | 798 OSStatus err; |
765 UInt32 rmask = 0, gmask = 0, bmask = 0; | 799 UInt32 rmask = 0, gmask = 0, bmask = 0; |
766 | 800 |
767 int page_count; | 801 int page_count; |
768 int double_buf; | 802 int double_buf; |
769 int hw_surface; | 803 int hw_surface; |
770 int use_dsp_back_buffer; | 804 int use_dsp_back_buffer; |
771 | 805 |
772 DSp_UnsetVideoMode (this, current); | 806 DSp_UnsetVideoMode (this, current); |
773 | 807 |
774 if (bpp != dsp_old_depth) | 808 if (bpp != dsp_old_depth) |
775 DSp_DestroyPalette (this); | 809 DSp_DestroyPalette (this); |
776 | 810 |
777 double_buf = (flags & SDL_DOUBLEBUF) != 0; | 811 double_buf = (flags & SDL_DOUBLEBUF) != 0; |
778 hw_surface = (flags & SDL_HWSURFACE) != 0; | 812 hw_surface = (flags & SDL_HWSURFACE) != 0; |
779 use_dsp_back_buffer = !dsp_vram_available || !hw_surface ; | 813 use_dsp_back_buffer = !dsp_vram_available || !hw_surface; |
780 | 814 |
781 current->flags |= SDL_FULLSCREEN; | 815 current->flags |= SDL_FULLSCREEN; |
782 | 816 |
783 rebuild: | 817 rebuild: |
784 | 818 |
785 if ( double_buf && use_dsp_back_buffer ) { | 819 if (double_buf && use_dsp_back_buffer) { |
786 page_count = 2; | 820 page_count = 2; |
787 } else { | 821 } else { |
788 page_count = 1; | 822 page_count = 1; |
789 } | 823 } |
790 | 824 |
791 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); | 825 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); |
792 attrib.displayWidth = width; | 826 attrib.displayWidth = width; |
793 attrib.displayHeight = height; | 827 attrib.displayHeight = height; |
794 attrib.displayBestDepth = bpp; | 828 attrib.displayBestDepth = bpp; |
795 attrib.backBufferBestDepth = bpp; | 829 attrib.backBufferBestDepth = bpp; |
796 attrib.displayDepthMask = kDSpDepthMask_All; | 830 attrib.displayDepthMask = kDSpDepthMask_All; |
797 attrib.backBufferDepthMask = kDSpDepthMask_All; | 831 attrib.backBufferDepthMask = kDSpDepthMask_All; |
798 attrib.colorNeeds = kDSpColorNeeds_Require; | 832 attrib.colorNeeds = kDSpColorNeeds_Require; |
799 attrib.colorTable = 0; | 833 attrib.colorTable = 0; |
800 attrib.pageCount = page_count; | 834 attrib.pageCount = page_count; |
801 #if TARGET_API_MAC_OSX || UNIVERSAL_INTERFACES_VERSION == 0x0320 | 835 #if TARGET_API_MAC_OSX || UNIVERSAL_INTERFACES_VERSION == 0x0320 |
802 | 836 |
803 if ( DSpFindBestContext (&attrib, &dsp_context) != noErr ) { | 837 if (DSpFindBestContext (&attrib, &dsp_context) != noErr) { |
804 SDL_SetError ("DrawSprocket couldn't find a context"); | 838 SDL_SetError ("DrawSprocket couldn't find a context"); |
839 return NULL; | |
840 } | |
841 #else | |
842 if (noErr != | |
843 DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE)) { | |
844 SDL_SetError | |
845 ("Display Manager couldn't associate GDevice with display_id"); | |
846 return NULL; | |
847 } | |
848 if (DSpFindBestContextOnDisplayID (&attrib, &dsp_context, display_id) != | |
849 noErr) { | |
850 SDL_SetError | |
851 ("DrawSprocket couldn't find a suitable context on given display"); | |
852 return NULL; | |
853 } | |
854 #endif | |
855 if (DSpContext_Reserve (dsp_context, &attrib) != noErr) { | |
856 SDL_SetError | |
857 ("DrawSprocket couldn't get the needed resources to build the display"); | |
858 return NULL; | |
859 } | |
860 | |
861 if ((err = | |
862 DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr) | |
863 { | |
864 | |
865 if (err == kDSpConfirmSwitchWarning) { | |
866 | |
867 if (!DSp_ConfirmSwitch ()) { | |
868 | |
869 DSpContext_Release (dsp_context); | |
870 dsp_context = NULL; | |
871 SDL_SetError ("User cancelled display switch"); | |
872 return NULL; | |
873 } else | |
874 /* Have to reactivate context. Why? */ | |
875 DSpContext_SetState (dsp_context, kDSpContextState_Active); | |
876 | |
877 } else { | |
878 SDL_SetError ("DrawSprocket couldn't activate the context"); | |
805 return NULL; | 879 return NULL; |
806 } | 880 } |
807 | 881 } |
808 #else | 882 |
809 if ( noErr != DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE) ) { | 883 |
810 SDL_SetError ("Display Manager couldn't associate GDevice with display_id"); | 884 if (bpp != dsp_old_depth) { |
811 return NULL; | 885 |
812 } | 886 DSp_CreatePalette (this); |
813 if ( DSpFindBestContextOnDisplayID(&attrib, &dsp_context, display_id) != noErr ) { | 887 |
814 SDL_SetError ("DrawSprocket couldn't find a suitable context on given display"); | 888 /* update format if display depth changed */ |
815 return NULL; | 889 if (bpp == 16) { |
816 } | 890 |
817 | 891 rmask = 0x00007c00; |
818 #endif | 892 gmask = 0x000003e0; |
819 if ( DSpContext_Reserve (dsp_context, &attrib) != noErr ) { | 893 bmask = 0x0000001f; |
820 SDL_SetError ("DrawSprocket couldn't get the needed resources to build the display"); | 894 } |
