Mercurial > sdl-ios-xcode
comparison src/thread/win32/SDL_sysmutex.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | e8157fcb3114 |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:74212992fb08 |
---|---|
1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Mutex functions using the Win32 API */ | |
29 | |
30 #include <stdio.h> | |
31 #include <stdlib.h> | |
32 #include <windows.h> | |
33 | |
34 #include "SDL_error.h" | |
35 #include "SDL_mutex.h" | |
36 | |
37 | |
38 struct SDL_mutex { | |
39 HANDLE id; | |
40 }; | |
41 | |
42 /* Create a mutex */ | |
43 SDL_mutex *SDL_CreateMutex(void) | |
44 { | |
45 SDL_mutex *mutex; | |
46 | |
47 /* Allocate mutex memory */ | |
48 mutex = (SDL_mutex *)malloc(sizeof(*mutex)); | |
49 if ( mutex ) { | |
50 /* Create the mutex, with initial value signaled */ | |
51 mutex->id = CreateMutex(NULL, FALSE, NULL); | |
52 if ( ! mutex->id ) { | |
53 SDL_SetError("Couldn't create mutex"); | |
54 free(mutex); | |
55 mutex = NULL; | |
56 } | |
57 } else { | |
58 SDL_OutOfMemory(); | |
59 } | |
60 return(mutex); | |
61 } | |
62 | |
63 /* Free the mutex */ | |
64 void SDL_DestroyMutex(SDL_mutex *mutex) | |
65 { | |
66 if ( mutex ) { | |
67 if ( mutex->id ) { | |
68 CloseHandle(mutex->id); | |
69 mutex->id = 0; | |
70 } | |
71 free(mutex); | |
72 } | |
73 } | |
74 | |
75 /* Lock the mutex */ | |
76 int SDL_mutexP(SDL_mutex *mutex) | |
77 { | |
78 if ( mutex == NULL ) { | |
79 SDL_SetError("Passed a NULL mutex"); | |
80 return -1; | |
81 } | |
82 if ( WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED ) { | |
83 SDL_SetError("Couldn't wait on mutex"); | |
84 return -1; | |
85 } | |
86 return(0); | |
87 } | |
88 | |
89 /* Unlock the mutex */ | |
90 int SDL_mutexV(SDL_mutex *mutex) | |
91 { | |
92 if ( mutex == NULL ) { | |
93 SDL_SetError("Passed a NULL mutex"); | |
94 return -1; | |
95 } | |
96 if ( ReleaseMutex(mutex->id) == FALSE ) { | |
97 SDL_SetError("Couldn't release mutex"); | |
98 return -1; | |
99 } | |
100 return(0); | |
101 } |