Mercurial > sdl-ios-xcode
comparison src/audio/windib/SDL_dibaudio.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 13ee9f4834ea |
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-1:000000000000 | 0:74212992fb08 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 | |
30 #include <stdio.h> | |
31 #include <stdlib.h> | |
32 #include <windows.h> | |
33 #include <mmsystem.h> | |
34 | |
35 #include "SDL_audio.h" | |
36 #include "SDL_mutex.h" | |
37 #include "SDL_timer.h" | |
38 #include "SDL_audio_c.h" | |
39 #include "SDL_dibaudio.h" | |
40 | |
41 | |
42 /* Audio driver functions */ | |
43 static int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
44 static void DIB_ThreadInit(_THIS); | |
45 static void DIB_WaitAudio(_THIS); | |
46 static Uint8 *DIB_GetAudioBuf(_THIS); | |
47 static void DIB_PlayAudio(_THIS); | |
48 static void DIB_WaitDone(_THIS); | |
49 static void DIB_CloseAudio(_THIS); | |
50 | |
51 /* Audio driver bootstrap functions */ | |
52 | |
53 static int Audio_Available(void) | |
54 { | |
55 return(1); | |
56 } | |
57 | |
58 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
59 { | |
60 free(device->hidden); | |
61 free(device); | |
62 } | |
63 | |
64 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
65 { | |
66 SDL_AudioDevice *this; | |
67 | |
68 /* Initialize all variables that we clean on shutdown */ | |
69 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | |
70 if ( this ) { | |
71 memset(this, 0, (sizeof *this)); | |
72 this->hidden = (struct SDL_PrivateAudioData *) | |
73 malloc((sizeof *this->hidden)); | |
74 } | |
75 if ( (this == NULL) || (this->hidden == NULL) ) { | |
76 SDL_OutOfMemory(); | |
77 if ( this ) { | |
78 free(this); | |
79 } | |
80 return(0); | |
81 } | |
82 memset(this->hidden, 0, (sizeof *this->hidden)); | |
83 | |
84 /* Set the function pointers */ | |
85 this->OpenAudio = DIB_OpenAudio; | |
86 this->ThreadInit = DIB_ThreadInit; | |
87 this->WaitAudio = DIB_WaitAudio; | |
88 this->PlayAudio = DIB_PlayAudio; | |
89 this->GetAudioBuf = DIB_GetAudioBuf; | |
90 this->WaitDone = DIB_WaitDone; | |
91 this->CloseAudio = DIB_CloseAudio; | |
92 | |
93 this->free = Audio_DeleteDevice; | |
94 | |
95 return this; | |
96 } | |
97 | |
98 AudioBootStrap WAVEOUT_bootstrap = { | |
99 "waveout", "Win95/98/NT/2000 WaveOut", | |
100 Audio_Available, Audio_CreateDevice | |
101 }; | |
102 | |
103 | |
104 /* The Win32 callback for filling the WAVE device */ | |
105 static void CALLBACK FillSound(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance, | |
106 DWORD dwParam1, DWORD dwParam2) | |
107 { | |
108 SDL_AudioDevice *this = (SDL_AudioDevice *)dwInstance; | |
109 | |
110 /* Only service "buffer done playing" messages */ | |
111 if ( uMsg != WOM_DONE ) | |
112 return; | |
113 | |
114 /* Signal that we are done playing a buffer */ | |
115 ReleaseSemaphore(audio_sem, 1, NULL); | |
116 } | |
117 | |
118 static void SetMMerror(char *function, MMRESULT code) | |
119 { | |
120 int len; | |
121 char errbuf[MAXERRORLENGTH]; | |
122 | |
123 sprintf(errbuf, "%s: ", function); | |
124 len = strlen(errbuf); | |
125 waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len); | |
126 SDL_SetError("%s", errbuf); | |
127 } | |
128 | |
129 /* Set high priority for the audio thread */ | |
130 static void DIB_ThreadInit(_THIS) | |
131 { | |
132 SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST); | |
133 } | |
134 | |
135 void DIB_WaitAudio(_THIS) | |
136 { | |
137 /* Wait for an audio chunk to finish */ | |
138 WaitForSingleObject(audio_sem, INFINITE); | |
139 } | |
140 | |
141 Uint8 *DIB_GetAudioBuf(_THIS) | |
142 { | |
143 Uint8 *retval; | |
144 | |
145 retval = (Uint8 *)(wavebuf[next_buffer].lpData); | |
146 return retval; | |
147 } | |
148 | |
149 void DIB_PlayAudio(_THIS) | |
150 { | |
151 /* Queue it up */ | |
152 waveOutWrite(sound, &wavebuf[next_buffer], sizeof(wavebuf[0])); | |
153 next_buffer = (next_buffer+1)%NUM_BUFFERS; | |
154 } | |
155 | |
156 void DIB_WaitDone(_THIS) | |
157 { | |
158 int i, left; | |
159 | |
160 do { | |
161 left = NUM_BUFFERS; | |
162 for ( i=0; i<NUM_BUFFERS; ++i ) { | |