821 return NULL; | 895 if (!SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0)) { |
822 } | 896 |
823 | 897 SDL_SetError ("Could not reallocate video format."); |
824 if ( (err = DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr ) { | 898 return (NULL); |
825 | 899 } |
826 if (err == kDSpConfirmSwitchWarning) { | 900 } |
827 | 901 |
828 if ( ! DSp_ConfirmSwitch () ) { | 902 if (!double_buf) { |
829 | 903 |
830 DSpContext_Release (dsp_context); | 904 /* single-buffer context */ |
831 dsp_context = NULL; | 905 DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer); |
832 SDL_SetError ("User cancelled display switch"); | 906 |
833 return NULL; | 907 current->hwdata = |
834 } | 908 (private_hwdata *) SDL_malloc (sizeof (private_hwdata)); |
835 else | 909 if (current->hwdata == NULL) { |
836 /* Have to reactivate context. Why? */ | 910 SDL_OutOfMemory (); |
837 DSpContext_SetState (dsp_context, kDSpContextState_Active); | 911 return NULL; |
838 | 912 } |
839 } | 913 current->hwdata->offscreen = dsp_back_buffer; |
840 else { | 914 current->flags |= SDL_HWSURFACE; |
841 SDL_SetError ("DrawSprocket couldn't activate the context"); | 915 this->UpdateRects = DSp_DirectUpdate; |
842 return NULL; | 916 } else if (use_dsp_back_buffer) { |
843 } | 917 |
844 } | 918 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, |
845 | 919 &dsp_back_buffer); |
846 | 920 |
847 if (bpp != dsp_old_depth) { | 921 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ |
848 | 922 this->UpdateRects = DSp_DSpUpdate; |
849 DSp_CreatePalette (this); | 923 } else if (DSp_NewHWSurface |
850 | 924 (this, &dsp_back_buffer, bpp, width - 1, height - 1) == 0) { |
851 /* update format if display depth changed */ | 925 |
852 if (bpp == 16) { | 926 current->hwdata = |
853 | 927 (private_hwdata *) SDL_malloc (sizeof (private_hwdata)); |
854 rmask = 0x00007c00; | 928 if (current->hwdata == NULL) { |
855 gmask = 0x000003e0; | 929 SDL_OutOfMemory (); |
856 bmask = 0x0000001f; | 930 return NULL; |
857 } | 931 } |
858 if ( ! SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0 ) ) { | 932 |
859 | 933 SDL_memset (current->hwdata, 0, sizeof (private_hwdata)); |
860 SDL_SetError ("Could not reallocate video format."); | 934 current->hwdata->offscreen = dsp_back_buffer; |
861 return(NULL); | 935 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; |
862 } | 936 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ |
863 } | 937 } else { |
864 | 938 |
865 if (!double_buf) { | 939 DSpContext_Release (dsp_context); |
866 | 940 use_dsp_back_buffer = SDL_TRUE; |
867 /* single-buffer context */ | 941 goto rebuild; |
868 DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer); | 942 } |
869 | 943 |
870 current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); | 944 current->pitch = GetPortPixRowBytes (dsp_back_buffer) & 0x3FFF; |
871 if (current ->hwdata == NULL) { | 945 current->pixels = GetPixBaseAddr (GetPortPixMap (dsp_back_buffer)); |
872 SDL_OutOfMemory (); | 946 |
873 return NULL; | 947 current->w = width; |
874 } | 948 current->h = height; |
875 current->hwdata->offscreen = dsp_back_buffer; | 949 |
876 current->flags |= SDL_HWSURFACE; | 950 #if ! TARGET_API_MAC_OSX |
877 this->UpdateRects = DSp_DirectUpdate; | 951 |
878 } | 952 if (use_dsp_back_buffer) { |
879 else if ( use_dsp_back_buffer ) { | 953 |
880 | 954 DSpContext_GetMonitorFrequency (dsp_context, &freq); |
881 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | 955 DSpContext_SetMaxFrameRate (dsp_context, freq >> 16); |
882 | 956 } |
883 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ | 957 |
884 this->UpdateRects = DSp_DSpUpdate; | 958 |
885 } | 959 if ((current->flags & SDL_HWSURFACE) |
886 else if ( DSp_NewHWSurface(this, &dsp_back_buffer, bpp, width-1, height-1) == 0 ) { | 960 || (current->flags & SDL_INTERNALOPENGL)) |
887 | 961 DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL); |
888 current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); | 962 #endif |
889 if (current ->hwdata == NULL) { | 963 |
890 SDL_OutOfMemory (); | 964 if (bpp == 8) |
891 return NULL; | 965 current->flags |= SDL_HWPALETTE; |
892 } | 966 |
893 | 967 if (flags & SDL_INTERNALOPENGL) { |
894 SDL_memset (current->hwdata, 0, sizeof (private_hwdata)); | 968 |
895 current->hwdata->offscreen = dsp_back_buffer; | 969 Rect rect; |
896 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; | 970 RGBColor rgb = { 0.0, 0.0, 0.0 }; |
897 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ | 971 GrafPtr save_port; |
898 } | 972 |
899 else { | 973 SetRect (&rect, 0, 0, width, height); |
900 | 974 SDL_Window = |
901 DSpContext_Release (dsp_context); | 975 NewCWindow (nil, &((**SDL_Display).gdRect), "\p", SDL_TRUE, |
