Mercurial > sdl-ios-xcode
comparison src/video/SDL_blit_0.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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24 #include "SDL_video.h" | 24 #include "SDL_video.h" |
25 #include "SDL_blit.h" | 25 #include "SDL_blit.h" |
26 | 26 |
27 /* Functions to blit from bitmaps to other surfaces */ | 27 /* Functions to blit from bitmaps to other surfaces */ |
28 | 28 |
29 static void BlitBto1(SDL_BlitInfo *info) | 29 static void |
30 { | 30 BlitBto1 (SDL_BlitInfo * info) |
31 int c; | 31 { |
32 int width, height; | 32 int c; |
33 Uint8 *src, *map, *dst; | 33 int width, height; |
34 int srcskip, dstskip; | 34 Uint8 *src, *map, *dst; |
35 | 35 int srcskip, dstskip; |
36 /* Set up some basic variables */ | 36 |
37 width = info->d_width; | 37 /* Set up some basic variables */ |
38 height = info->d_height; | 38 width = info->d_width; |
39 src = info->s_pixels; | 39 height = info->d_height; |
40 srcskip = info->s_skip; | 40 src = info->s_pixels; |
41 dst = info->d_pixels; | 41 srcskip = info->s_skip; |
42 dstskip = info->d_skip; | 42 dst = info->d_pixels; |
43 map = info->table; | 43 dstskip = info->d_skip; |
44 srcskip += width-(width+7)/8; | 44 map = info->table; |
45 | 45 srcskip += width - (width + 7) / 8; |
46 if ( map ) { | 46 |
47 while ( height-- ) { | 47 if (map) { |
48 Uint8 byte = 0, bit; | 48 while (height--) { |
49 for ( c=0; c<width; ++c ) { | 49 Uint8 byte = 0, bit; |
50 if ( (c&7) == 0 ) { | 50 for (c = 0; c < width; ++c) { |
51 byte = *src++; | 51 if ((c & 7) == 0) { |
52 } | 52 byte = *src++; |
53 bit = (byte&0x80)>>7; | 53 } |
54 if ( 1 ) { | 54 bit = (byte & 0x80) >> 7; |
55 *dst = map[bit]; | 55 if (1) { |
56 } | 56 *dst = map[bit]; |
57 dst++; | 57 } |
58 byte <<= 1; | 58 dst++; |
59 } | 59 byte <<= 1; |
60 src += srcskip; | 60 } |
61 dst += dstskip; | 61 src += srcskip; |
62 } | 62 dst += dstskip; |
63 } else { | 63 } |
64 while ( height-- ) { | 64 } else { |
65 Uint8 byte = 0, bit; | 65 while (height--) { |
66 for ( c=0; c<width; ++c ) { | 66 Uint8 byte = 0, bit; |
67 if ( (c&7) == 0 ) { | 67 for (c = 0; c < width; ++c) { |
68 byte = *src++; | 68 if ((c & 7) == 0) { |
69 } | 69 byte = *src++; |
70 bit = (byte&0x80)>>7; | 70 } |
71 if ( 1 ) { | 71 bit = (byte & 0x80) >> 7; |
72 *dst = bit; | 72 if (1) { |
73 } | 73 *dst = bit; |
74 dst++; | 74 } |
75 byte <<= 1; | 75 dst++; |
76 } | 76 byte <<= 1; |
77 src += srcskip; | 77 } |
78 dst += dstskip; | 78 src += srcskip; |
79 } | 79 dst += dstskip; |
80 } | 80 } |
81 } | 81 } |
82 static void BlitBto2(SDL_BlitInfo *info) | 82 } |
83 { | 83 static void |
84 int c; | 84 BlitBto2 (SDL_BlitInfo * info) |
85 int width, height; | 85 { |
86 Uint8 *src; | 86 int c; |
87 Uint16 *map, *dst; | 87 int width, height; |
88 int srcskip, dstskip; | 88 Uint8 *src; |
89 | 89 Uint16 *map, *dst; |
90 /* Set up some basic variables */ | 90 int srcskip, dstskip; |
91 width = info->d_width; | 91 |
92 height = info->d_height; | 92 /* Set up some basic variables */ |
93 src = info->s_pixels; | 93 width = info->d_width; |
94 srcskip = info->s_skip; | 94 height = info->d_height; |
