Mercurial > sdl-ios-xcode
comparison src/audio/dma/SDL_dmaaudio.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | cf2af46e9e2a |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 | |
30 #include <stdlib.h> | |
31 #include <stdio.h> | |
32 #include <string.h> | |
33 #include <errno.h> | |
34 #include <unistd.h> | |
35 #include <fcntl.h> | |
36 #include <signal.h> | |
37 #include <sys/types.h> | |
38 #include <sys/time.h> | |
39 #include <sys/ioctl.h> | |
40 #include <sys/stat.h> | |
41 #include <sys/mman.h> | |
42 #ifdef linux | |
43 #include <linux/soundcard.h> | |
44 #endif | |
45 #ifdef __bsdi__ | |
46 #include <sys/soundcard.h> | |
47 #endif | |
48 #ifdef __FreeBSD__ | |
49 #include <machine/soundcard.h> | |
50 #endif | |
51 #ifdef __USLC__ | |
52 #include <sys/soundcard.h> | |
53 #endif | |
54 | |
55 #ifndef MAP_FAILED | |
56 #define MAP_FAILED ((Uint8 *)-1) | |
57 #endif | |
58 | |
59 #include "SDL_audio.h" | |
60 #include "SDL_error.h" | |
61 #include "SDL_audiomem.h" | |
62 #include "SDL_audio_c.h" | |
63 #include "SDL_timer.h" | |
64 #include "SDL_audiodev_c.h" | |
65 #include "SDL_dmaaudio.h" | |
66 | |
67 /* The tag name used by DMA audio */ | |
68 #define DMA_DRIVER_NAME "dma" | |
69 | |
70 /* Open the audio device for playback, and don't block if busy */ | |
71 #define OPEN_FLAGS (O_RDWR|O_NONBLOCK) | |
72 | |
73 /* Audio driver functions */ | |
74 static int DMA_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
75 static void DMA_WaitAudio(_THIS); | |
76 static void DMA_PlayAudio(_THIS); | |
77 static Uint8 *DMA_GetAudioBuf(_THIS); | |
78 static void DMA_CloseAudio(_THIS); | |
79 | |
80 /* Audio driver bootstrap functions */ | |
81 | |
82 static int Audio_Available(void) | |
83 { | |
84 int available; | |
85 int fd; | |
86 | |
87 available = 0; | |
88 | |
89 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); | |
90 if ( fd >= 0 ) { | |
91 int caps; | |
92 struct audio_buf_info info; | |
93 | |
94 if ( (ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) && | |
95 (caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) && | |
96 (ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0) ) { | |
97 available = 1; | |
98 } | |
99 close(fd); | |
100 } | |
101 return(available); | |
102 } | |
103 | |
104 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
105 { | |
106 free(device->hidden); | |
107 free(device); | |
108 } | |
109 | |
110 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
111 { | |
112 SDL_AudioDevice *this; | |
113 | |
114 /* Initialize all variables that we clean on shutdown */ | |
115 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | |
116 if ( this ) { | |
117 memset(this, 0, (sizeof *this)); | |
118 this->hidden = (struct SDL_PrivateAudioData *) | |
119 malloc((sizeof *this->hidden)); | |
120 } | |
121 if ( (this == NULL) || (this->hidden == NULL) ) { | |
122 SDL_OutOfMemory(); | |
123 if ( this ) { | |
124 free(this); | |
125 } | |
126 return(0); | |
127 } | |
128 memset(this->hidden, 0, (sizeof *this->hidden)); | |
129 audio_fd = -1; | |
130 | |
131 /* Set the function pointers */ | |
132 this->OpenAudio = DMA_OpenAudio; | |
133 this->WaitAudio = DMA_WaitAudio; | |
134 this->PlayAudio = DMA_PlayAudio; | |
135 this->GetAudioBuf = DMA_GetAudioBuf; | |
136 this->CloseAudio = DMA_CloseAudio; | |
137 | |
138 this->free = Audio_DeleteDevice; | |
139 | |
140 return this; | |
141 } | |
142 | |
143 AudioBootStrap DMA_bootstrap = { | |
144 DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio", | |
145 Audio_Available, Audio_CreateDevice | |
146 }; | |
147 | |
148 /* This function waits until it is possible to write a full sound buffer */ | |
149 static void DMA_WaitAudio(_THIS) | |
150 { | |
151 fd_set fdset; | |
152 | |
153 /* Check to see if the thread-parent process is still alive */ | |
154 { static int cnt = 0; | |
155 /* Note that this only works with thread implementations | |
156 that use a different process id for each thread. | |
157 */ | |
158 if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ | |
159 if ( kill(parent, 0) < 0 ) { | |
160 this->enabled = 0; | |
161 } | |