902 use_dsp_back_buffer = SDL_TRUE; | 976 plainDBox, (WindowPtr) - 1, SDL_FALSE, 0); |
903 goto rebuild; | 977 |
904 } | 978 if (SDL_Window == NULL) { |
905 | 979 |
906 current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF; | 980 SDL_SetError |
907 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); | 981 ("DSp_SetVideoMode : OpenGL window could not be created."); |
908 | 982 return NULL; |
909 current->w = width; | 983 } |
910 current->h = height; | 984 |
911 | 985 /* Set window color to black to avoid white flash */ |
912 #if ! TARGET_API_MAC_OSX | 986 GetPort (&save_port); |
913 | |
914 if (use_dsp_back_buffer) { | |
915 | |
916 DSpContext_GetMonitorFrequency (dsp_context, &freq); | |
917 DSpContext_SetMaxFrameRate (dsp_context, freq >> 16); | |
918 } | |
919 | |
920 | |
921 if ( (current->flags & SDL_HWSURFACE) || (current->flags & SDL_INTERNALOPENGL) ) | |
922 DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL); | |
923 #endif | |
924 | |
925 if (bpp == 8) | |
926 current->flags |= SDL_HWPALETTE; | |
927 | |
928 if (flags & SDL_INTERNALOPENGL) { | |
929 | |
930 Rect rect; | |
931 RGBColor rgb = { 0.0, 0.0, 0.0 }; | |
932 GrafPtr save_port; | |
933 | |
934 SetRect (&rect, 0, 0, width, height); | |
935 SDL_Window = NewCWindow(nil, &( (**SDL_Display).gdRect), "\p", SDL_TRUE, plainDBox, (WindowPtr)-1, SDL_FALSE, 0); | |
936 | |
937 if (SDL_Window == NULL) { | |
938 | |
939 SDL_SetError ("DSp_SetVideoMode : OpenGL window could not be created."); | |
940 return NULL; | |
941 } | |
942 | |
943 /* Set window color to black to avoid white flash*/ | |
944 GetPort (&save_port); | |
945 #if TARGET_API_MAC_CARBON | 987 #if TARGET_API_MAC_CARBON |
946 SetPort (GetWindowPort(SDL_Window)); | 988 SetPort (GetWindowPort (SDL_Window)); |
947 #else | 989 #else |
948 SetPort (SDL_Window); | 990 SetPort (SDL_Window); |
949 #endif | 991 #endif |
950 RGBForeColor (&rgb); | 992 RGBForeColor (&rgb); |
951 PaintRect (&rect); | 993 PaintRect (&rect); |
952 SetPort (save_port); | 994 SetPort (save_port); |
953 | 995 |
954 SetPortWindowPort (SDL_Window); | 996 SetPortWindowPort (SDL_Window); |
955 SelectWindow (SDL_Window); | 997 SelectWindow (SDL_Window); |
956 | 998 |
957 if ( Mac_GL_Init (this) < 0 ) { | 999 if (Mac_GL_Init (this) < 0) { |
958 | 1000 |
959 SDL_SetError ("DSp_SetVideoMode : could not create OpenGL context."); | 1001 SDL_SetError |
960 return NULL; | 1002 ("DSp_SetVideoMode : could not create OpenGL context."); |
961 } | 1003 return NULL; |
962 | 1004 } |
963 current->flags |= SDL_INTERNALOPENGL; | 1005 |
964 } | 1006 current->flags |= SDL_INTERNALOPENGL; |
965 | 1007 } |
966 return current; | 1008 |
1009 return current; | |
967 } | 1010 } |
968 | 1011 |
969 #ifdef DSP_TRY_CC_AND_AA | 1012 #ifdef DSP_TRY_CC_AND_AA |
970 | 1013 |
971 static int DSp_MakeHWMask (_THIS, SDL_Surface *surface) | 1014 static int |
1015 DSp_MakeHWMask (_THIS, SDL_Surface * surface) | |
972 { | 1016 { |
973 GDHandle save_device; | 1017 GDHandle save_device; |
974 CGrafPtr save_port; | 1018 CGrafPtr save_port; |
975 GWorldPtr temp; | 1019 GWorldPtr temp; |
976 RGBColor black = { 0, 0, 0 }; | 1020 RGBColor black = { 0, 0, 0 }; |
977 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | 1021 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; |
978 Rect rect; | 1022 Rect rect; |
979 | 1023 |
980 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); | 1024 Uint32 depth = GetPixDepth (GetGDevPixMap (SDL_Display)); |
981 | 1025 |
982 SetRect (&rect, 0, 0, surface->w, surface->h); | 1026 SetRect (&rect, 0, 0, surface->w, surface->h); |
983 | 1027 |
984 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) { | 1028 if (noErr != |
985 | 1029 NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, |
1030 0) < 0) { | |
1031 | |
986 SDL_OutOfMemory (); | 1032 SDL_OutOfMemory (); |
987 return (-1); | 1033 return (-1); |
988 } | 1034 } |
989 | 1035 |
990 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) { | 1036 if (noErr != NewGWorld (&temp, depth, &rect, 0, SDL_Display, 0)) { |
991 | 1037 |
992 SDL_OutOfMemory (); | 1038 SDL_OutOfMemory (); |
993 return (-1); | 1039 return (-1); |
994 } | 1040 } |
995 | 1041 |
996 | 1042 |
997 GetGWorld (&save_port, &save_device); | 1043 GetGWorld (&save_port, &save_device); |
998 SetGWorld (surface->hwdata->mask, SDL_Display); | 1044 SetGWorld (surface->hwdata->mask, SDL_Display); |
999 | 1045 |
1000 RGBForeColor (&white); | 1046 RGBForeColor (&white); |
1001 PaintRect (&rect); | 1047 PaintRect (&rect); |
1002 | 1048 |
1003 RGBBackColor (&(surface->hwdata->trans)); | 1049 RGBBackColor (&(surface->hwdata->trans)); |
1004 | 1050 |
