Mercurial > sdl-ios-xcode
comparison src/thread/beos/SDL_systhread_c.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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25 #include <be/kernel/OS.h> | 25 #include <be/kernel/OS.h> |
26 | 26 |
27 typedef thread_id SYS_ThreadHandle; | 27 typedef thread_id SYS_ThreadHandle; |
28 | 28 |
29 /* Functions needed to work with system threads in other portions of SDL */ | 29 /* Functions needed to work with system threads in other portions of SDL */ |
30 extern void SDL_MaskSignals(sigset_t *omask); | 30 extern void SDL_MaskSignals (sigset_t * omask); |
31 extern void SDL_UnmaskSignals(sigset_t *omask); | 31 extern void SDL_UnmaskSignals (sigset_t * omask); |
32 | |
33 /* vi: set ts=4 sw=4 expandtab: */ |