Mercurial > sdl-ios-xcode
comparison include/SDL_compat.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | |
children | 1fddae038bc8 |
comparison
equal
deleted
inserted
replaced
1661:281d3f4870e5 | 1662:782fd950bd46 |
---|---|
1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 /* This file contains functions for backwards compatibility with SDL 1.2 */ | |
24 | |
25 #ifndef _SDL_compat_h | |
26 #define _SDL_compat_h | |
27 | |
28 #include "SDL_syswm.h" | |
29 | |
30 #include "begin_code.h" | |
31 /* Set up for C function definitions, even when using C++ */ | |
32 #ifdef __cplusplus | |
33 extern "C" | |
34 { | |
35 #endif | |
36 | |
37 extern DECLSPEC char *SDLCALL SDL_AudioDriverName (char *namebuf, | |
38 int maxlen); | |
39 extern DECLSPEC char *SDLCALL SDL_VideoDriverName (char *namebuf, | |
40 int maxlen); | |
41 extern DECLSPEC int SDLCALL SDL_VideoModeOK (int width, int height, | |
42 int bpp, Uint32 flags); | |
43 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes (SDL_PixelFormat * | |
44 format, Uint32 flags); | |
45 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode (int width, | |
46 int height, | |
47 int bpp, | |
48 Uint32 flags); | |
49 | |
50 /* Ends C function definitions when using C++ */ | |
51 #ifdef __cplusplus | |
52 } | |
53 #endif | |
54 #include "close_code.h" | |
55 | |
56 #endif /* _SDL_compat_h */ | |
57 | |
58 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface (void); | |
59 | |
60 /* These are the currently supported flags for the SDL_surface */ | |
61 /* Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */ | |
62 #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */ | |
63 #define SDL_HWSURFACE 0x00000001 /* Surface is in video memory */ | |
64 #define SDL_ASYNCBLIT 0x00000004 /* Use asynchronous blits if possible */ | |
65 /* Available for SDL_SetVideoMode() */ | |
66 #define SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */ | |
67 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ | |
68 #define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */ | |
69 #define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */ | |
70 #define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */ | |
71 #define SDL_INTERNALOPENGL 0x00000008 /* SDL uses OpenGL internally for this window */ | |
72 #define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */ | |
73 #define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */ | |
74 /* Used internally (read-only) */ | |
75 #define SDL_HWACCEL 0x00000100 /* Blit uses hardware acceleration */ | |
76 #define SDL_SRCCOLORKEY 0x00001000 /* Blit uses a source color key */ | |
77 #define SDL_RLEACCELOK 0x00002000 /* Private flag */ | |
78 #define SDL_RLEACCEL 0x00004000 /* Surface is RLE encoded */ | |
79 #define SDL_SRCALPHA 0x00010000 /* Blit uses source alpha blending */ | |
80 | |
81 extern DECLSPEC void SDLCALL SDL_WM_SetCaption (const char *title, | |
82 const char *icon); | |
83 extern DECLSPEC void SDLCALL SDL_WM_GetCaption (char **title, char **icon); | |
84 extern DECLSPEC void SDLCALL SDL_WM_SetIcon (SDL_Surface * icon, | |
85 Uint8 * mask); | |
86 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow (void); | |
87 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen (SDL_Surface * surface); | |
88 typedef enum | |
89 { | |
90 SDL_GRAB_QUERY = -1, | |
91 SDL_GRAB_OFF = 0, | |
92 SDL_GRAB_ON = 1 | |
93 } SDL_GrabMode; | |
94 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput (SDL_GrabMode mode); | |
95 | |
96 /* The available application states */ | |
97 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */ | |
98 #define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */ | |
99 #define SDL_APPACTIVE 0x04 /* The application is active */ | |
100 | |
101 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState (void); | |
102 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version (void); | |
103 /* flags for SDL_SetPalette() */ | |
104 #define SDL_LOGPAL 0x01 | |
105 #define SDL_PHYSPAL 0x02 | |
106 | |
107 /* | |
108 * Sets a portion of the colormap for a given 8-bit surface. | |
109 * 'flags' is one or both of: | |
110 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped | |
111 * to/from the surface, | |
112 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on | |
113 * the screen | |
114 * Only screens have physical palettes. Separate change of physical/logical | |
115 * palettes is only possible if the screen has SDL_HWPALETTE set. | |
116 * | |
117 * The return value is 1 if all colours could be set as requested, and 0 | |
118 * otherwise. | |
119 * | |
120 * SDL_SetColors() is equivalent to calling this function with | |
121 * flags = (SDL_LOGPAL|SDL_PHYSPAL). | |
122 */ | |
123 extern DECLSPEC int SDLCALL SDL_SetPalette (SDL_Surface * surface, int flags, | |
124 SDL_Color * colors, | |
125 int firstcolor, int ncolors); | |
126 extern DECLSPEC int SDLCALL SDL_GetWMInfo (SDL_SysWMinfo * info); |