comparison src/thread/generic/SDL_systhread.c @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e8157fcb3114
comparison
equal deleted inserted replaced
-1:000000000000 0:74212992fb08
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 /* Thread management routines for SDL */
29
30 #include "SDL_error.h"
31 #include "SDL_thread.h"
32 #include "SDL_systhread.h"
33
34 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
35 {
36 SDL_SetError("Threads are not supported on this platform");
37 return(-1);
38 }
39
40 void SDL_SYS_SetupThread(void)
41 {
42 return;
43 }
44
45 Uint32 SDL_ThreadID(void)
46 {
47 return(0);
48 }
49
50 void SDL_SYS_WaitThread(SDL_Thread *thread)
51 {
52 return;
53 }
54
55 void SDL_SYS_KillThread(SDL_Thread *thread)
56 {
57 return;
58 }
59