Mercurial > sdl-ios-xcode
comparison src/video/cybergfx/SDL_cgxgl.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | e8157fcb3114 |
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-1:000000000000 | 0:74212992fb08 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 // #include <stdlib.h> /* For getenv() prototype */ | |
29 // #include <string.h> | |
30 | |
31 #include "SDL_events_c.h" | |
32 #include "SDL_error.h" | |
33 #include "SDL_cgxvideo.h" | |
34 #include "SDL_cgxgl_c.h" | |
35 | |
36 #define DEFAULT_OPENGL "libGL.so.1" | |
37 | |
38 /* return the preferred visual to use for openGL graphics */ | |
39 void *CGX_GL_GetVisual(_THIS) | |
40 { | |
41 #ifdef HAVE_OPENGL | |
42 /* 64 seems nice. */ | |
43 int attribs[64]; | |
44 int i; | |
45 | |
46 /* load the gl driver from a default path */ | |
47 if ( ! this->gl_config.driver_loaded ) { | |
48 /* no driver has been loaded, use default (ourselves) */ | |
49 if ( X11_GL_LoadLibrary(this, NULL) < 0 ) { | |
50 return NULL; | |
51 } | |
52 } | |
53 | |
54 /* See if we already have a window which we must use */ | |
55 if ( SDL_windowid ) { | |
56 XWindowAttributes a; | |
57 XVisualInfo vi_in; | |
58 int out_count; | |
59 | |
60 XGetWindowAttributes(SDL_Display, SDL_Window, &a); | |
61 vi_in.screen = SDL_Screen; | |
62 vi_in.visualid = XVisualIDFromVisual(a.visual); | |
63 glx_visualinfo = XGetVisualInfo(SDL_Display, | |
64 VisualScreenMask|VisualIDMask, &vi_in, &out_count); | |
65 return glx_visualinfo; | |
66 } | |
67 | |
68 /* Setup our GLX attributes according to the gl_config. */ | |
69 i = 0; | |
70 attribs[i++] = GLX_RGBA; | |
71 attribs[i++] = GLX_RED_SIZE; | |
72 attribs[i++] = this->gl_config.red_size; | |
73 attribs[i++] = GLX_GREEN_SIZE; | |
74 attribs[i++] = this->gl_config.green_size; | |
75 attribs[i++] = GLX_BLUE_SIZE; | |
76 attribs[i++] = this->gl_config.blue_size; | |
77 | |
78 if( this->gl_config.alpha_size ) { | |
79 attribs[i++] = GLX_ALPHA_SIZE; | |
80 attribs[i++] = this->gl_config.alpha_size; | |
81 } | |
82 | |
83 if( this->gl_config.buffer_size ) { | |
84 attribs[i++] = GLX_BUFFER_SIZE; | |
85 attribs[i++] = this->gl_config.buffer_size; | |
86 } | |
87 | |
88 if( this->gl_config.double_buffer ) { | |
89 attribs[i++] = GLX_DOUBLEBUFFER; | |
90 } | |
91 | |
92 attribs[i++] = GLX_DEPTH_SIZE; | |
93 attribs[i++] = this->gl_config.depth_size; | |
94 | |
95 if( this->gl_config.stencil_size ) { | |
96 attribs[i++] = GLX_STENCIL_SIZE; | |
97 attribs[i++] = this->gl_config.stencil_size; | |
98 } | |
99 | |
100 if( this->gl_config.accum_red_size ) { | |
101 attribs[i++] = GLX_ACCUM_RED_SIZE; | |
102 attribs[i++] = this->gl_config.accum_red_size; | |
103 } | |
104 | |
105 if( this->gl_config.accum_green_size ) { | |
106 attribs[i++] = GLX_ACCUM_GREEN_SIZE; | |
107 attribs[i++] = this->gl_config.accum_green_size; | |
108 } | |
109 | |
110 if( this->gl_config.accum_blue_size ) { | |
111 attribs[i++] = GLX_ACCUM_BLUE_SIZE; | |
112 attribs[i++] = this->gl_config.accum_blue_size; | |
113 } | |
114 | |
115 if( this->gl_config.accum_alpha_size ) { | |
116 attribs[i++] = GLX_ACCUM_ALPHA_SIZE; | |
117 attribs[i++] = this->gl_config.accum_alpha_size; | |
118 } | |
119 | |
120 attribs[i++] = None; | |
121 | |
122 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, | |
123 SDL_Screen, attribs); | |
124 if( !glx_visualinfo ) { | |
125 SDL_SetError( "Couldn't find matching GLX visual"); | |
126 return NULL; | |
127 } | |
128 return glx_visualinfo; | |
129 #else | |
130 SDL_SetError("CGX driver is not yet supporting OpenGL"); | |
131 return NULL; | |
132 #endif | |
133 } | |
134 | |
135 int CGX_GL_CreateWindow(_THIS, int w, int h) | |
136 { | |
137 int retval; | |
138 #ifdef HAVE_OPENGL | |
139 XSetWindowAttributes attributes; | |
140 unsigned long mask; | |
141 unsigned long black; | |
