Mercurial > sdl-ios-xcode
comparison src/thread/amigaos/SDL_thread.c @ 21:75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 10 May 2001 20:13:29 +0000 |
parents | 74212992fb08 |
children | e8157fcb3114 |
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20:3dc008dc229d | 21:75a95f82bc1f |
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263 SDL_DelThread(thread); | 263 SDL_DelThread(thread); |
264 free(thread); | 264 free(thread); |
265 } | 265 } |
266 } | 266 } |
267 | 267 |
268 Uint32 SDL_GetThreadID(SDL_Thread *thread) | |
269 { | |
270 Uint32 id; | |
271 | |
272 if ( thread ) { | |
273 id = thread->threadid; | |
274 } else { | |
275 id = SDL_ThreadID(); | |
276 } | |
277 return(id); | |
278 } | |
279 | |
268 void SDL_KillThread(SDL_Thread *thread) | 280 void SDL_KillThread(SDL_Thread *thread) |
269 { | 281 { |
270 if ( thread ) { | 282 if ( thread ) { |
271 SDL_SYS_KillThread(thread); | 283 SDL_SYS_KillThread(thread); |
272 SDL_WaitThread(thread, NULL); | 284 SDL_WaitThread(thread, NULL); |