95 dst = (Uint16 *)info->d_pixels; | 95 src = info->s_pixels; |
96 dstskip = info->d_skip/2; | 96 srcskip = info->s_skip; |
97 map = (Uint16 *)info->table; | 97 dst = (Uint16 *) info->d_pixels; |
98 srcskip += width-(width+7)/8; | 98 dstskip = info->d_skip / 2; |
99 | 99 map = (Uint16 *) info->table; |
100 while ( height-- ) { | 100 srcskip += width - (width + 7) / 8; |
101 Uint8 byte = 0, bit; | 101 |
102 for ( c=0; c<width; ++c ) { | 102 while (height--) { |
103 if ( (c&7) == 0 ) { | 103 Uint8 byte = 0, bit; |
104 byte = *src++; | 104 for (c = 0; c < width; ++c) { |
105 } | 105 if ((c & 7) == 0) { |
106 bit = (byte&0x80)>>7; | 106 byte = *src++; |
107 if ( 1 ) { | 107 } |
108 *dst = map[bit]; | 108 bit = (byte & 0x80) >> 7; |
109 } | 109 if (1) { |
110 byte <<= 1; | 110 *dst = map[bit]; |
111 dst++; | 111 } |
112 } | 112 byte <<= 1; |
113 src += srcskip; | 113 dst++; |
114 dst += dstskip; | 114 } |
115 } | 115 src += srcskip; |
116 } | 116 dst += dstskip; |
117 static void BlitBto3(SDL_BlitInfo *info) | 117 } |
118 { | 118 } |
119 int c, o; | 119 static void |
120 int width, height; | 120 BlitBto3 (SDL_BlitInfo * info) |
121 Uint8 *src, *map, *dst; | 121 { |
122 int srcskip, dstskip; | 122 int c, o; |
123 | 123 int width, height; |
124 /* Set up some basic variables */ | 124 Uint8 *src, *map, *dst; |
125 width = info->d_width; | 125 int srcskip, dstskip; |
126 height = info->d_height; | 126 |
127 src = info->s_pixels; | 127 /* Set up some basic variables */ |
128 srcskip = info->s_skip; | 128 width = info->d_width; |
129 dst = info->d_pixels; | 129 height = info->d_height; |
130 dstskip = info->d_skip; | 130 src = info->s_pixels; |
131 map = info->table; | 131 srcskip = info->s_skip; |
132 srcskip += width-(width+7)/8; | 132 dst = info->d_pixels; |
133 | 133 dstskip = info->d_skip; |
134 while ( height-- ) { | 134 map = info->table; |
135 Uint8 byte = 0, bit; | 135 srcskip += width - (width + 7) / 8; |
136 for ( c=0; c<width; ++c ) { | 136 |
137 if ( (c&7) == 0 ) { | 137 while (height--) { |
138 byte = *src++; | 138 Uint8 byte = 0, bit; |
139 } | 139 for (c = 0; c < width; ++c) { |
140 bit = (byte&0x80)>>7; | 140 if ((c & 7) == 0) { |
141 if ( 1 ) { | 141 byte = *src++; |
142 o = bit * 4; | 142 } |
143 dst[0] = map[o++]; | 143 bit = (byte & 0x80) >> 7; |
144 dst[1] = map[o++]; | 144 if (1) { |
145 dst[2] = map[o++]; | 145 o = bit * 4; |
146 } | 146 dst[0] = map[o++]; |
147 byte <<= 1; | 147 dst[1] = map[o++]; |
148 dst += 3; | 148 dst[2] = map[o++]; |
149 } | 149 } |
150 src += srcskip; | 150 byte <<= 1; |
151 dst += dstskip; | 151 dst += 3; |
152 } | 152 } |
153 } | 153 src += srcskip; |
154 static void BlitBto4(SDL_BlitInfo *info) | 154 dst += dstskip; |
155 { | 155 } |
156 int width, height; | 156 } |
157 Uint8 *src; | 157 static void |
158 Uint32 *map, *dst; | 158 BlitBto4 (SDL_BlitInfo * info) |
159 int srcskip, dstskip; | 159 { |
160 int c; | 160 int width, height; |
161 | 161 Uint8 *src; |
162 /* Set up some basic variables */ | 162 Uint32 *map, *dst; |
163 width = info->d_width; | 163 int srcskip, dstskip; |