142 | |
143 black = (glx_visualinfo->visual == DefaultVisual(SDL_Display, | |
144 SDL_Screen)) | |
145 ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
146 attributes.background_pixel = black; | |
147 attributes.border_pixel = black; | |
148 attributes.colormap = SDL_XColorMap; | |
149 mask = CWBackPixel | CWBorderPixel | CWColormap; | |
150 | |
151 SDL_Window = XCreateWindow(SDL_Display, WMwindow, | |
152 0, 0, w, h, 0, glx_visualinfo->depth, | |
153 InputOutput, glx_visualinfo->visual, | |
154 mask, &attributes); | |
155 if ( !SDL_Window ) { | |
156 SDL_SetError("Could not create window"); | |
157 return -1; | |
158 } | |
159 retval = 0; | |
160 #else | |
161 SDL_SetError("CGX driver is not yet supporting OpenGL"); | |
162 retval = -1; | |
163 #endif | |
164 return(retval); | |
165 } | |
166 | |
167 int CGX_GL_CreateContext(_THIS) | |
168 { | |
169 int retval; | |
170 #ifdef HAVE_OPENGL | |
171 /* We do this to create a clean separation between X and GLX errors. */ | |
172 XSync( SDL_Display, False ); | |
173 glx_context = this->gl_data->glXCreateContext(GFX_Display, | |
174 glx_visualinfo, NULL, True); | |
175 XSync( GFX_Display, False ); | |
176 | |
177 if (glx_context == NULL) { | |
178 SDL_SetError("Could not create GL context"); | |
179 return -1; | |
180 } | |
181 | |
182 gl_active = 1; | |
183 #else | |
184 SDL_SetError("CGX driver is not yet supporting OpenGL"); | |
185 #endif | |
186 if ( gl_active ) { | |
187 retval = 0; | |
188 } else { | |
189 retval = -1; | |
190 } | |
191 return(retval); | |
192 } | |
193 | |
194 void CGX_GL_Shutdown(_THIS) | |
195 { | |
196 #ifdef HAVE_OPENGL | |
197 /* Clean up OpenGL */ | |
198 if( glx_context ) { | |
199 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL); | |
200 | |
201 if (glx_context != NULL) | |
202 this->gl_data->glXDestroyContext(GFX_Display, glx_context); | |
203 | |
204 if( this->gl_data->glXReleaseBuffersMESA ) { | |
205 this->gl_data->glXReleaseBuffersMESA(GFX_Display,SDL_Window); | |
206 } | |
207 glx_context = NULL; | |
208 } | |
209 gl_active = 0; | |
210 #endif /* HAVE_OPENGL */ | |
211 } | |
212 | |
213 #ifdef HAVE_OPENGL | |
214 | |
215 /* Make the current context active */ | |
216 int CGX_GL_MakeCurrent(_THIS) | |
217 { | |
218 int retval; | |
219 | |
220 retval = 0; | |
221 if ( ! this->gl_data->glXMakeCurrent(GFX_Display, | |
222 SDL_Window, glx_context) ) { | |
223 SDL_SetError("Unable to make GL context current"); | |
224 retval = -1; | |
225 } | |
226 XSync( GFX_Display, False ); | |
227 | |
228 /* More Voodoo X server workarounds... Grr... */ | |
229 SDL_Lock_EventThread(); | |
230 X11_CheckDGAMouse(this); | |
231 SDL_Unlock_EventThread(); | |
232 | |
233 return(retval); | |
234 } | |
235 | |
236 /* Get attribute data from glX. */ | |
237 int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) | |
238 { | |
239 int retval; | |
240 int glx_attrib = None; | |
241 | |
242 switch( attrib ) { | |
243 case SDL_GL_RED_SIZE: | |
244 glx_attrib = GLX_RED_SIZE; | |
245 break; | |
246 case SDL_GL_GREEN_SIZE: | |
247 glx_attrib = GLX_GREEN_SIZE; | |
248 break; | |
249 case SDL_GL_BLUE_SIZE: | |
250 glx_attrib = GLX_BLUE_SIZE; | |
251 break; | |
252 case SDL_GL_ALPHA_SIZE: | |
253 glx_attrib = GLX_ALPHA_SIZE; | |
254 break; | |
255 case SDL_GL_DOUBLEBUFFER: | |
256 glx_attrib = GLX_DOUBLEBUFFER; | |
257 break; | |
258 case SDL_GL_BUFFER_SIZE: | |
259 glx_attrib = GLX_BUFFER_SIZE; | |
260 break; | |
261 case SDL_GL_DEPTH_SIZE: | |
262 glx_attrib = GLX_DEPTH_SIZE; | |
263 break; | |
264 case SDL_GL_STENCIL_SIZE: | |
265 glx_attrib = GLX_STENCIL_SIZE; | |
266 break; | |
267 case SDL_GL_ACCUM_RED_SIZE: | |
268 glx_attrib = GLX_ACCUM_RED_SIZE; | |
269 break; | |
270 case SDL_GL_ACCUM_GREEN_SIZE: | |
271 glx_attrib = GLX_ACCUM_GREEN_SIZE; | |
272 break; | |
273 case SDL_GL_ACCUM_BLUE_SIZE: | |
