comparison src/video/SDL_glfuncs.h @ 3454:77366fae0094

Adjust the vertices to be over the texel center.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 19 Nov 2009 04:33:35 +0000
parents 0f969d273f65
children
comparison
equal deleted inserted replaced
3453:bb35055cb101 3454:77366fae0094
420 const GLvoid * pixels)) 420 const GLvoid * pixels))
421 SDL_PROC_UNUSED(void, glTranslated, (GLdouble x, GLdouble y, GLdouble z)) 421 SDL_PROC_UNUSED(void, glTranslated, (GLdouble x, GLdouble y, GLdouble z))
422 SDL_PROC_UNUSED(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z)) 422 SDL_PROC_UNUSED(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z))
423 SDL_PROC_UNUSED(void, glVertex2d, (GLdouble x, GLdouble y)) 423 SDL_PROC_UNUSED(void, glVertex2d, (GLdouble x, GLdouble y))
424 SDL_PROC_UNUSED(void, glVertex2dv, (const GLdouble * v)) 424 SDL_PROC_UNUSED(void, glVertex2dv, (const GLdouble * v))
425 SDL_PROC_UNUSED(void, glVertex2f, (GLfloat x, GLfloat y)) 425 SDL_PROC(void, glVertex2f, (GLfloat x, GLfloat y))
426 SDL_PROC_UNUSED(void, glVertex2fv, (const GLfloat * v)) 426 SDL_PROC_UNUSED(void, glVertex2fv, (const GLfloat * v))
427 SDL_PROC(void, glVertex2i, (GLint x, GLint y)) 427 SDL_PROC_UNUSED(void, glVertex2i, (GLint x, GLint y))
428 SDL_PROC_UNUSED(void, glVertex2iv, (const GLint * v)) 428 SDL_PROC_UNUSED(void, glVertex2iv, (const GLint * v))
429 SDL_PROC_UNUSED(void, glVertex2s, (GLshort x, GLshort y)) 429 SDL_PROC_UNUSED(void, glVertex2s, (GLshort x, GLshort y))
430 SDL_PROC_UNUSED(void, glVertex2sv, (const GLshort * v)) 430 SDL_PROC_UNUSED(void, glVertex2sv, (const GLshort * v))
431 SDL_PROC_UNUSED(void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z)) 431 SDL_PROC_UNUSED(void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z))
432 SDL_PROC_UNUSED(void, glVertex3dv, (const GLdouble * v)) 432 SDL_PROC_UNUSED(void, glVertex3dv, (const GLdouble * v))