1005 CopyBits ( GetPortBitMapForCopyBits(surface->hwdata->offscreen), | 1051 CopyBits (GetPortBitMapForCopyBits (surface->hwdata->offscreen), |
1006 GetPortBitMapForCopyBits(surface->hwdata->mask), | 1052 GetPortBitMapForCopyBits (surface->hwdata->mask), |
1007 &rect, &rect, transparent, NULL ); | 1053 &rect, &rect, transparent, NULL); |
1008 | 1054 |
1009 SetGWorld (surface->hwdata->mask, SDL_Display); | 1055 SetGWorld (surface->hwdata->mask, SDL_Display); |
1010 SetGWorld (save_port, save_device); | 1056 SetGWorld (save_port, save_device); |
1011 return (0); | 1057 return (0); |
1012 } | 1058 } |
1013 | 1059 |
1014 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha) | 1060 static int |
1015 { | 1061 DSp_SetHWAlpha (_THIS, SDL_Surface * surface, UInt8 alpha) |
1016 surface->hwdata->alpha.red = (alpha / 255.0) * 65535; | 1062 { |
1017 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; | 1063 surface->hwdata->alpha.red = (alpha / 255.0) * 65535; |
1064 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; | |
1018 surface->hwdata->alpha.green = (alpha / 255.0) * 65535; | 1065 surface->hwdata->alpha.green = (alpha / 255.0) * 65535; |
1019 | 1066 |
1020 surface->flags |= SDL_SRCALPHA; | 1067 surface->flags |= SDL_SRCALPHA; |
1021 | 1068 |
1022 if (surface->flags & SDL_SRCCOLORKEY) { | 1069 if (surface->flags & SDL_SRCCOLORKEY) { |
1023 return(DSp_MakeHWMask (this, surface)); | 1070 return (DSp_MakeHWMask (this, surface)); |
1024 } | 1071 } |
1025 return(0); | 1072 return (0); |
1026 } | 1073 } |
1027 | 1074 |
1028 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | 1075 static int |
1076 DSp_SetHWColorKey (_THIS, SDL_Surface * surface, Uint32 key) | |
1029 { | 1077 { |
1030 CGrafPtr save_port; | 1078 CGrafPtr save_port; |
1031 GDHandle save_device; | 1079 GDHandle save_device; |
1032 | 1080 |
1033 GetGWorld (&save_port, &save_device); | 1081 GetGWorld (&save_port, &save_device); |
1034 SetGWorld (surface->hwdata->offscreen, NULL); | 1082 SetGWorld (surface->hwdata->offscreen, NULL); |
1035 | 1083 |
1036 Index2Color (key, &(surface->hwdata->trans)); | 1084 Index2Color (key, &(surface->hwdata->trans)); |
1037 surface->flags |= SDL_SRCCOLORKEY; | 1085 surface->flags |= SDL_SRCCOLORKEY; |
1038 | 1086 |
1039 SetGWorld (save_port, save_device); | 1087 SetGWorld (save_port, save_device); |
1040 | 1088 |
1041 if ( surface->flags & SDL_SRCALPHA ) { | 1089 if (surface->flags & SDL_SRCALPHA) { |
1042 return(DSp_MakeHWMask (this, surface)); | 1090 return (DSp_MakeHWMask (this, surface)); |
1043 } | 1091 } |
1044 return(0); | 1092 return (0); |
1045 } | 1093 } |
1046 | 1094 |
1047 #endif /* DSP_TRY_CC_AND_AA */ | 1095 #endif /* DSP_TRY_CC_AND_AA */ |
1048 | 1096 |
1049 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) { | 1097 static int |
1050 | 1098 DSp_NewHWSurface (_THIS, CGrafPtr * port, int depth, int width, int height) |
1051 OSStatus err; | 1099 { |
1052 Rect bounds; | 1100 |
1053 | 1101 OSStatus err; |
1054 SetRect (&bounds, 0, 0, width, height); | 1102 Rect bounds; |
1055 | 1103 |
1056 #if useDistantHdwrMem && useLocalHdwrMem | 1104 SetRect (&bounds, 0, 0, width, height); |
1105 | |
1106 #if useDistantHdwrMem && useLocalHdwrMem | |
1057 if (dsp_vram_available) { | 1107 if (dsp_vram_available) { |
1058 /* try VRAM */ | 1108 /* try VRAM */ |
1059 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice ); | 1109 err = |
1060 if (err != noErr) | 1110 NewGWorld (port, depth, &bounds, 0, SDL_Display, |
1061 DSp_SetHWError (err, SDL_FALSE); | 1111 useDistantHdwrMem | noNewDevice); |
1062 else | 1112 if (err != noErr) |
1063 return (0); | 1113 DSp_SetHWError (err, SDL_FALSE); |
1064 } | 1114 else |
1065 | 1115 return (0); |
1116 } | |
1117 | |
1066 if (dsp_agp_available) { | 1118 if (dsp_agp_available) { |
1067 /* try AGP */ | 1119 /* try AGP */ |
1068 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useLocalHdwrMem | noNewDevice ); | 1120 err = |
1069 | 1121 NewGWorld (port, depth, &bounds, 0, SDL_Display, |
1070 if (err != noErr) | 1122 useLocalHdwrMem | noNewDevice); |
1071 DSp_SetHWError (err, SDL_TRUE); | 1123 |
1072 else | 1124 if (err != noErr) |
1073 return (0); | 1125 DSp_SetHWError (err, SDL_TRUE); |
1074 } | 1126 else |
1075 #endif | 1127 return (0); |
1076 | 1128 } |
1077 return (-1); | 1129 #endif |
1078 } | 1130 |
1079 | 1131 return (-1); |
1080 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface) | 1132 } |
1081 { | 1133 |
1082 GWorldPtr temp; | 1134 static int |
1083 | 1135 DSp_AllocHWSurface (_THIS, SDL_Surface * surface) |
1084 if ( DSp_NewHWSurface (this, &temp, surface->format->BitsPerPixel, surface->w, surface->h) < 0 ) | 1136 { |
1085 return (-1); | 1137 GWorldPtr temp; |
1086 | 1138 |
