Mercurial > sdl-ios-xcode
comparison src/audio/macosx/SDL_coreaudio.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 5f6550e5184f 37c9c4590689 |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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27 #include "../SDL_sysaudio.h" | 27 #include "../SDL_sysaudio.h" |
28 | 28 |
29 /* Hidden "this" pointer for the video functions */ | 29 /* Hidden "this" pointer for the video functions */ |
30 #define _THIS SDL_AudioDevice *this | 30 #define _THIS SDL_AudioDevice *this |
31 | 31 |
32 struct SDL_PrivateAudioData { | 32 struct SDL_PrivateAudioData |
33 AudioUnit outputAudioUnit; | 33 { |
34 void *buffer; | 34 AudioUnit outputAudioUnit; |
35 UInt32 bufferOffset; | 35 void *buffer; |
36 UInt32 bufferSize; | 36 UInt32 bufferOffset; |
37 UInt32 bufferSize; | |
37 }; | 38 }; |
38 | 39 |
39 /* Old variable names */ | 40 /* Old variable names */ |
40 #define outputAudioUnit (this->hidden->outputAudioUnit) | 41 #define outputAudioUnit (this->hidden->outputAudioUnit) |
41 #define buffer (this->hidden->buffer) | 42 #define buffer (this->hidden->buffer) |
42 #define bufferOffset (this->hidden->bufferOffset) | 43 #define bufferOffset (this->hidden->bufferOffset) |
43 #define bufferSize (this->hidden->bufferSize) | 44 #define bufferSize (this->hidden->bufferSize) |
44 | 45 |
45 #endif /* _SDL_coreaudio_h */ | 46 #endif /* _SDL_coreaudio_h */ |
47 /* vi: set ts=4 sw=4 expandtab: */ |