Mercurial > sdl-ios-xcode
comparison test/graywin.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | bce7171e7a85 |
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-1:000000000000 | 0:74212992fb08 |
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1 | |
2 /* Simple program: Fill a colormap with gray and stripe it down the screen */ | |
3 | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include <string.h> | |
7 #include <time.h> | |
8 | |
9 #include "SDL.h" | |
10 | |
11 #ifdef TEST_VGA16 /* Define this if you want to test VGA 16-color video modes */ | |
12 #define NUM_COLORS 16 | |
13 #else | |
14 #define NUM_COLORS 256 | |
15 #endif | |
16 | |
17 /* Draw a randomly sized and colored box centered about (X,Y) */ | |
18 void DrawBox(SDL_Surface *screen, int X, int Y) | |
19 { | |
20 static unsigned int seeded = 0; | |
21 SDL_Rect area; | |
22 Uint32 color; | |
23 | |
24 /* Seed the random number generator */ | |
25 if ( seeded == 0 ) { | |
26 srand(time(NULL)); | |
27 seeded = 1; | |
28 } | |
29 | |
30 /* Get the bounds of the rectangle */ | |
31 area.w = (rand()%640); | |
32 area.h = (rand()%480); | |
33 area.x = X-(area.w/2); | |
34 area.y = Y-(area.h/2); | |
35 color = (rand()%NUM_COLORS); | |
36 | |
37 /* Do it! */ | |
38 SDL_FillRect(screen, &area, color); | |
39 SDL_UpdateRects(screen, 1, &area); | |
40 } | |
41 | |
42 SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) | |
43 { | |
44 SDL_Surface *screen; | |
45 int i; | |
46 SDL_Color palette[NUM_COLORS]; | |
47 Uint8 *buffer; | |
48 | |
49 /* Set the video mode */ | |
50 screen = SDL_SetVideoMode(w, h, bpp, flags); | |
51 if ( screen == NULL ) { | |
52 fprintf(stderr, "Couldn't set display mode: %s\n", | |
53 SDL_GetError()); | |
54 return(NULL); | |
55 } | |
56 fprintf(stderr, "Screen is in %s mode\n", | |
57 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); | |
58 | |
59 /* Set a gray colormap, reverse order from white to black */ | |
60 for ( i=0; i<NUM_COLORS; ++i ) { | |
61 palette[i].r = (NUM_COLORS-1)-i * (256 / NUM_COLORS); | |
62 palette[i].g = (NUM_COLORS-1)-i * (256 / NUM_COLORS); | |
63 palette[i].b = (NUM_COLORS-1)-i * (256 / NUM_COLORS); | |
64 } | |
65 SDL_SetColors(screen, palette, 0, NUM_COLORS); | |
66 | |
67 /* Set the surface pixels and refresh! */ | |
68 if ( SDL_LockSurface(screen) < 0 ) { | |
69 fprintf(stderr, "Couldn't lock display surface: %s\n", | |
70 SDL_GetError()); | |
71 return(NULL); | |
72 } | |
73 buffer = (Uint8 *)screen->pixels; | |
74 for ( i=0; i<screen->h; ++i ) { | |
75 memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w); | |
76 buffer += screen->pitch; | |
77 } | |
78 SDL_UnlockSurface(screen); | |
79 SDL_UpdateRect(screen, 0, 0, 0, 0); | |
80 | |
81 return(screen); | |
82 } | |
83 | |
84 int main(int argc, char *argv[]) | |
85 { | |
86 SDL_Surface *screen; | |
87 Uint32 videoflags; | |
88 int done; | |
89 SDL_Event event; | |
90 int width, height, bpp; | |
91 | |
92 /* Initialize SDL */ | |
93 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | |
94 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | |
95 exit(1); | |
96 } | |
97 | |
98 /* See if we try to get a hardware colormap */ | |
99 width = 640; | |
100 height = 480; | |
101 bpp = 8; | |
102 videoflags = SDL_SWSURFACE; | |
103 while ( argc > 1 ) { | |
104 --argc; | |
105 if ( argv[argc-1] && (strcmp(argv[argc-1], "-width") == 0) ) { | |
106 width = atoi(argv[argc]); | |
107 --argc; | |
108 } else | |
109 if ( argv[argc-1] && (strcmp(argv[argc-1], "-height") == 0) ) { | |
110 height = atoi(argv[argc]); | |
111 --argc; | |
112 } else | |
113 if ( argv[argc-1] && (strcmp(argv[argc-1], "-bpp") == 0) ) { | |
114 bpp = atoi(argv[argc]); | |
115 --argc; | |
116 } else | |
117 if ( argv[argc] && (strcmp(argv[argc], "-hw") == 0) ) { | |
118 videoflags |= SDL_HWSURFACE; | |
119 } else | |
120 if ( argv[argc] && (strcmp(argv[argc], "-hwpalette") == 0) ) { | |
121 videoflags |= SDL_HWPALETTE; | |
122 } else | |
123 if ( argv[argc] && (strcmp(argv[argc], "-noframe") == 0) ) { | |
124 videoflags |= SDL_NOFRAME; | |
125 } else | |
126 if ( argv[argc] && (strcmp(argv[argc], "-fullscreen") == 0) ) { | |
127 videoflags |= SDL_FULLSCREEN; | |
128 } else { | |
129 fprintf(stderr, "Usage: %s [-warp] [-fullscreen]\n", | |
130 argv[0]); | |
131 exit(1); | |
132 } | |
133 } | |
134 | |
135 /* Set a video mode */ | |
136 screen = CreateScreen(width, height, bpp, videoflags); | |
137 if ( screen == NULL ) { | |
138 exit(2); | |
139 } | |
140 | |
141 /* Wait for a keystroke */ | |
142 done = 0; | |
143 while ( !done && SDL_WaitEvent(&event) ) { | |
144 switch (event.type) { | |
145 case SDL_MOUSEBUTTONDOWN: | |
146 DrawBox(screen, event.button.x, event.button.y); | |
147 break; | |
148 case SDL_KEYDOWN: | |
149 /* Ignore ALT-TAB for windows */ | |
150 if ( (event.key.keysym.sym == SDLK_LALT) || | |
151 (event.key.keysym.sym == SDLK_TAB) ) { | |
152 break; | |
153 } | |
154 /* Center the mouse on <SPACE> */ | |
155 if ( event.key.keysym.sym == SDLK_SPACE ) { | |
156 SDL_WarpMouse(640/2, 480/2); | |
157 break; | |
158 } | |
159 /* Toggle fullscreen mode on <RETURN> */ | |
160 if ( event.key.keysym.sym == SDLK_RETURN ) { | |
161 videoflags ^= SDL_FULLSCREEN; | |
162 screen = CreateScreen( | |
163 screen->w, screen->h, | |
164 screen->format->BitsPerPixel, | |
165 videoflags); | |
166 if ( screen == NULL ) { | |
167 fprintf(stderr, | |
168 "Couldn't toggle fullscreen mode\n"); | |
169 done = 1; | |
170 } | |
171 break; | |
172 } | |
173 /* Any other key quits the application... */ | |
174 case SDL_QUIT: | |
175 done = 1; | |
176 break; | |
177 default: | |
178 break; | |
179 } | |
180 } | |
181 SDL_Quit(); | |
182 return(0); | |
183 } |