Mercurial > sdl-ios-xcode
comparison src/video/SDL_RLEaccel_c.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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21 */ | 21 */ |
22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | 23 |
24 /* Useful functions and variables from SDL_RLEaccel.c */ | 24 /* Useful functions and variables from SDL_RLEaccel.c */ |
25 | 25 |
26 extern int SDL_RLESurface(SDL_Surface *surface); | 26 extern int SDL_RLESurface (SDL_Surface * surface); |
27 extern int SDL_RLEBlit(SDL_Surface *src, SDL_Rect *srcrect, | 27 extern int SDL_RLEBlit (SDL_Surface * src, SDL_Rect * srcrect, |
28 SDL_Surface *dst, SDL_Rect *dstrect); | 28 SDL_Surface * dst, SDL_Rect * dstrect); |
29 extern int SDL_RLEAlphaBlit(SDL_Surface *src, SDL_Rect *srcrect, | 29 extern int SDL_RLEAlphaBlit (SDL_Surface * src, SDL_Rect * srcrect, |
30 SDL_Surface *dst, SDL_Rect *dstrect); | 30 SDL_Surface * dst, SDL_Rect * dstrect); |
31 extern void SDL_UnRLESurface(SDL_Surface *surface, int recode); | 31 extern void SDL_UnRLESurface (SDL_Surface * surface, int recode); |
32 /* vi: set ts=4 sw=4 expandtab: */ |