Mercurial > sdl-ios-xcode
comparison src/audio/macrom/SDL_romaudio.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 45b1c4303f87 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #if TARGET_API_MAC_CARBON | |
29 # include <Carbon.h> | |
30 #else | |
31 # include <Sound.h> /* SoundManager interface */ | |
32 # include <Gestalt.h> | |
33 #endif | |
34 | |
35 #include <stdlib.h> | |
36 #include <stdio.h> | |
37 | |
38 #include "SDL_endian.h" | |
39 #include "SDL_audio.h" | |
40 #include "SDL_audio_c.h" | |
41 #include "SDL_audiomem.h" | |
42 #include "SDL_sysaudio.h" | |
43 #include "SDL_romaudio.h" | |
44 | |
45 /* Audio driver functions */ | |
46 | |
47 static void Mac_CloseAudio(_THIS); | |
48 static int Mac_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
49 | |
50 /* Audio driver bootstrap functions */ | |
51 | |
52 | |
53 static int Audio_Available(void) | |
54 { | |
55 return(1); | |
56 } | |
57 | |
58 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
59 { | |
60 free(device->hidden); | |
61 free(device); | |
62 } | |
63 | |
64 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
65 { | |
66 SDL_AudioDevice *this; | |
67 | |
68 /* Initialize all variables that we clean on shutdown */ | |
69 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | |
70 if ( this ) { | |
71 memset(this, 0, (sizeof *this)); | |
72 this->hidden = (struct SDL_PrivateAudioData *) | |
73 malloc((sizeof *this->hidden)); | |
74 } | |
75 if ( (this == NULL) || (this->hidden == NULL) ) { | |
76 SDL_OutOfMemory(); | |
77 if ( this ) { | |
78 free(this); | |
79 } | |
80 return(0); | |
81 } | |
82 memset(this->hidden, 0, (sizeof *this->hidden)); | |
83 | |
84 /* Set the function pointers */ | |
85 this->OpenAudio = Mac_OpenAudio; | |
86 this->CloseAudio = Mac_CloseAudio; | |
87 this->free = Audio_DeleteDevice; | |
88 | |
89 return this; | |
90 } | |
91 | |
92 AudioBootStrap SNDMGR_bootstrap = { | |
93 "sndmgr", "MacOS SoundManager 3.0", | |
94 Audio_Available, Audio_CreateDevice | |
95 }; | |
96 | |
97 #if TARGET_API_MAC_CARBON | |
98 | |
99 static UInt8 *buffer[2]; | |
100 static volatile UInt32 running = 0; | |
101 static CmpSoundHeader header; | |
102 | |
103 static void callBackProc (SndChannel *chan, SndCommand *cmd_passed ) { | |
104 | |
105 UInt32 fill_me, play_me; | |
106 SndCommand cmd; | |
107 SDL_AudioDevice *audio = (SDL_AudioDevice *)chan->userInfo; | |
108 | |
109 fill_me = cmd_passed->param2; /* buffer that has just finished playing, | |
110 so fill it */ | |
111 play_me = ! fill_me; /* filled buffer to play _now_ */ | |
112 | |
113 if ( ! audio->enabled ) { | |
114 return; | |
115 } | |
116 | |
117 header.samplePtr = (Ptr)buffer[play_me]; | |
118 | |
119 cmd.cmd = bufferCmd; | |
120 cmd.param1 = 0; | |
121 cmd.param2 = (long)&header; | |
122 | |
123 SndDoCommand (chan, &cmd, 0); | |
124 | |
125 memset (buffer[fill_me], 0, audio->spec.size); | |
126 | |
127 if ( ! audio->paused ) { | |
128 if ( audio->convert.needed ) { | |
129 audio->spec.callback(audio->spec.userdata, | |
130 (Uint8 *)audio->convert.buf,audio->convert.len); | |
