Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32modes.h @ 3521:76f9b76ddf0f
Don't add any renderers if you can't add any displays
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 04 Dec 2009 09:01:48 +0000 |
parents | 4b594623401b |
children | 59ff7a2beb57 |
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3520:83518f8fcd61 | 3521:76f9b76ddf0f |
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32 typedef struct | 32 typedef struct |
33 { | 33 { |
34 DEVMODE DeviceMode; | 34 DEVMODE DeviceMode; |
35 } SDL_DisplayModeData; | 35 } SDL_DisplayModeData; |
36 | 36 |
37 extern void WIN_InitModes(_THIS); | 37 extern int WIN_InitModes(_THIS); |
38 extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display); | 38 extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display); |
39 extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); | 39 extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); |
40 extern void WIN_QuitModes(_THIS); | 40 extern void WIN_QuitModes(_THIS); |
41 | 41 |
42 #endif /* _SDL_win32modes_h */ | 42 #endif /* _SDL_win32modes_h */ |