1087 surface->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); | 1139 if (DSp_NewHWSurface |
1088 if (surface->hwdata == NULL) { | 1140 (this, &temp, surface->format->BitsPerPixel, surface->w, |
1089 SDL_OutOfMemory (); | 1141 surface->h) < 0) |
1090 return -1; | 1142 return (-1); |
1091 } | 1143 |
1092 | 1144 surface->hwdata = (private_hwdata *) SDL_malloc (sizeof (private_hwdata)); |
1093 SDL_memset (surface->hwdata, 0, sizeof(private_hwdata)); | 1145 if (surface->hwdata == NULL) { |
1094 surface->hwdata->offscreen = temp; | 1146 SDL_OutOfMemory (); |
1095 surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF; | 1147 return -1; |
1096 surface->pixels = GetPixBaseAddr (GetPortPixMap (temp)); | 1148 } |
1097 surface->flags |= SDL_HWSURFACE; | 1149 |
1098 #ifdef DSP_TRY_CC_AND_AA | 1150 SDL_memset (surface->hwdata, 0, sizeof (private_hwdata)); |
1099 surface->flags |= SDL_HWACCEL; | 1151 surface->hwdata->offscreen = temp; |
1100 #endif | 1152 surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF; |
1101 return 0; | 1153 surface->pixels = GetPixBaseAddr (GetPortPixMap (temp)); |
1102 } | 1154 surface->flags |= SDL_HWSURFACE; |
1103 | 1155 #ifdef DSP_TRY_CC_AND_AA |
1104 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface) | 1156 surface->flags |= SDL_HWACCEL; |
1105 { | 1157 #endif |
1106 if (surface->hwdata->offscreen != NULL) | 1158 return 0; |
1107 DisposeGWorld (surface->hwdata->offscreen); | 1159 } |
1108 SDL_free(surface->hwdata); | 1160 |
1161 static void | |
1162 DSp_FreeHWSurface (_THIS, SDL_Surface * surface) | |
1163 { | |
1164 if (surface->hwdata->offscreen != NULL) | |
1165 DisposeGWorld (surface->hwdata->offscreen); | |
1166 SDL_free (surface->hwdata); | |
1109 | 1167 |
1110 surface->pixels = NULL; | 1168 surface->pixels = NULL; |
1111 } | 1169 } |
1112 | 1170 |
1113 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest) | 1171 static int |
1114 { | 1172 DSp_CheckHWBlit (_THIS, SDL_Surface * src, SDL_Surface * dest) |
1115 int accelerated; | 1173 { |
1116 | 1174 int accelerated; |
1117 /* Set initial acceleration on */ | 1175 |
1118 src->flags |= SDL_HWACCEL; | 1176 /* Set initial acceleration on */ |
1119 | 1177 src->flags |= SDL_HWACCEL; |
1120 /* Set the surface attributes */ | 1178 |
1121 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | 1179 /* Set the surface attributes */ |
1122 if ( ! this->info.blit_hw_A ) { | 1180 if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
1123 src->flags &= ~SDL_HWACCEL; | 1181 if (!this->info.blit_hw_A) { |
1124 } | 1182 src->flags &= ~SDL_HWACCEL; |
1125 } | 1183 } |
1126 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | 1184 } |
1127 if ( ! this->info.blit_hw_CC ) { | 1185 if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
1128 src->flags &= ~SDL_HWACCEL; | 1186 if (!this->info.blit_hw_CC) { |
1129 } | 1187 src->flags &= ~SDL_HWACCEL; |
1130 } | 1188 } |
1131 | 1189 } |
1132 /* Check to see if final surface blit is accelerated */ | 1190 |
1133 accelerated = !!(src->flags & SDL_HWACCEL); | 1191 /* Check to see if final surface blit is accelerated */ |
1134 if ( accelerated ) { | 1192 accelerated = !!(src->flags & SDL_HWACCEL); |
1135 src->map->hw_blit = DSp_HWAccelBlit; | 1193 if (accelerated) { |
1136 } | 1194 src->map->hw_blit = DSp_HWAccelBlit; |
1137 return(accelerated); | 1195 } |
1138 } | 1196 return (accelerated); |
1139 | 1197 } |
1140 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | 1198 |
1141 SDL_Surface *dst, SDL_Rect *dstrect) | 1199 static int |
1142 { | 1200 DSp_HWAccelBlit (SDL_Surface * src, SDL_Rect * srcrect, |
1143 CGrafPtr save_port; | 1201 SDL_Surface * dst, SDL_Rect * dstrect) |
1144 GDHandle save_device; | 1202 { |
1145 Rect src_rect, dst_rect; | 1203 CGrafPtr save_port; |
1204 GDHandle save_device; | |
1205 Rect src_rect, dst_rect; | |
1146 RGBColor black = { 0, 0, 0 }; | 1206 RGBColor black = { 0, 0, 0 }; |
1147 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | 1207 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; |
1148 | 1208 |
1149 #ifdef DSP_TRY_CC_AND_AA | |
1150 UInt32 mode; | |
1151 #endif | |
1152 | |
1153 SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, srcrect->y + srcrect->h); | |
1154 SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, dstrect->y + dstrect->h); | |
1155 | |
1156 GetGWorld (&save_port, &save_device); | |
1157 SetGWorld (dst->hwdata->offscreen, NULL); | |
1158 | |
1159 RGBForeColor (&black); | |
1160 RGBBackColor (&white); | |
1161 | |
1162 #ifdef DSP_TRY_CC_AND_AA | 1209 #ifdef DSP_TRY_CC_AND_AA |
1163 | 1210 UInt32 mode; |
1164 if ( (src->flags & SDL_SRCCOLORKEY) && | 1211 #endif |
1165 (src->flags & SDL_SRCALPHA) ) { | 1212 |
1166 | 1213 SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, |