131 SDL_ConvertAudio(&audio->convert); | |
132 #if 0 | |
133 if ( audio->convert.len_cvt != audio->spec.size ) { | |
134 /* Uh oh... probably crashes here; */ | |
135 } | |
136 #endif | |
137 memcpy(buffer[fill_me], audio->convert.buf, | |
138 audio->convert.len_cvt); | |
139 } else { | |
140 audio->spec.callback(audio->spec.userdata, | |
141 (Uint8 *)buffer[fill_me], audio->spec.size); | |
142 } | |
143 } | |
144 | |
145 if ( running ) { | |
146 | |
147 cmd.cmd = callBackCmd; | |
148 cmd.param1 = 0; | |
149 cmd.param2 = play_me; | |
150 | |
151 SndDoCommand (chan, &cmd, 0); | |
152 } | |
153 } | |
154 | |
155 static int Mac_OpenAudio(_THIS, SDL_AudioSpec *spec) { | |
156 | |
157 SndCallBackUPP callback; | |
158 int sample_bits; | |
159 int i; | |
160 long initOptions; | |
161 | |
162 /* Very few conversions are required, but... */ | |
163 switch (spec->format) { | |
164 case AUDIO_S8: | |
165 spec->format = AUDIO_U8; | |
166 break; | |
167 case AUDIO_U16LSB: | |
168 spec->format = AUDIO_S16LSB; | |
169 break; | |
170 case AUDIO_U16MSB: | |
171 spec->format = AUDIO_S16MSB; | |
172 break; | |
173 } | |
174 SDL_CalculateAudioSpec(spec); | |
175 | |
176 /* initialize bufferCmd header */ | |
177 memset (&header, 0, sizeof(header)); | |
178 callback = NewSndCallBackUPP (callBackProc); | |
179 sample_bits = spec->size / spec->samples / spec->channels * 8; | |
180 | |
181 #ifdef DEBUG_AUDIO | |
182 fprintf(stderr, | |
183 "Audio format 0x%x, channels = %d, sample_bits = %d, frequency = %d\n", | |
184 spec->format, spec->channels, sample_bits, spec->freq); | |
185 #endif /* DEBUG_AUDIO */ | |
186 | |
187 header.numChannels = spec->channels; | |
188 header.sampleSize = sample_bits; | |
189 header.sampleRate = spec->freq << 16; | |
190 header.numFrames = spec->samples; | |
191 header.encode = cmpSH; | |
192 | |
193 /* Note that we install the 16bitLittleEndian Converter if needed. */ | |
194 if ( spec->format == 0x8010 ) { | |
195 header.compressionID = fixedCompression; | |
196 header.format = k16BitLittleEndianFormat; | |
197 } | |
198 | |
199 /* allocate 2 buffers */ | |
200 for (i=0; i<2; i++) { | |
201 buffer[i] = (UInt8*)malloc (sizeof(UInt8) * spec->size); | |
202 if (buffer[i] == NULL) { | |
203 SDL_OutOfMemory(); | |
204 return (-1); | |
205 } | |
206 memset (buffer[i], 0, spec->size); | |
207 } | |
208 | |
209 /* Create the sound manager channel */ | |
210 channel = (SndChannelPtr)malloc(sizeof(*channel)); | |
211 if ( channel == NULL ) { | |
212 SDL_OutOfMemory(); | |
213 return(-1); | |
214 } | |
215 if ( spec->channels >= 2 ) { | |
216 initOptions = initStereo; | |
217 } else { | |
218 initOptions = initMono; | |
219 } | |
220 channel->userInfo = (long)this; | |
221 channel->qLength = 128; | |
222 if ( SndNewChannel(&channel, sampledSynth, initOptions, callback) != | |
223 noErr ) { | |
224 SDL_SetError("Unable to create audio channel"); | |
225 free(channel); | |
226 channel = NULL; | |
227 return(-1); | |
228 } | |
229 | |
230 /* start playback */ | |
231 { | |
232 SndCommand cmd; | |