164 height = info->d_height; | 164 int c; |
165 src = info->s_pixels; | 165 |
166 srcskip = info->s_skip; | 166 /* Set up some basic variables */ |
167 dst = (Uint32 *)info->d_pixels; | 167 width = info->d_width; |
168 dstskip = info->d_skip/4; | 168 height = info->d_height; |
169 map = (Uint32 *)info->table; | 169 src = info->s_pixels; |
170 srcskip += width-(width+7)/8; | 170 srcskip = info->s_skip; |
171 | 171 dst = (Uint32 *) info->d_pixels; |
172 while ( height-- ) { | 172 dstskip = info->d_skip / 4; |
173 Uint8 byte = 0, bit; | 173 map = (Uint32 *) info->table; |
174 for ( c=0; c<width; ++c ) { | 174 srcskip += width - (width + 7) / 8; |
175 if ( (c&7) == 0 ) { | 175 |
176 byte = *src++; | 176 while (height--) { |
177 } | 177 Uint8 byte = 0, bit; |
178 bit = (byte&0x80)>>7; | 178 for (c = 0; c < width; ++c) { |
179 if ( 1 ) { | 179 if ((c & 7) == 0) { |
180 *dst = map[bit]; | 180 byte = *src++; |
181 } | 181 } |
182 byte <<= 1; | 182 bit = (byte & 0x80) >> 7; |
183 dst++; | 183 if (1) { |
184 } | 184 *dst = map[bit]; |
185 src += srcskip; | 185 } |
186 dst += dstskip; | 186 byte <<= 1; |
187 } | 187 dst++; |
188 } | 188 } |
189 | 189 src += srcskip; |
190 static void BlitBto1Key(SDL_BlitInfo *info) | 190 dst += dstskip; |
191 { | 191 } |
192 int width = info->d_width; | 192 } |
193 int height = info->d_height; | 193 |
194 Uint8 *src = info->s_pixels; | 194 static void |
195 Uint8 *dst = info->d_pixels; | 195 BlitBto1Key (SDL_BlitInfo * info) |
196 int srcskip = info->s_skip; | 196 { |
197 int dstskip = info->d_skip; | 197 int width = info->d_width; |
198 Uint32 ckey = info->src->colorkey; | 198 int height = info->d_height; |
199 Uint8 *palmap = info->table; | 199 Uint8 *src = info->s_pixels; |
200 int c; | 200 Uint8 *dst = info->d_pixels; |
201 | 201 int srcskip = info->s_skip; |
202 /* Set up some basic variables */ | 202 int dstskip = info->d_skip; |
203 srcskip += width-(width+7)/8; | 203 Uint32 ckey = info->src->colorkey; |
204 | 204 Uint8 *palmap = info->table; |
205 if ( palmap ) { | 205 int c; |
206 while ( height-- ) { | 206 |
207 Uint8 byte = 0, bit; | 207 /* Set up some basic variables */ |
208 for ( c=0; c<width; ++c ) { | 208 srcskip += width - (width + 7) / 8; |
209 if ( (c&7) == 0 ) { | 209 |
210 byte = *src++; | 210 if (palmap) { |
211 } | 211 while (height--) { |
212 bit = (byte&0x80)>>7; | 212 Uint8 byte = 0, bit; |
213 if ( bit != ckey ) { | 213 for (c = 0; c < width; ++c) { |
214 *dst = palmap[bit]; | 214 if ((c & 7) == 0) { |
215 } | 215 byte = *src++; |
216 dst++; | 216 } |
217 byte <<= 1; | 217 bit = (byte & 0x80) >> 7; |
218 } | 218 if (bit != ckey) { |
219 src += srcskip; | 219 *dst = palmap[bit]; |
220 dst += dstskip; | 220 } |
221 } | 221 dst++; |
222 } else { | 222 byte <<= 1; |
223 while ( height-- ) { | 223 } |
224 Uint8 byte = 0, bit; | 224 src += srcskip; |
225 for ( c=0; c<width; ++c ) { | 225 dst += dstskip; |
226 if ( (c&7) == 0 ) { | 226 } |
227 byte = *src++; | 227 } else { |
228 } | 228 while (height--) { |
229 bit = (byte&0x80)>>7; | 229 Uint8 byte = 0, bit; |
230 if ( bit != ckey ) { | 230 for (c = 0; c < width; ++c) { |
