Mercurial > sdl-ios-xcode
comparison docs.html @ 537:77b05010bb33
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 09 Nov 2002 05:51:13 +0000 |
parents | 136d97397288 |
children | a9e38f3b8e4d |
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536:bf7f477fb2b2 | 537:77b05010bb33 |
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18 | 18 |
19 <H2> | 19 <H2> |
20 Major changes since SDL 1.0.0: | 20 Major changes since SDL 1.0.0: |
21 </H2> | 21 </H2> |
22 <UL> | 22 <UL> |
23 <LI> 1.2.6: Fixed potential dropped events under DirectInput | |
23 <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!) | 24 <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!) |
24 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz | 25 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz |
25 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) | 26 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) |
26 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) | 27 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) |
27 <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) | 28 <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) |