163 if ( wavebuf[i].dwFlags & WHDR_DONE ) { | |
164 --left; | |
165 } | |
166 } | |
167 if ( left > 0 ) { | |
168 SDL_Delay(100); | |
169 } | |
170 } while ( left > 0 ); | |
171 } | |
172 | |
173 void DIB_CloseAudio(_THIS) | |
174 { | |
175 int i; | |
176 | |
177 /* Close up audio */ | |
178 if ( audio_sem ) { | |
179 CloseHandle(audio_sem); | |
180 } | |
181 if ( sound ) { | |
182 waveOutClose(sound); | |
183 } | |
184 | |
185 /* Clean up mixing buffers */ | |
186 for ( i=0; i<NUM_BUFFERS; ++i ) { | |
187 if ( wavebuf[i].dwUser != 0xFFFF ) { | |
188 waveOutUnprepareHeader(sound, &wavebuf[i], | |
189 sizeof(wavebuf[i])); | |
190 wavebuf[i].dwUser = 0xFFFF; | |
191 } | |
192 } | |
193 /* Free raw mixing buffer */ | |
194 if ( mixbuf != NULL ) { | |
195 free(mixbuf); | |
196 mixbuf = NULL; | |
197 } | |
198 } | |
199 | |
200 int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
201 { | |
202 MMRESULT result; | |
203 int i; | |
204 WAVEFORMATEX waveformat; | |
205 | |
206 /* Initialize the wavebuf structures for closing */ | |
207 sound = NULL; | |
208 audio_sem = NULL; | |
209 for ( i = 0; i < NUM_BUFFERS; ++i ) | |
210 wavebuf[i].dwUser = 0xFFFF; | |
211 mixbuf = NULL; | |
212 | |
213 /* Set basic WAVE format parameters */ | |
214 memset(&waveformat, 0, sizeof(waveformat)); | |
215 waveformat.wFormatTag = WAVE_FORMAT_PCM; | |
216 | |
217 /* Determine the audio parameters from the AudioSpec */ | |
218 switch ( spec->format & 0xFF ) { | |
219 case 8: | |
220 /* Unsigned 8 bit audio data */ | |
221 spec->format = AUDIO_U8; | |
222 waveformat.wBitsPerSample = 8; | |
223 break; | |
224 case 16: | |
225 /* Signed 16 bit audio data */ | |
226 spec->format = AUDIO_S16; | |
227 waveformat.wBitsPerSample = 16; | |
228 break; | |
229 default: | |
230 SDL_SetError("Unsupported audio format"); | |
231 return(-1); | |
232 } | |
233 waveformat.nChannels = spec->channels; | |
234 waveformat.nSamplesPerSec = spec->freq; | |
235 waveformat.nBlockAlign = | |
236 waveformat.nChannels * (waveformat.wBitsPerSample/8); | |
237 waveformat.nAvgBytesPerSec = | |
238 waveformat.nSamplesPerSec * waveformat.nBlockAlign; | |
239 | |
240 /* Check the buffer size -- minimum of 1/4 second (word aligned) */ | |
241 if ( spec->samples < (spec->freq/4) ) | |
242 spec->samples = ((spec->freq/4)+3)&~3; | |
243 | |
244 /* Update the fragment size as size in bytes */ | |
245 SDL_CalculateAudioSpec(spec); | |
246 | |
247 /* Open the audio device */ | |
248 result = waveOutOpen(&sound, WAVE_MAPPER, &waveformat, | |
249 (DWORD)FillSound, (DWORD)this, CALLBACK_FUNCTION); | |
250 if ( result != MMSYSERR_NOERROR ) { | |
251 SetMMerror("waveOutOpen()", result); | |
252 return(-1); | |
253 } | |
254 | |
255 #ifdef SOUND_DEBUG | |
256 /* Check the sound device we retrieved */ | |
257 { | |
258 WAVEOUTCAPS caps; | |
259 | |
260 result = waveOutGetDevCaps((UINT)sound, &caps, sizeof(caps)); | |
261 if ( result != MMSYSERR_NOERROR ) { | |
262 SetMMerror("waveOutGetDevCaps()", result); | |
263 return(-1); | |
264 } | |
265 printf("Audio device: %s\n", caps.szPname); | |
266 } | |
267 #endif | |
268 | |
269 /* Create the audio buffer semaphore */ | |
270 audio_sem = CreateSemaphore(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL); | |
271 if ( audio_sem == NULL ) { | |
272 SDL_SetError("Couldn't create semaphore"); | |
273 return(-1); | |
274 } | |
275 | |
276 /* Create the sound buffers */ | |
277 mixbuf = (Uint8 *)malloc(NUM_BUFFERS*spec->size); | |
278 if ( mixbuf == NULL ) { | |
279 SDL_SetError("Out of memory"); | |
280 return(-1); | |
281 } | |
282 for ( i = 0; i < NUM_BUFFERS; ++i ) { | |
283 memset(&wavebuf[i], 0, sizeof(wavebuf[i])); | |
284 wavebuf[i].lpData = (LPSTR) &mixbuf[i*spec->size]; | |
285 wavebuf[i].dwBufferLength = spec->size; | |
286 wavebuf[i].dwFlags = WHDR_DONE; | |
287 result = waveOutPrepareHeader(sound, &wavebuf[i], | |
288 sizeof(wavebuf[i])); | |
289 if ( result != MMSYSERR_NOERROR ) { | |
290 SetMMerror("waveOutPrepareHeader()", result); | |
291 return(-1); | |
292 } | |
293 } | |
294 | |
295 /* Ready to go! */ | |
296 next_buffer = 0; | |
297 return(0); | |
298 } |