231 *dst = bit; | 231 if ((c & 7) == 0) { |
232 } | 232 byte = *src++; |
233 dst++; | 233 } |
234 byte <<= 1; | 234 bit = (byte & 0x80) >> 7; |
235 } | 235 if (bit != ckey) { |
236 src += srcskip; | 236 *dst = bit; |
237 dst += dstskip; | 237 } |
238 } | 238 dst++; |
239 } | 239 byte <<= 1; |
240 } | 240 } |
241 | 241 src += srcskip; |
242 static void BlitBto2Key(SDL_BlitInfo *info) | 242 dst += dstskip; |
243 { | 243 } |
244 int width = info->d_width; | 244 } |
245 int height = info->d_height; | 245 } |
246 Uint8 *src = info->s_pixels; | 246 |
247 Uint16 *dstp = (Uint16 *)info->d_pixels; | 247 static void |
248 int srcskip = info->s_skip; | 248 BlitBto2Key (SDL_BlitInfo * info) |
249 int dstskip = info->d_skip; | 249 { |
250 Uint32 ckey = info->src->colorkey; | 250 int width = info->d_width; |
251 Uint8 *palmap = info->table; | 251 int height = info->d_height; |
252 int c; | 252 Uint8 *src = info->s_pixels; |
253 | 253 Uint16 *dstp = (Uint16 *) info->d_pixels; |
254 /* Set up some basic variables */ | 254 int srcskip = info->s_skip; |
255 srcskip += width-(width+7)/8; | 255 int dstskip = info->d_skip; |
256 dstskip /= 2; | 256 Uint32 ckey = info->src->colorkey; |
257 | 257 Uint8 *palmap = info->table; |
258 while ( height-- ) { | 258 int c; |
259 Uint8 byte = 0, bit; | 259 |
260 for ( c=0; c<width; ++c ) { | 260 /* Set up some basic variables */ |
261 if ( (c&7) == 0 ) { | 261 srcskip += width - (width + 7) / 8; |
262 byte = *src++; | 262 dstskip /= 2; |
263 } | 263 |
264 bit = (byte&0x80)>>7; | 264 while (height--) { |
265 if ( bit != ckey ) { | 265 Uint8 byte = 0, bit; |
266 *dstp=((Uint16 *)palmap)[bit]; | 266 for (c = 0; c < width; ++c) { |
267 } | 267 if ((c & 7) == 0) { |
268 byte <<= 1; | 268 byte = *src++; |
269 dstp++; | 269 } |
270 } | 270 bit = (byte & 0x80) >> 7; |
271 src += srcskip; | 271 if (bit != ckey) { |
272 dstp += dstskip; | 272 *dstp = ((Uint16 *) palmap)[bit]; |
273 } | 273 } |
274 } | 274 byte <<= 1; |
275 | 275 dstp++; |
276 static void BlitBto3Key(SDL_BlitInfo *info) | 276 } |
277 { | 277 src += srcskip; |
278 int width = info->d_width; | 278 dstp += dstskip; |
279 int height = info->d_height; | 279 } |
280 Uint8 *src = info->s_pixels; | 280 } |
281 Uint8 *dst = info->d_pixels; | 281 |
282 int srcskip = info->s_skip; | 282 static void |
283 int dstskip = info->d_skip; | 283 BlitBto3Key (SDL_BlitInfo * info) |
284 Uint32 ckey = info->src->colorkey; | 284 { |
285 Uint8 *palmap = info->table; | 285 int width = info->d_width; |
286 int c; | 286 int height = info->d_height; |
287 | 287 Uint8 *src = info->s_pixels; |
288 /* Set up some basic variables */ | 288 Uint8 *dst = info->d_pixels; |
289 srcskip += width-(width+7)/8; | 289 int srcskip = info->s_skip; |
290 | 290 int dstskip = info->d_skip; |
291 while ( height-- ) { | 291 Uint32 ckey = info->src->colorkey; |
292 Uint8 byte = 0, bit; | 292 Uint8 *palmap = info->table; |
293 for ( c=0; c<width; ++c ) { | 293 int c; |
294 if ( (c&7) == 0 ) { | 294 |
295 byte = *src++; | 295 /* Set up some basic variables */ |
296 } | 296 srcskip += width - (width + 7) / 8; |