233 cmd.cmd = callBackCmd; | |
234 cmd.param2 = 0; | |
235 running = 1; | |
236 SndDoCommand (channel, &cmd, 0); | |
237 } | |
238 | |
239 return 1; | |
240 } | |
241 | |
242 static void Mac_CloseAudio(_THIS) { | |
243 | |
244 int i; | |
245 | |
246 running = 0; | |
247 | |
248 if (channel) { | |
249 SndDisposeChannel (channel, true); | |
250 channel = NULL; | |
251 } | |
252 | |
253 for ( i=0; i<2; ++i ) { | |
254 if ( buffer[i] ) { | |
255 free(buffer[i]); | |
256 buffer[i] = NULL; | |
257 } | |
258 } | |
259 } | |
260 | |
261 #else /* !TARGET_API_MAC_CARBON */ | |
262 | |
263 /* This function is called by Sound Manager when it has exhausted one of | |
264 the buffers, so we'll zero it to silence and fill it with audio if | |
265 we're not paused. | |
266 */ | |
267 static pascal | |
268 void sndDoubleBackProc (SndChannelPtr chan, SndDoubleBufferPtr newbuf) | |
269 { | |
270 SDL_AudioDevice *audio = (SDL_AudioDevice *)newbuf->dbUserInfo[0]; | |
271 | |
272 /* If audio is quitting, don't do anything */ | |
273 if ( ! audio->enabled ) { | |
274 return; | |
275 } | |
276 memset (newbuf->dbSoundData, 0, audio->spec.size); | |
277 newbuf->dbNumFrames = audio->spec.samples; | |
278 if ( ! audio->paused ) { | |
279 if ( audio->convert.needed ) { | |
280 audio->spec.callback(audio->spec.userdata, | |
281 (Uint8 *)audio->convert.buf,audio->convert.len); | |
282 SDL_ConvertAudio(&audio->convert); | |
283 #if 0 | |
284 if ( audio->convert.len_cvt != audio->spec.size ) { | |
285 /* Uh oh... probably crashes here */; | |
286 } | |
287 #endif | |
288 memcpy(newbuf->dbSoundData, audio->convert.buf, | |
289 audio->convert.len_cvt); | |
290 } else { | |
291 audio->spec.callback(audio->spec.userdata, | |
292 (Uint8 *)newbuf->dbSoundData, audio->spec.size); | |
293 } | |
294 } | |
295 newbuf->dbFlags |= dbBufferReady; | |
296 } | |
297 | |
298 static int DoubleBufferAudio_Available(void) | |
299 { | |
300 int available; | |
301 NumVersion sndversion; | |
302 long response; | |
303 | |
304 available = 0; | |
305 sndversion = SndSoundManagerVersion(); | |
306 if ( sndversion.majorRev >= 3 ) { | |
307 if ( Gestalt(gestaltSoundAttr, &response) == noErr ) { | |
308 if ( (response & (1 << gestaltSndPlayDoubleBuffer)) ) { | |
309 available = 1; | |
310 } | |
311 } | |
312 } else { | |
313 if ( Gestalt(gestaltSoundAttr, &response) == noErr ) { | |
314 if ( (response & (1 << gestaltHasASC)) ) { | |
315 available = 1; | |
316 } | |
317 } | |
318 } | |
319 return(available); | |
320 } | |
321 | |
322 static void Mac_CloseAudio(_THIS) | |
323 { | |
324 int i; | |
325 | |
326 if ( channel != NULL ) { | |
327 #if 0 | |
328 SCStatus status; | |
329 | |
330 /* Wait for audio to complete */ | |
331 do { | |
332 SndChannelStatus(channel, sizeof(status), &status); | |
333 } while ( status.scChannelBusy ); | |
334 #endif | |
335 /* Clean up the audio channel */ | |
336 SndDisposeChannel(channel, true); | |
337 channel = NULL; | |
338 } | |
339 for ( i=0; i<2; ++i ) { | |
340 if ( audio_buf[i] ) { | |
341 free(audio_buf[i]); | |
342 audio_buf[i] = NULL; | |
343 } | |