274 glx_attrib = GLX_ACCUM_BLUE_SIZE; | |
275 break; | |
276 case SDL_GL_ACCUM_ALPHA_SIZE: | |
277 glx_attrib = GLX_ACCUM_ALPHA_SIZE; | |
278 break; | |
279 default: | |
280 return(-1); | |
281 } | |
282 | |
283 retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value); | |
284 | |
285 return retval; | |
286 } | |
287 | |
288 void CGX_GL_SwapBuffers(_THIS) | |
289 { | |
290 this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window); | |
291 } | |
292 | |
293 #endif /* HAVE_OPENGL */ | |
294 | |
295 void CGX_GL_UnloadLibrary(_THIS) | |
296 { | |
297 #ifdef HAVE_OPENGL | |
298 if ( this->gl_config.driver_loaded ) { | |
299 dlclose(this->gl_config.dll_handle); | |
300 | |
301 this->gl_data->glXChooseVisual = NULL; | |
302 this->gl_data->glXCreateContext = NULL; | |
303 this->gl_data->glXDestroyContext = NULL; | |
304 this->gl_data->glXMakeCurrent = NULL; | |
305 this->gl_data->glXSwapBuffers = NULL; | |
306 | |
307 this->gl_config.dll_handle = NULL; | |
308 this->gl_config.driver_loaded = 0; | |
309 } | |
310 #endif | |
311 } | |
312 | |
313 #ifdef HAVE_OPENGL | |
314 | |
315 /* Passing a NULL path means load pointers from the application */ | |
316 int CGX_GL_LoadLibrary(_THIS, const char* path) | |
317 { | |
318 void* handle; | |
319 int dlopen_flags; | |
320 | |
321 if ( gl_active ) { | |
322 SDL_SetError("OpenGL context already created"); | |
323 return -1; | |
324 } | |
325 | |
326 #ifdef RTLD_GLOBAL | |
327 dlopen_flags = RTLD_LAZY | RTLD_GLOBAL; | |
328 #else | |
329 dlopen_flags = RTLD_LAZY; | |
330 #endif | |
331 handle = dlopen(path, dlopen_flags); | |
332 /* Catch the case where the application isn't linked with GL */ | |
333 if ( (dlsym(handle, "glXChooseVisual") == NULL) && (path == NULL) ) { | |
334 dlclose(handle); | |
335 path = getenv("SDL_VIDEO_GL_DRIVER"); | |
336 if ( path == NULL ) { | |
337 path = DEFAULT_OPENGL; | |
338 } | |
339 handle = dlopen(path, dlopen_flags); | |
340 } | |
341 if ( handle == NULL ) { | |
342 SDL_SetError("Could not load OpenGL library"); | |
343 return -1; | |
344 } | |
345 | |
346 /* Unload the old driver and reset the pointers */ | |
347 X11_GL_UnloadLibrary(this); | |
348 | |
349 /* Load new function pointers */ | |
350 this->gl_data->glXChooseVisual = dlsym(handle, "glXChooseVisual"); | |
351 this->gl_data->glXCreateContext = dlsym(handle, "glXCreateContext"); | |
352 this->gl_data->glXDestroyContext = dlsym(handle, "glXDestroyContext"); | |
353 this->gl_data->glXMakeCurrent = dlsym(handle, "glXMakeCurrent"); | |
354 this->gl_data->glXSwapBuffers = dlsym(handle, "glXSwapBuffers"); | |
355 this->gl_data->glXGetConfig = dlsym(handle, "glXGetConfig"); | |
356 /* We don't compare below for this in case we're not using Mesa. */ | |
357 this->gl_data->glXReleaseBuffersMESA = dlsym( handle, "glXReleaseBuffersMESA" ); | |
358 | |
359 if ( (this->gl_data->glXChooseVisual == NULL) || | |
360 (this->gl_data->glXCreateContext == NULL) || | |
361 (this->gl_data->glXDestroyContext == NULL) || | |
362 (this->gl_data->glXMakeCurrent == NULL) || | |
363 (this->gl_data->glXSwapBuffers == NULL) || | |
364 (this->gl_data->glXGetConfig == NULL) ) { | |
365 SDL_SetError("Could not retrieve OpenGL functions"); | |
366 return -1; | |
367 } | |
368 | |
369 this->gl_config.dll_handle = handle; | |
370 this->gl_config.driver_loaded = 1; | |
371 if ( path ) { | |
372 strncpy(this->gl_config.driver_path, path, | |
373 sizeof(this->gl_config.driver_path)-1); | |
374 } else { | |
375 strcpy(this->gl_config.driver_path, ""); | |
376 } | |
377 return 0; | |
378 } | |
379 | |
380 void *CGX_GL_GetProcAddress(_THIS, const char* proc) | |
381 { | |
382 void* handle; | |
383 | |
384 handle = this->gl_config.dll_handle; | |
385 | |
386 return dlsym(handle, proc); | |
387 } | |
388 | |
389 #endif /* HAVE_OPENGL */ |