297 bit = (byte&0x80)>>7; | 297 |
298 if ( bit != ckey ) { | 298 while (height--) { |
299 SDL_memcpy(dst, &palmap[bit*4], 3); | 299 Uint8 byte = 0, bit; |
300 } | 300 for (c = 0; c < width; ++c) { |
301 byte <<= 1; | 301 if ((c & 7) == 0) { |
302 dst += 3; | 302 byte = *src++; |
303 } | 303 } |
304 src += srcskip; | 304 bit = (byte & 0x80) >> 7; |
305 dst += dstskip; | 305 if (bit != ckey) { |
306 } | 306 SDL_memcpy (dst, &palmap[bit * 4], 3); |
307 } | 307 } |
308 | 308 byte <<= 1; |
309 static void BlitBto4Key(SDL_BlitInfo *info) | 309 dst += 3; |
310 { | 310 } |
311 int width = info->d_width; | 311 src += srcskip; |
312 int height = info->d_height; | 312 dst += dstskip; |
313 Uint8 *src = info->s_pixels; | 313 } |
314 Uint32 *dstp = (Uint32 *)info->d_pixels; | 314 } |
315 int srcskip = info->s_skip; | 315 |
316 int dstskip = info->d_skip; | 316 static void |
317 Uint32 ckey = info->src->colorkey; | 317 BlitBto4Key (SDL_BlitInfo * info) |
318 Uint8 *palmap = info->table; | 318 { |
319 int c; | 319 int width = info->d_width; |
320 | 320 int height = info->d_height; |
321 /* Set up some basic variables */ | 321 Uint8 *src = info->s_pixels; |
322 srcskip += width-(width+7)/8; | 322 Uint32 *dstp = (Uint32 *) info->d_pixels; |
323 dstskip /= 4; | 323 int srcskip = info->s_skip; |
324 | 324 int dstskip = info->d_skip; |
325 while ( height-- ) { | 325 Uint32 ckey = info->src->colorkey; |
326 Uint8 byte = 0, bit; | 326 Uint8 *palmap = info->table; |
327 for ( c=0; c<width; ++c ) { | 327 int c; |
328 if ( (c&7) == 0 ) { | 328 |
329 byte = *src++; | 329 /* Set up some basic variables */ |
330 } | 330 srcskip += width - (width + 7) / 8; |
331 bit = (byte&0x80)>>7; | 331 dstskip /= 4; |
332 if ( bit != ckey ) { | 332 |
333 *dstp=((Uint32 *)palmap)[bit]; | 333 while (height--) { |
334 } | 334 Uint8 byte = 0, bit; |
335 byte <<= 1; | 335 for (c = 0; c < width; ++c) { |
336 dstp++; | 336 if ((c & 7) == 0) { |
337 } | 337 byte = *src++; |
338 src += srcskip; | 338 } |
339 dstp += dstskip; | 339 bit = (byte & 0x80) >> 7; |
340 } | 340 if (bit != ckey) { |
341 } | 341 *dstp = ((Uint32 *) palmap)[bit]; |
342 | 342 } |
343 static void BlitBtoNAlpha(SDL_BlitInfo *info) | 343 byte <<= 1; |
344 { | 344 dstp++; |
345 int width = info->d_width; | 345 } |
346 int height = info->d_height; | 346 src += srcskip; |
347 Uint8 *src = info->s_pixels; | 347 dstp += dstskip; |
348 Uint8 *dst = info->d_pixels; | 348 } |
349 int srcskip = info->s_skip; | 349 } |
350 int dstskip = info->d_skip; | 350 |
351 const SDL_Color *srcpal = info->src->palette->colors; | 351 static void |
352 SDL_PixelFormat *dstfmt = info->dst; | 352 BlitBtoNAlpha (SDL_BlitInfo * info) |
353 int dstbpp; | 353 { |
354 int c; | 354 int width = info->d_width; |
355 const int A = info->src->alpha; | 355 int height = info->d_height; |
356 | 356 Uint8 *src = info->s_pixels; |
357 /* Set up some basic variables */ | 357 Uint8 *dst = info->d_pixels; |
358 dstbpp = dstfmt->BytesPerPixel; | 358 int srcskip = info->s_skip; |
359 srcskip += width-(width+7)/8; | 359 int dstskip = info->d_skip; |
