Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audio_c.h @ 3267:7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 19 Sep 2009 05:47:54 +0000 |
parents | f3dcf04412cf |
children | f7b03b6838cb |
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3266:7856dfe3a44f | 3267:7690aa2f5b74 |
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