comparison src/joystick/dummy/SDL_sysjoystick.c @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e8157fcb3114
comparison
equal deleted inserted replaced
-1:000000000000 0:74212992fb08
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 /* This is the system specific header for the SDL joystick API */
29
30 #include <stdio.h> /* For the definition of NULL */
31
32 #include "SDL_error.h"
33 #include "SDL_joystick.h"
34 #include "SDL_sysjoystick.h"
35 #include "SDL_joystick_c.h"
36
37 /* Function to scan the system for joysticks.
38 * This function should set SDL_numjoysticks to the number of available
39 * joysticks. Joystick 0 should be the system default joystick.
40 * It should return 0, or -1 on an unrecoverable fatal error.
41 */
42 int SDL_SYS_JoystickInit(void)
43 {
44 SDL_numjoysticks = 0;
45 return(0);
46 }
47
48 /* Function to get the device-dependent name of a joystick */
49 const char *SDL_SYS_JoystickName(int index)
50 {
51 SDL_SetError("Logic error: No joysticks available");
52 return(NULL);
53 }
54
55 /* Function to open a joystick for use.
56 The joystick to open is specified by the index field of the joystick.
57 This should fill the nbuttons and naxes fields of the joystick structure.
58 It returns 0, or -1 if there is an error.
59 */
60 int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
61 {
62 SDL_SetError("Logic error: No joysticks available");
63 return(-1);
64 }
65
66 /* Function to update the state of a joystick - called as a device poll.
67 * This function shouldn't update the joystick structure directly,
68 * but instead should call SDL_PrivateJoystick*() to deliver events
69 * and update joystick device state.
70 */
71 void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
72 {
73 return;
74 }
75
76 /* Function to close a joystick after use */
77 void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
78 {
79 return;
80 }
81
82 /* Function to perform any system-specific joystick related cleanup */
83 void SDL_SYS_JoystickQuit(void)
84 {
85 return;
86 }
87