360 | 360 const SDL_Color *srcpal = info->src->palette->colors; |
361 while ( height-- ) { | 361 SDL_PixelFormat *dstfmt = info->dst; |
362 Uint8 byte = 0, bit; | 362 int dstbpp; |
363 for ( c=0; c<width; ++c ) { | 363 int c; |
364 if ( (c&7) == 0 ) { | 364 const int A = info->src->alpha; |
365 byte = *src++; | 365 |
366 } | 366 /* Set up some basic variables */ |
367 bit = (byte&0x80)>>7; | 367 dstbpp = dstfmt->BytesPerPixel; |
368 if ( 1 ) { | 368 srcskip += width - (width + 7) / 8; |
369 Uint32 pixel; | 369 |
370 unsigned sR, sG, sB; | 370 while (height--) { |
371 unsigned dR, dG, dB; | 371 Uint8 byte = 0, bit; |
372 sR = srcpal[bit].r; | 372 for (c = 0; c < width; ++c) { |
373 sG = srcpal[bit].g; | 373 if ((c & 7) == 0) { |
374 sB = srcpal[bit].b; | 374 byte = *src++; |
375 DISEMBLE_RGB(dst, dstbpp, dstfmt, | 375 } |
376 pixel, dR, dG, dB); | 376 bit = (byte & 0x80) >> 7; |
377 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | 377 if (1) { |
378 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | 378 Uint32 pixel; |
379 } | 379 unsigned sR, sG, sB; |
380 byte <<= 1; | 380 unsigned dR, dG, dB; |
381 dst += dstbpp; | 381 sR = srcpal[bit].r; |
382 } | 382 sG = srcpal[bit].g; |
383 src += srcskip; | 383 sB = srcpal[bit].b; |
384 dst += dstskip; | 384 DISEMBLE_RGB (dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
385 } | 385 ALPHA_BLEND (sR, sG, sB, A, dR, dG, dB); |
386 } | 386 ASSEMBLE_RGB (dst, dstbpp, dstfmt, dR, dG, dB); |
387 | 387 } |
388 static void BlitBtoNAlphaKey(SDL_BlitInfo *info) | 388 byte <<= 1; |
389 { | 389 dst += dstbpp; |
390 int width = info->d_width; | 390 } |
391 int height = info->d_height; | 391 src += srcskip; |
392 Uint8 *src = info->s_pixels; | 392 dst += dstskip; |
393 Uint8 *dst = info->d_pixels; | 393 } |
394 int srcskip = info->s_skip; | 394 } |
395 int dstskip = info->d_skip; | 395 |
396 SDL_PixelFormat *srcfmt = info->src; | 396 static void |
397 SDL_PixelFormat *dstfmt = info->dst; | 397 BlitBtoNAlphaKey (SDL_BlitInfo * info) |
398 const SDL_Color *srcpal = srcfmt->palette->colors; | 398 { |
399 int dstbpp; | 399 int width = info->d_width; |
400 int c; | 400 int height = info->d_height; |
401 const int A = srcfmt->alpha; | 401 Uint8 *src = info->s_pixels; |
402 Uint32 ckey = srcfmt->colorkey; | 402 Uint8 *dst = info->d_pixels; |
403 | 403 int srcskip = info->s_skip; |
404 /* Set up some basic variables */ | 404 int dstskip = info->d_skip; |
405 dstbpp = dstfmt->BytesPerPixel; | 405 SDL_PixelFormat *srcfmt = info->src; |
406 srcskip += width-(width+7)/8; | 406 SDL_PixelFormat *dstfmt = info->dst; |
407 | 407 const SDL_Color *srcpal = srcfmt->palette->colors; |
408 while ( height-- ) { | 408 int dstbpp; |
409 Uint8 byte = 0, bit; | 409 int c; |
410 for ( c=0; c<width; ++c ) { | 410 const int A = srcfmt->alpha; |
411 if ( (c&7) == 0 ) { | 411 Uint32 ckey = srcfmt->colorkey; |
412 byte = *src++; | 412 |
413 } | 413 /* Set up some basic variables */ |
414 bit = (byte&0x80)>>7; | 414 dstbpp = dstfmt->BytesPerPixel; |
415 if ( bit != ckey ) { | 415 srcskip += width - (width + 7) / 8; |
416 int sR, sG, sB; | 416 |
417 int dR, dG, dB; | 417 while (height--) { |
