Mercurial > sdl-ios-xcode
comparison include/SDL_thread.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 9fb0eee04dd9 |
children | 4da1ee79c9af |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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21 */ | 21 */ |
22 | 22 |
23 #ifndef _SDL_thread_h | 23 #ifndef _SDL_thread_h |
24 #define _SDL_thread_h | 24 #define _SDL_thread_h |
25 | 25 |
26 /* Header for the SDL thread management routines | 26 /** |
27 | 27 * \file SDL_thread.h |
28 These are independent of the other SDL routines. | 28 * |
29 */ | 29 * Header for the SDL thread management routines |
30 */ | |
30 | 31 |
31 #include "SDL_stdinc.h" | 32 #include "SDL_stdinc.h" |
32 #include "SDL_error.h" | 33 #include "SDL_error.h" |
33 | 34 |
34 /* Thread synchronization primitives */ | 35 /* Thread synchronization primitives */ |
35 #include "SDL_mutex.h" | 36 #include "SDL_mutex.h" |
36 | 37 |
37 #include "begin_code.h" | 38 #include "begin_code.h" |
38 /* Set up for C function definitions, even when using C++ */ | 39 /* Set up for C function definitions, even when using C++ */ |
39 #ifdef __cplusplus | 40 #ifdef __cplusplus |
41 /* *INDENT-OFF* */ | |
40 extern "C" { | 42 extern "C" { |
43 /* *INDENT-ON* */ | |
41 #endif | 44 #endif |
42 | 45 |
43 /* The SDL thread structure, defined in SDL_thread.c */ | 46 /* The SDL thread structure, defined in SDL_thread.c */ |
44 struct SDL_Thread; | 47 struct SDL_Thread; |
45 typedef struct SDL_Thread SDL_Thread; | 48 typedef struct SDL_Thread SDL_Thread; |
59 So, in short: | 62 So, in short: |
60 Always use the _beginthread() and _endthread() of the calling runtime library! | 63 Always use the _beginthread() and _endthread() of the calling runtime library! |
61 */ | 64 */ |
62 #define SDL_PASSED_BEGINTHREAD_ENDTHREAD | 65 #define SDL_PASSED_BEGINTHREAD_ENDTHREAD |
63 #ifndef _WIN32_WCE | 66 #ifndef _WIN32_WCE |
64 #include <process.h> /* This has _beginthread() and _endthread() defined! */ | 67 #include <process.h> /* This has _beginthread() and _endthread() defined! */ |
65 #endif | 68 #endif |
66 | 69 |
67 #ifdef __OS2__ | 70 #ifdef __OS2__ |
68 typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg); | 71 typedef int (*pfnSDL_CurrentBeginThread) (void (*func) (void *), void *, |
69 typedef void (*pfnSDL_CurrentEndThread)(void); | 72 unsigned, void *arg); |
73 typedef void (*pfnSDL_CurrentEndThread) (void); | |
70 #elif __GNUC__ | 74 #elif __GNUC__ |
71 typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, | 75 typedef unsigned long (__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned, |
72 unsigned (__stdcall *func)(void *), void *arg, | 76 unsigned |
73 unsigned, unsigned *threadID); | 77 (__stdcall * |
74 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); | 78 func) (void *), |
79 void *arg, | |
80 unsigned, | |
81 unsigned | |
82 *threadID); | |
83 typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); | |
75 #else | 84 #else |
76 typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, | 85 typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned, |
77 unsigned (__stdcall *func)(void *), void *arg, | 86 unsigned (__stdcall * |
78 unsigned, unsigned *threadID); | 87 func) (void |
79 typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); | 88 *), |
89 void *arg, unsigned, | |
90 unsigned *threadID); | |
91 typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); | |
80 #endif | 92 #endif |
81 | 93 |
82 extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); | 94 extern DECLSPEC SDL_Thread *SDLCALL SDL_CreateThread (int (*fn) (void *), |
95 void *data, | |
96 pfnSDL_CurrentBeginThread | |
97 pfnBeginThread, | |
98 pfnSDL_CurrentEndThread | |
99 pfnEndThread); | |
83 | 100 |
84 #ifdef __OS2__ | 101 #ifdef __OS2__ |
85 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread) | 102 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread) |
86 #elif defined(_WIN32_WCE) | 103 #elif defined(_WIN32_WCE) |
87 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL) | 104 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL) |
88 #else | 105 #else |
89 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex) | 106 #define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex) |
90 #endif | 107 #endif |
91 #else | 108 #else |
92 extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data); | 109 extern DECLSPEC SDL_Thread *SDLCALL |
110 SDL_CreateThread (int (SDLCALL * fn) (void *), void *data); | |
93 #endif | 111 #endif |
94 | 112 |
95 /* Get the 32-bit thread identifier for the current thread */ | 113 /* Get the 32-bit thread identifier for the current thread */ |
96 extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void); | 114 extern DECLSPEC Uint32 SDLCALL SDL_ThreadID (void); |
97 | 115 |
98 /* Get the 32-bit thread identifier for the specified thread, | 116 /* Get the 32-bit thread identifier for the specified thread, |
99 equivalent to SDL_ThreadID() if the specified thread is NULL. | 117 equivalent to SDL_ThreadID() if the specified thread is NULL. |
100 */ | 118 */ |
101 extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread); | 119 extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID (SDL_Thread * thread); |
102 | 120 |
103 /* Wait for a thread to finish. | 121 /* Wait for a thread to finish. |
104 The return code for the thread function is placed in the area | 122 The return code for the thread function is placed in the area |
105 pointed to by 'status', if 'status' is not NULL. | 123 pointed to by 'status', if 'status' is not NULL. |
106 */ | 124 */ |
107 extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status); | 125 extern DECLSPEC void SDLCALL SDL_WaitThread (SDL_Thread * thread, |
126 int *status); | |
108 | 127 |
109 /* Forcefully kill a thread without worrying about its state */ | 128 /* Forcefully kill a thread without worrying about its state */ |
110 extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread); | 129 extern DECLSPEC void SDLCALL SDL_KillThread (SDL_Thread * thread); |
111 | 130 |
112 | 131 |
113 /* Ends C function definitions when using C++ */ | 132 /* Ends C function definitions when using C++ */ |
114 #ifdef __cplusplus | 133 #ifdef __cplusplus |
134 /* *INDENT-OFF* */ | |
115 } | 135 } |
136 /* *INDENT-ON* */ | |
116 #endif | 137 #endif |
117 #include "close_code.h" | 138 #include "close_code.h" |
118 | 139 |
119 #endif /* _SDL_thread_h */ | 140 #endif /* _SDL_thread_h */ |
141 | |
142 /* vi: set ts=4 sw=4 expandtab: */ |