1167 OpColor (&(src->hwdata->alpha)); | 1214 srcrect->y + srcrect->h); |
1168 | 1215 SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, |
1169 CopyDeepMask ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | 1216 dstrect->y + dstrect->h); |
1170 GetPortBitMapForCopyBits(src->hwdata->mask), | 1217 |
1171 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | 1218 GetGWorld (&save_port, &save_device); |
1172 &src_rect, &src_rect, &dst_rect, | 1219 SetGWorld (dst->hwdata->offscreen, NULL); |
1173 blend, | 1220 |
1174 NULL ); | 1221 RGBForeColor (&black); |
1175 } | 1222 RGBBackColor (&white); |
1176 else { | 1223 |
1177 | 1224 #ifdef DSP_TRY_CC_AND_AA |
1178 if ( src->flags & SDL_SRCCOLORKEY) { | 1225 |
1179 RGBBackColor (&(src->hwdata->trans) ); | 1226 if ((src->flags & SDL_SRCCOLORKEY) && (src->flags & SDL_SRCALPHA)) { |
1180 mode = transparent; | 1227 |
1181 } | 1228 OpColor (&(src->hwdata->alpha)); |
1182 else if (src->flags & SDL_SRCALPHA) { | 1229 |
1183 | 1230 CopyDeepMask (GetPortBitMapForCopyBits (src->hwdata->offscreen), |
1184 OpColor (&(src->hwdata->alpha)); | 1231 GetPortBitMapForCopyBits (src->hwdata->mask), |
1185 mode = blend; | 1232 GetPortBitMapForCopyBits (dst->hwdata->offscreen), |
1186 } | 1233 &src_rect, &src_rect, &dst_rect, blend, NULL); |
1187 else { | 1234 } else { |
1188 | 1235 |
1189 mode = srcCopy; | 1236 if (src->flags & SDL_SRCCOLORKEY) { |
1190 } | 1237 RGBBackColor (&(src->hwdata->trans)); |
1191 | 1238 mode = transparent; |
1192 CopyBits ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | 1239 } else if (src->flags & SDL_SRCALPHA) { |
1193 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | 1240 |
1194 &src_rect, &dst_rect, mode, NULL ); | 1241 OpColor (&(src->hwdata->alpha)); |
1195 } | 1242 mode = blend; |
1243 } else { | |
1244 | |
1245 mode = srcCopy; | |
1246 } | |
1247 | |
1248 CopyBits (GetPortBitMapForCopyBits (src->hwdata->offscreen), | |
1249 GetPortBitMapForCopyBits (dst->hwdata->offscreen), | |
1250 &src_rect, &dst_rect, mode, NULL); | |
1251 } | |
1196 #else | 1252 #else |
1197 | 1253 |
1198 CopyBits ( &(((GrafPtr)(src->hwdata->offscreen))->portBits), | 1254 CopyBits (&(((GrafPtr) (src->hwdata->offscreen))->portBits), |
1199 &(((GrafPtr)(dst->hwdata->offscreen))->portBits), | 1255 &(((GrafPtr) (dst->hwdata->offscreen))->portBits), |
1200 &src_rect, &dst_rect, srcCopy, NULL ); | 1256 &src_rect, &dst_rect, srcCopy, NULL); |
1201 | 1257 |
1202 #endif /* DSP_TRY_CC_AND_AA */ | 1258 #endif /* DSP_TRY_CC_AND_AA */ |
1203 | 1259 |
1204 SetGWorld (save_port, save_device); | 1260 SetGWorld (save_port, save_device); |
1205 | 1261 |
1206 return(0); | 1262 return (0); |
1207 } | 1263 } |
1208 | 1264 |
1209 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | 1265 static int |
1210 { | 1266 DSp_FillHWRect (_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) |
1211 CGrafPtr save_port; | 1267 { |
1212 GDHandle save_device; | 1268 CGrafPtr save_port; |
1213 Rect fill_rect; | 1269 GDHandle save_device; |
1214 RGBColor rgb; | 1270 Rect fill_rect; |
1215 | 1271 RGBColor rgb; |
1216 SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); | 1272 |
1217 | 1273 SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, |
1218 GetGWorld (&save_port, &save_device); | 1274 rect->y + rect->h); |
1219 SetGWorld (dst->hwdata->offscreen, NULL); | 1275 |
1276 GetGWorld (&save_port, &save_device); | |
1277 SetGWorld (dst->hwdata->offscreen, NULL); | |
1220 | 1278 |
1221 Index2Color (color, &rgb); | 1279 Index2Color (color, &rgb); |
1222 | 1280 |
1223 RGBForeColor (&rgb); | 1281 RGBForeColor (&rgb); |
1224 PaintRect (&fill_rect); | 1282 PaintRect (&fill_rect); |
1225 | 1283 |
1226 SetGWorld (save_port, save_device); | 1284 SetGWorld (save_port, save_device); |
1227 | 1285 |
1228 return(0); | 1286 return (0); |
1229 } | 1287 } |
1230 | 1288 |
1231 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface) | 1289 static int |
1232 { | 1290 DSp_FlipHWSurface (_THIS, SDL_Surface * surface) |
1233 if ( (surface->flags & SDL_HWSURFACE) ) { | 1291 { |
1234 CGrafPtr dsp_front_buffer, save_port; | 1292 if ((surface->flags & SDL_HWSURFACE)) { |
1235 Rect rect; | 1293 CGrafPtr dsp_front_buffer, save_port; |
1236 | 1294 Rect rect; |
1237 #if ! TARGET_API_MAC_OSX | 1295 |
1238 unsigned int old_count; | 1296 #if ! TARGET_API_MAC_OSX |
1239 #endif | 1297 unsigned int old_count; |
1240 | 1298 #endif |
1241 /* pseudo page flipping for VRAM back buffer*/ | 1299 |
1242 DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer); | 1300 /* pseudo page flipping for VRAM back buffer */ |
1243 SetRect (&rect, 0, 0, surface->w-1, surface->h-1); | 1301 DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer); |