418 Uint32 pixel; | 418 Uint8 byte = 0, bit; |
419 sR = srcpal[bit].r; | 419 for (c = 0; c < width; ++c) { |
420 sG = srcpal[bit].g; | 420 if ((c & 7) == 0) { |
421 sB = srcpal[bit].b; | 421 byte = *src++; |
422 DISEMBLE_RGB(dst, dstbpp, dstfmt, | 422 } |
423 pixel, dR, dG, dB); | 423 bit = (byte & 0x80) >> 7; |
424 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | 424 if (bit != ckey) { |
425 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | 425 int sR, sG, sB; |
426 } | 426 int dR, dG, dB; |
427 byte <<= 1; | 427 Uint32 pixel; |
428 dst += dstbpp; | 428 sR = srcpal[bit].r; |
429 } | 429 sG = srcpal[bit].g; |
430 src += srcskip; | 430 sB = srcpal[bit].b; |
431 dst += dstskip; | 431 DISEMBLE_RGB (dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
432 } | 432 ALPHA_BLEND (sR, sG, sB, A, dR, dG, dB); |
433 ASSEMBLE_RGB (dst, dstbpp, dstfmt, dR, dG, dB); | |
434 } | |
435 byte <<= 1; | |
436 dst += dstbpp; | |
437 } | |
438 src += srcskip; | |
439 dst += dstskip; | |
440 } | |
433 } | 441 } |
434 | 442 |
435 static SDL_loblit bitmap_blit[] = { | 443 static SDL_loblit bitmap_blit[] = { |
436 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 | 444 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 |
437 }; | 445 }; |
438 | 446 |
439 static SDL_loblit colorkey_blit[] = { | 447 static SDL_loblit colorkey_blit[] = { |
440 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key | 448 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key |
441 }; | 449 }; |
442 | 450 |
443 SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index) | 451 SDL_loblit |
444 { | 452 SDL_CalculateBlit0 (SDL_Surface * surface, int blit_index) |
445 int which; | 453 { |
446 | 454 int which; |
447 if ( surface->format->BitsPerPixel != 1 ) { | 455 |
448 /* We don't support sub 8-bit packed pixel modes */ | 456 if (surface->format->BitsPerPixel != 1) { |
449 return NULL; | 457 /* We don't support sub 8-bit packed pixel modes */ |
450 } | 458 return NULL; |
451 if ( surface->map->dst->format->BitsPerPixel < 8 ) { | 459 } |
452 which = 0; | 460 if (surface->map->dst->format->BitsPerPixel < 8) { |
453 } else { | 461 which = 0; |
454 which = surface->map->dst->format->BytesPerPixel; | 462 } else { |
455 } | 463 which = surface->map->dst->format->BytesPerPixel; |
456 switch(blit_index) { | 464 } |
457 case 0: /* copy */ | 465 switch (blit_index) { |
458 return bitmap_blit[which]; | 466 case 0: /* copy */ |
459 | 467 return bitmap_blit[which]; |
460 case 1: /* colorkey */ | 468 |
461 return colorkey_blit[which]; | 469 case 1: /* colorkey */ |
462 | 470 return colorkey_blit[which]; |
463 case 2: /* alpha */ | 471 |
464 return which >= 2 ? BlitBtoNAlpha : NULL; | 472 case 2: /* alpha */ |
465 | 473 return which >= 2 ? BlitBtoNAlpha : NULL; |
466 case 4: /* alpha + colorkey */ | 474 |
467 return which >= 2 ? BlitBtoNAlphaKey : NULL; | 475 case 4: /* alpha + colorkey */ |
468 } | 476 return which >= 2 ? BlitBtoNAlphaKey : NULL; |
469 return NULL; | 477 } |
470 } | 478 return NULL; |
471 | 479 } |
480 | |
481 /* vi: set ts=4 sw=4 expandtab: */ |