344 } | |
345 } | |
346 | |
347 static int Mac_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
348 { | |
349 SndDoubleBufferHeader2 audio_dbh; | |
350 int i; | |
351 long initOptions; | |
352 int sample_bits; | |
353 SndDoubleBackUPP doubleBackProc; | |
354 | |
355 /* Check to make sure double-buffered audio is available */ | |
356 if ( ! DoubleBufferAudio_Available() ) { | |
357 SDL_SetError("Sound manager doesn't support double-buffering"); | |
358 return(-1); | |
359 } | |
360 | |
361 /* Very few conversions are required, but... */ | |
362 switch (spec->format) { | |
363 case AUDIO_S8: | |
364 spec->format = AUDIO_U8; | |
365 break; | |
366 case AUDIO_U16LSB: | |
367 spec->format = AUDIO_S16LSB; | |
368 break; | |
369 case AUDIO_U16MSB: | |
370 spec->format = AUDIO_S16MSB; | |
371 break; | |
372 } | |
373 SDL_CalculateAudioSpec(spec); | |
374 | |
375 /* initialize the double-back header */ | |
376 memset(&audio_dbh, 0, sizeof(audio_dbh)); | |
377 doubleBackProc = NewSndDoubleBackProc (sndDoubleBackProc); | |
378 sample_bits = spec->size / spec->samples / spec->channels * 8; | |
379 | |
380 audio_dbh.dbhNumChannels = spec->channels; | |
381 audio_dbh.dbhSampleSize = sample_bits; | |
382 audio_dbh.dbhCompressionID = 0; | |
383 audio_dbh.dbhPacketSize = 0; | |
384 audio_dbh.dbhSampleRate = spec->freq << 16; | |
385 audio_dbh.dbhDoubleBack = doubleBackProc; | |
386 audio_dbh.dbhFormat = 0; | |
387 | |
388 /* Note that we install the 16bitLittleEndian Converter if needed. */ | |
389 if ( spec->format == 0x8010 ) { | |
390 audio_dbh.dbhCompressionID = fixedCompression; | |
391 audio_dbh.dbhFormat = k16BitLittleEndianFormat; | |
392 } | |
393 | |
394 /* allocate the 2 double-back buffers */ | |
395 for ( i=0; i<2; ++i ) { | |
396 audio_buf[i] = calloc(1, sizeof(SndDoubleBuffer)+spec->size); | |
397 if ( audio_buf[i] == NULL ) { | |
398 SDL_OutOfMemory(); | |
399 return(-1); | |
400 } | |
401 audio_buf[i]->dbNumFrames = spec->samples; | |
402 audio_buf[i]->dbFlags = dbBufferReady; | |
403 audio_buf[i]->dbUserInfo[0] = (long)this; | |
404 audio_dbh.dbhBufferPtr[i] = audio_buf[i]; | |
405 } | |
406 | |
407 /* Create the sound manager channel */ | |
408 channel = (SndChannelPtr)malloc(sizeof(*channel)); | |
409 if ( channel == NULL ) { | |
410 SDL_OutOfMemory(); | |
411 return(-1); | |
412 } | |
413 if ( spec->channels >= 2 ) { | |
414 initOptions = initStereo; | |
415 } else { | |
416 initOptions = initMono; | |
417 } | |
418 channel->userInfo = 0; | |
419 channel->qLength = 128; | |
420 if ( SndNewChannel(&channel, sampledSynth, initOptions, 0L) != noErr ) { | |
421 SDL_SetError("Unable to create audio channel"); | |
422 free(channel); | |
423 channel = NULL; | |
424 return(-1); | |
425 } | |
426 | |
427 /* Start playback */ | |
428 if ( SndPlayDoubleBuffer(channel, (SndDoubleBufferHeaderPtr)&audio_dbh) | |
429 != noErr ) { | |
430 SDL_SetError("Unable to play double buffered audio"); | |
431 return(-1); | |
432 } | |
433 | |
434 return 1; | |
435 } | |
436 | |
437 #endif /* TARGET_API_MAC_CARBON */ | |
438 | |
439 |