comparison src/video/aalib/SDL_aavideo.h @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e8157fcb3114
comparison
equal deleted inserted replaced
-1:000000000000 0:74212992fb08
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 #ifndef _SDL_aavideo_h
29 #define _SDL_aavideo_h
30
31 #include "SDL_mouse.h"
32 #include "SDL_sysvideo.h"
33 #include "SDL_mutex.h"
34
35 #include <aalib.h>
36
37 /* Hidden "this" pointer for the video functions */
38 #define _THIS SDL_VideoDevice *this
39
40 #define SDL_NUMMODES 6
41
42 /* Private display data */
43 struct SDL_PrivateVideoData {
44 SDL_Rect *SDL_modelist[SDL_NUMMODES+1];
45 aa_context *context;
46 aa_palette palette;
47 aa_renderparams *rparams;
48 double x_ratio, y_ratio;
49 int w, h;
50 SDL_mutex *mutex;
51 int in_x11;
52 void *buffer;
53 };
54
55 /* Old variable names */
56 #define SDL_modelist (this->hidden->SDL_modelist)
57 #define AA_context (this->hidden->context)
58 #define AA_palette (this->hidden->palette)
59 #define AA_rparams (this->hidden->rparams)
60 #define AA_buffer (this->hidden->buffer)
61
62 #define AA_x_ratio (this->hidden->x_ratio)
63 #define AA_y_ratio (this->hidden->y_ratio)
64
65 #define AA_mutex (this->hidden->mutex)
66 #define AA_in_x11 (this->hidden->in_x11)
67 #define AA_w (this->hidden->w)
68 #define AA_h (this->hidden->h)
69
70 #endif /* _SDL_aavideo_h */