comparison README.AmigaOS @ 21:75a95f82bc1f

Updated the Amiga OS port of SDL (thanks Gabriele)
author Sam Lantinga <slouken@lokigames.com>
date Thu, 10 May 2001 20:13:29 +0000
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20:3dc008dc229d 21:75a95f82bc1f
1 This is the porting of 1.2.0 version of SDL (the latest stable one)
2 to AmigaOS/68k.
3
4 All the bugs known of the past version have been corrected. And I've
5 added all the new SDL features.
6
7 This version of SDL needs Cybergraphx V3 (r69+) or CyberGraphX V4
8 and AHI v3+. Probably it works also with P96 or CGXAga, but it's
9 untested.
10
11 This version is available as linked library for SAS/C and GCC, only 68k this
12 time, a powerup (ppcemu compatible) and a morphos version will be ready quite
13 soon (i hope).
14
15 Implemented:
16
17 - 8/16/24/32bit video modes, both fullscreen and windowed.
18 - Hardware surfaces.
19 - CGX blitting acceleration.
20 - CGX colorkey blitting acceleration.
21 - AHI audio (8/16 bit, with any audio format), always uses unit 0 for now.
22 - Thread support (maybe not 100% compatible with other implementations)
23 - Semaphores
24 - Window resizing and backdrop windows (NEW)
25 - Joystick/Joypad support.
26
27 To do:
28
29 - CDRom audio playing support
30 - OpenGL (A guy was working on it but I've lost his tracks :( )
31
32 The SAS/C library is distributed with debug info attached, to strip debug info
33 simply add STRIPDEBUG argument to the linker.
34
35 NOTE: SDL includes debug output using kprintf, to disable it add to your
36 project a function like this:
37
38 void kprintf(char *a,...)
39 {
40 }
41
42 Otherwise you can redirect the debug to a console window with sushi, sashimi or
43 similar tools (the default output is the internal serial port).
44
45 For info, support, bugfix and other feel free to mail me:
46
47 Gabriele Greco (gabriele.greco@aruba.it)
48
49 You can find also a small SDL Amiga page at:
50 http://ggreco.interfree.it/sdl.html