1244 | 1302 SetRect (&rect, 0, 0, surface->w - 1, surface->h - 1); |
1245 GetPort ((GrafPtr *)&save_port); | 1303 |
1246 SetPort ((GrafPtr)dsp_front_buffer); | 1304 GetPort ((GrafPtr *) & save_port); |
1247 | 1305 SetPort ((GrafPtr) dsp_front_buffer); |
1248 /* wait for retrace */ | 1306 |
1249 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ | 1307 /* wait for retrace */ |
1250 /* it asynchronously, but apparently CopyBits isn't interrupt safe */ | 1308 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ |
1251 | 1309 /* it asynchronously, but apparently CopyBits isn't interrupt safe */ |
1252 #if ! TARGET_API_MAC_OSX | 1310 |
1253 #ifndef DSP_NO_SYNC_VBL | 1311 #if ! TARGET_API_MAC_OSX |
1254 old_count = retrace_count; | 1312 #ifndef DSP_NO_SYNC_VBL |
1255 while (old_count == retrace_count) | 1313 old_count = retrace_count; |
1256 ; | 1314 while (old_count == retrace_count); |
1257 #endif | 1315 #endif |
1258 #endif | 1316 #endif |
1259 | 1317 |
1260 CopyBits ( GetPortBitMapForCopyBits(dsp_back_buffer), | 1318 CopyBits (GetPortBitMapForCopyBits (dsp_back_buffer), |
1261 GetPortBitMapForCopyBits(dsp_front_buffer), | 1319 GetPortBitMapForCopyBits (dsp_front_buffer), |
1262 &rect, &rect, srcCopy, NULL ); | 1320 &rect, &rect, srcCopy, NULL); |
1263 | 1321 |
1264 SetPort ((GrafPtr)save_port); | 1322 SetPort ((GrafPtr) save_port); |
1265 | 1323 |
1266 } else { | 1324 } else { |
1267 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ | 1325 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ |
1268 Boolean busy_flag; | 1326 Boolean busy_flag; |
1269 DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */ | 1327 DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */ |
1270 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | 1328 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, |
1271 surface->pixels = GetPixBaseAddr( GetPortPixMap(dsp_back_buffer) ); | 1329 &dsp_back_buffer); |
1272 } | 1330 surface->pixels = GetPixBaseAddr (GetPortPixMap (dsp_back_buffer)); |
1273 return(0); | 1331 } |
1274 } | 1332 return (0); |
1275 | 1333 } |
1276 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface) | 1334 |
1277 { | 1335 static int |
1278 if ( LockPixels (GetGWorldPixMap (surface->hwdata->offscreen)) ) | 1336 DSp_LockHWSurface (_THIS, SDL_Surface * surface) |
1279 return 0; | 1337 { |
1280 else | 1338 if (LockPixels (GetGWorldPixMap (surface->hwdata->offscreen))) |
1281 return -1; | 1339 return 0; |
1282 } | 1340 else |
1283 | 1341 return -1; |
1284 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface) | 1342 } |
1285 { | 1343 |
1286 UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen)); | 1344 static void |
1287 } | 1345 DSp_UnlockHWSurface (_THIS, SDL_Surface * surface) |
1288 | 1346 { |
1289 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | 1347 UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen)); |
1290 { | 1348 } |
1291 return; | 1349 |
1292 } | 1350 static void |
1293 | 1351 DSp_DirectUpdate (_THIS, int numrects, SDL_Rect * sdl_rects) |
1294 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | 1352 { |
1295 { | 1353 return; |
1296 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ | 1354 } |
1297 int i; | 1355 |
1298 Rect rect; | 1356 static void |
1299 | 1357 DSp_DSpUpdate (_THIS, int numrects, SDL_Rect * sdl_rects) |
1300 for (i = 0; i < numrects; i++) { | 1358 { |
1301 | 1359 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ |
1302 rect.top = sdl_rects[i].y; | 1360 int i; |
1303 rect.left = sdl_rects[i].x; | 1361 Rect rect; |
1304 rect.bottom = sdl_rects[i].h + sdl_rects[i].y; | 1362 |
1305 rect.right = sdl_rects[i].w + sdl_rects[i].x; | 1363 for (i = 0; i < numrects; i++) { |
1306 | 1364 |
1307 DSpContext_InvalBackBufferRect (dsp_context, &rect); | 1365 rect.top = sdl_rects[i].y; |
1308 } | 1366 rect.left = sdl_rects[i].x; |
1309 #endif | 1367 rect.bottom = sdl_rects[i].h + sdl_rects[i].y; |
1310 } | 1368 rect.right = sdl_rects[i].w + sdl_rects[i].x; |
1311 | 1369 |
1312 static int DSp_CreatePalette(_THIS) { | 1370 DSpContext_InvalBackBufferRect (dsp_context, &rect); |
1313 | 1371 } |
1314 | 1372 #endif |
1315 /* Create our palette */ | 1373 } |
1316 SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8); | 1374 |
1317 if ( SDL_CTab == nil ) { | 1375 static int |
1318 SDL_OutOfMemory(); | 1376 DSp_CreatePalette (_THIS) |
1319 return(-1); | 1377 { |
1320 } | 1378 |
1321 (**SDL_CTab).ctSeed = GetCTSeed(); | 1379 |
1322 (**SDL_CTab).ctFlags = 0; | 1380 /* Create our palette */ |
1323 (**SDL_CTab).ctSize = 255; | 1381 SDL_CTab = (CTabHandle) NewHandle (sizeof (ColorSpec) * 256 + 8); |
1324 CTabChanged(SDL_CTab); | 1382 if (SDL_CTab == nil) { |
1325 SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0); | 1383 SDL_OutOfMemory (); |
