comparison src/video/windib/SDL_dibvideo.h @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e8157fcb3114
comparison
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-1:000000000000 0:74212992fb08
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 #ifndef _SDL_dibvideo_h
29 #define _SDL_dibvideo_h
30
31 #include <windows.h>
32
33 /* Private display data */
34 struct SDL_PrivateVideoData {
35 HBITMAP screen_bmp;
36 HPALETTE screen_pal;
37
38 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
39 int SDL_nummodes[NUM_MODELISTS];
40 SDL_Rect **SDL_modelist[NUM_MODELISTS];
41
42 WORD *gamma_saved;
43 };
44 /* Old variable names */
45 #define screen_bmp (this->hidden->screen_bmp)
46 #define screen_pal (this->hidden->screen_pal)
47 #define SDL_nummodes (this->hidden->SDL_nummodes)
48 #define SDL_modelist (this->hidden->SDL_modelist)
49 #define gamma_saved (this->hidden->gamma_saved)
50
51 #endif /* _SDL_dibvideo_h */