Mercurial > sdl-ios-xcode
comparison src/timer/win32/SDL_systimer.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 69b8fac3e1c0 |
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-1:000000000000 | 0:74212992fb08 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <windows.h> | |
29 #include <mmsystem.h> | |
30 | |
31 #include "SDL_timer.h" | |
32 #include "SDL_timer_c.h" | |
33 #include "SDL_error.h" | |
34 | |
35 #ifdef _WIN32_WCE | |
36 #define USE_GETTICKCOUNT | |
37 #define USE_SETTIMER | |
38 #endif | |
39 | |
40 #define TIME_WRAP_VALUE (~(DWORD)0) | |
41 | |
42 /* The first ticks value of the application */ | |
43 static DWORD start; | |
44 | |
45 void SDL_StartTicks(void) | |
46 { | |
47 /* Set first ticks value */ | |
48 #ifdef USE_GETTICKCOUNT | |
49 start = GetTickCount(); | |
50 #else | |
51 start = timeGetTime(); | |
52 #endif | |
53 } | |
54 | |
55 Uint32 SDL_GetTicks(void) | |
56 { | |
57 DWORD now, ticks; | |
58 | |
59 #ifdef USE_GETTICKCOUNT | |
60 now = GetTickCount(); | |
61 #else | |
62 now = timeGetTime(); | |
63 #endif | |
64 if ( now < start ) { | |
65 ticks = (TIME_WRAP_VALUE-start) + now; | |
66 } else { | |
67 ticks = (now - start); | |
68 } | |
69 return(ticks); | |
70 } | |
71 | |
72 void SDL_Delay(Uint32 ms) | |
73 { | |
74 Sleep(ms); | |
75 } | |
76 | |
77 #ifdef USE_SETTIMER | |
78 | |
79 static UINT WIN_timer; | |
80 | |
81 int SDL_SYS_TimerInit(void) | |
82 { | |
83 return(0); | |
84 } | |
85 | |
86 void SDL_SYS_TimerQuit(void) | |
87 { | |
88 return; | |
89 } | |
90 | |
91 /* Forward declaration because this is called by the timer callback */ | |
92 int SDL_SYS_StartTimer(void); | |
93 | |
94 static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
95 { | |
96 Uint32 ms; | |
97 | |
98 ms = SDL_alarm_callback(SDL_alarm_interval); | |
99 if ( ms != SDL_alarm_interval ) { | |
100 KillTimer(NULL, idEvent); | |
101 if ( ms ) { | |
102 SDL_alarm_interval = ROUND_RESOLUTION(ms); | |
103 SDL_SYS_StartTimer(); | |
104 } else { | |
105 SDL_alarm_interval = 0; | |
106 } | |
107 } | |
108 } | |
109 | |
110 int SDL_SYS_StartTimer(void) | |
111 { | |
112 int retval; | |
113 | |
114 WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc); | |
115 if ( WIN_timer ) { | |
116 retval = 0; | |
117 } else { | |
118 retval = -1; | |
119 } | |
120 return retval; | |
121 } | |
122 | |
123 void SDL_SYS_StopTimer(void) | |
124 { | |
125 if ( WIN_timer ) { | |
126 KillTimer(NULL, WIN_timer); | |
127 WIN_timer = 0; | |
128 } | |
129 } | |
130 | |
131 #else /* !USE_SETTIMER */ | |
132 | |
133 /* Data to handle a single periodic alarm */ | |
134 static UINT timerID = 0; | |
135 | |
136 static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser, | |
137 DWORD dw1, DWORD dw2) | |
138 { | |
139 SDL_ThreadedTimerCheck(); | |
140 } | |
141 | |
142 | |
143 int SDL_SYS_TimerInit(void) | |
144 { | |
145 MMRESULT result; | |
146 | |
147 /* Set timer resolution */ | |
148 result = timeBeginPeriod(TIMER_RESOLUTION); | |
149 if ( result != TIMERR_NOERROR ) { | |
150 SDL_SetError("Warning: Can't set %d ms timer resolution", | |
151 TIMER_RESOLUTION); | |
152 } | |
153 /* Allow 10 ms of drift so we don't chew on CPU */ | |
154 timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC); | |
155 if ( ! timerID ) { | |
156 SDL_SetError("timeSetEvent() failed"); | |
157 return(-1); | |
158 } | |
159 return(SDL_SetTimerThreaded(1)); | |
160 } | |
161 | |
162 void SDL_SYS_TimerQuit(void) | |
163 { | |
164 if ( timerID ) { | |
165 timeKillEvent(timerID); | |
166 } | |
167 timeEndPeriod(TIMER_RESOLUTION); | |
168 } | |
169 | |
170 int SDL_SYS_StartTimer(void) | |
171 { | |
172 SDL_SetError("Internal logic error: Win32 uses threaded timer"); | |
173 return(-1); | |
174 } | |
175 | |
176 void SDL_SYS_StopTimer(void) | |
177 { | |
178 return; | |
179 } | |
180 | |
181 #endif /* USE_SETTIMER */ |