1326 | 1384 return (-1); |
1327 return 0; | 1385 } |
1328 } | 1386 (**SDL_CTab).ctSeed = GetCTSeed (); |
1329 | 1387 (**SDL_CTab).ctFlags = 0; |
1330 static int DSp_DestroyPalette(_THIS) { | 1388 (**SDL_CTab).ctSize = 255; |
1331 | 1389 CTabChanged (SDL_CTab); |
1332 /* Free palette and restore original one */ | 1390 SDL_CPal = NewPalette (256, SDL_CTab, pmExplicit + pmTolerant, 0); |
1333 if ( SDL_CTab != nil ) { | 1391 |
1334 DisposeHandle((Handle)SDL_CTab); | 1392 return 0; |
1335 SDL_CTab = nil; | 1393 } |
1336 } | 1394 |
1337 if ( SDL_CPal != nil ) { | 1395 static int |
1338 DisposePalette(SDL_CPal); | 1396 DSp_DestroyPalette (_THIS) |
1339 SDL_CPal = nil; | 1397 { |
1340 } | 1398 |
1341 RestoreDeviceClut(SDL_Display); | 1399 /* Free palette and restore original one */ |
1342 | 1400 if (SDL_CTab != nil) { |
1343 return (0); | 1401 DisposeHandle ((Handle) SDL_CTab); |
1344 } | 1402 SDL_CTab = nil; |
1345 | 1403 } |
1346 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | 1404 if (SDL_CPal != nil) { |
1347 { | 1405 DisposePalette (SDL_CPal); |
1348 CTabHandle cTab; | 1406 SDL_CPal = nil; |
1349 | 1407 } |
1350 int i; | 1408 RestoreDeviceClut (SDL_Display); |
1351 | 1409 |
1352 cTab = SDL_CTab; | 1410 return (0); |
1353 | 1411 } |
1354 /* Verify the range of colors */ | 1412 |
1355 if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) { | 1413 static int |
1356 return(0); | 1414 DSp_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
1357 } | 1415 { |
1358 | 1416 CTabHandle cTab; |
1359 /* Set the screen palette and update the display */ | 1417 |
1360 for(i = 0; i < ncolors; i++) { | 1418 int i; |
1361 int j = firstcolor + i; | 1419 |
1362 (**cTab).ctTable[j].value = j; | 1420 cTab = SDL_CTab; |
1363 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; | 1421 |
1364 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; | 1422 /* Verify the range of colors */ |
1365 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; | 1423 if ((firstcolor + ncolors) > ((**cTab).ctSize + 1)) { |
1366 } | 1424 return (0); |
1367 | 1425 } |
1368 SetGDevice(SDL_Display); | 1426 |
1369 SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable); | 1427 /* Set the screen palette and update the display */ |
1370 | 1428 for (i = 0; i < ncolors; i++) { |
1371 return(1); | 1429 int j = firstcolor + i; |
1372 } | 1430 (**cTab).ctTable[j].value = j; |
1373 | 1431 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; |
1374 void DSp_VideoQuit(_THIS) | 1432 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; |
1375 { | 1433 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; |
1376 int i; | 1434 } |
1377 | 1435 |
1378 /* Free current video mode */ | 1436 SetGDevice (SDL_Display); |
1379 DSp_UnsetVideoMode(this, this->screen); | 1437 SetEntries (0, (**cTab).ctSize, (ColorSpec *) & (**cTab).ctTable); |
1380 | 1438 |
1381 /* Free Palette and restore original */ | 1439 return (1); |
1382 DSp_DestroyPalette (this); | 1440 } |
1383 | 1441 |
1384 /* Free list of video modes */ | 1442 void |
1385 if ( SDL_modelist != NULL ) { | 1443 DSp_VideoQuit (_THIS) |
1386 for ( i=0; SDL_modelist[i]; i++ ) { | 1444 { |
1387 SDL_free(SDL_modelist[i]); | 1445 int i; |
1388 } | 1446 |
1389 SDL_free(SDL_modelist); | 1447 /* Free current video mode */ |
1390 SDL_modelist = NULL; | 1448 DSp_UnsetVideoMode (this, this->screen); |
1391 } | 1449 |
1392 | 1450 /* Free Palette and restore original */ |
1393 /* Unload DrawSprocket */ | 1451 DSp_DestroyPalette (this); |
1394 DSpShutdown (); | 1452 |
1453 /* Free list of video modes */ | |
1454 if (SDL_modelist != NULL) { | |
1455 for (i = 0; SDL_modelist[i]; i++) { | |
1456 SDL_free (SDL_modelist[i]); | |
1457 } | |
1458 SDL_free (SDL_modelist); | |
1459 SDL_modelist = NULL; | |
1460 } | |
1461 | |
1462 /* Unload DrawSprocket */ | |
1463 DSpShutdown (); | |
1395 } | 1464 } |
1396 | 1465 |
1397 #if SDL_VIDEO_OPENGL | 1466 #if SDL_VIDEO_OPENGL |
1398 | 1467 |
1399 /* swap buffers with v-sync */ | 1468 /* swap buffers with v-sync */ |
1400 static void DSp_GL_SwapBuffers (_THIS) { | 1469 static void |
1401 | 1470 DSp_GL_SwapBuffers (_THIS) |
1402 #ifndef DSP_NO_SYNC_OPENGL | 1471 { |
1403 | 1472 |
1404 unsigned int old_count; | 1473 #ifndef DSP_NO_SYNC_OPENGL |
1405 | 1474 |
1406 old_count = retrace_count; | 1475 unsigned int old_count; |
1407 while (old_count == retrace_count) | 1476 |
1408 ; | 1477 old_count = retrace_count; |
1409 #endif | 1478 while (old_count == retrace_count); |
1410 | 1479 #endif |
1411 aglSwapBuffers (glContext); | 1480 |
1412 } | 1481 aglSwapBuffers (glContext); |
1413 | 1482 } |
1414 #endif | 1483 |
1484 #endif | |
1485 /* vi: set ts=4 sw=4 expandtab: */ |