Mercurial > sdl-ios-xcode
comparison src/audio/mme/SDL_mmeaudio.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 5f6550e5184f 9dc81c6acaf5 |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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30 | 30 |
31 /* Hidden "this" pointer for the video functions */ | 31 /* Hidden "this" pointer for the video functions */ |
32 #define _THIS SDL_AudioDevice *this | 32 #define _THIS SDL_AudioDevice *this |
33 #define NUM_BUFFERS 2 | 33 #define NUM_BUFFERS 2 |
34 | 34 |
35 struct SharedMem { | 35 struct SharedMem |
36 { | |
36 HWAVEOUT sound; | 37 HWAVEOUT sound; |
37 WAVEHDR wHdr[NUM_BUFFERS]; | 38 WAVEHDR wHdr[NUM_BUFFERS]; |
38 PCMWAVEFORMAT wFmt; | 39 PCMWAVEFORMAT wFmt; |
39 }; | 40 }; |
40 | 41 |
41 struct SDL_PrivateAudioData { | 42 struct SDL_PrivateAudioData |
42 Uint8 *mixbuf; /* The raw allocated mixing buffer */ | 43 { |
44 Uint8 *mixbuf; /* The raw allocated mixing buffer */ | |
43 struct SharedMem *shm; | 45 struct SharedMem *shm; |
44 int next_buffer; | 46 int next_buffer; |
45 }; | 47 }; |
46 | 48 |
47 #define shm (this->hidden->shm) | 49 #define shm (this->hidden->shm) |
48 #define mixbuf (this->hidden->mixbuf) | 50 #define mixbuf (this->hidden->mixbuf) |
49 #define next_buffer (this->hidden->next_buffer) | 51 #define next_buffer (this->hidden->next_buffer) |
50 /* Old variable names */ | 52 /* Old variable names */ |
51 #endif /* _SDL_lowaudio_h */ | 53 #endif /* _SDL_lowaudio_h */ |
54 /* vi: set ts=4 sw=4 expandtab: */ |