162 } | |
163 } | |
164 | |
165 /* See if we need to use timed audio synchronization */ | |
166 if ( frame_ticks ) { | |
167 /* Use timer for general audio synchronization */ | |
168 Sint32 ticks; | |
169 | |
170 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; | |
171 if ( ticks > 0 ) { | |
172 SDL_Delay(ticks); | |
173 } | |
174 } else { | |
175 /* Use select() for audio synchronization */ | |
176 struct timeval timeout; | |
177 FD_ZERO(&fdset); | |
178 FD_SET(audio_fd, &fdset); | |
179 timeout.tv_sec = 10; | |
180 timeout.tv_usec = 0; | |
181 #ifdef DEBUG_AUDIO | |
182 fprintf(stderr, "Waiting for audio to get ready\n"); | |
183 #endif | |
184 if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) { | |
185 const char *message = | |
186 #ifdef AUDIO_OSPACE_HACK | |
187 "Audio timeout - buggy audio driver? (trying ospace)"; | |
188 #else | |
189 "Audio timeout - buggy audio driver? (disabled)"; | |
190 #endif | |
191 /* In general we should never print to the screen, | |
192 but in this case we have no other way of letting | |
193 the user know what happened. | |
194 */ | |
195 fprintf(stderr, "SDL: %s\n", message); | |
196 #ifdef AUDIO_OSPACE_HACK | |
197 /* We may be able to use GET_OSPACE trick */ | |
198 frame_ticks = (float)(this->spec->samples*1000) / | |
199 this->spec->freq; | |
200 next_frame = SDL_GetTicks()+frame_ticks; | |
201 #else | |
202 this->enabled = 0; | |
203 /* Don't try to close - may hang */ | |
204 audio_fd = -1; | |
205 #ifdef DEBUG_AUDIO | |
206 fprintf(stderr, "Done disabling audio\n"); | |
207 #endif | |
208 #endif /* AUDIO_OSPACE_HACK */ | |
209 } | |
210 #ifdef DEBUG_AUDIO | |
211 fprintf(stderr, "Ready!\n"); | |
212 #endif | |
213 } | |
214 } | |
215 | |
216 static void DMA_PlayAudio(_THIS) | |
217 { | |
218 /* If timer synchronization is enabled, set the next write frame */ | |
219 if ( frame_ticks ) { | |
220 next_frame += frame_ticks; | |
221 } | |
222 return; | |
223 } | |
224 | |
225 static Uint8 *DMA_GetAudioBuf(_THIS) | |
226 { | |
227 count_info info; | |
228 int playing; | |
229 int filling; | |
230 | |
231 /* Get number of blocks, looping if we're not using select() */ | |
232 do { | |
233 if ( ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0 ) { | |
234 /* Uh oh... */ | |
235 this->enabled = 0; | |
236 return(NULL); | |
237 } | |
238 } while ( frame_ticks && (info.blocks < 1) ); | |
239 #ifdef DEBUG_AUDIO | |
240 if ( info.blocks > 1 ) { | |
241 printf("Warning: audio underflow (%d frags)\n", info.blocks-1); | |
242 } | |
243 #endif | |
244 playing = info.ptr / this->spec.size; | |
245 filling = (playing + 1)%num_buffers; | |
246 return (dma_buf + (filling * this->spec.size)); | |
247 } | |
248 | |
249 static void DMA_CloseAudio(_THIS) | |
250 { | |
251 if ( dma_buf != NULL ) { | |
252 munmap(dma_buf, dma_len); | |
253 dma_buf = NULL; | |
254 } | |
255 if ( audio_fd >= 0 ) { | |
256 close(audio_fd); | |
257 audio_fd = -1; | |
258 } | |
259 } | |
260 | |
261 static int DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo, | |
262 SDL_AudioSpec *spec) | |
263 { | |
264 int frag_spec; | |
265 int value; | |
266 | |
267 /* Close and then reopen the audio device */ | |
268 close(audio_fd); | |
269 audio_fd = open(audiodev, O_RDWR, 0); | |
270 if ( audio_fd < 0 ) { | |
271 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); | |
272 return(-1); | |
273 } | |
274 ioctl(audio_fd, SNDCTL_DSP_RESET, 0); | |
275 | |
276 /* Calculate the final parameters for this audio specification */ | |
277 SDL_CalculateAudioSpec(spec); | |
278 | |
279 /* Determine the power of two of the fragment size */ | |
280 for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec ); | |
281 if ( (0x01<<frag_spec) != spec->size ) { | |
282 SDL_SetError("Fragment size must be a power of two"); | |
283 return(-1); | |
284 } | |
285 | |
286 /* Set the audio buffering parameters */ | |
287 if ( ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) { | |
288 SDL_SetError("Couldn't set audio fragment spec"); | |
289 return(-1); | |
290 } | |
291 | |
292 /* Set the audio format */ | |
293 value = format; | |
294 if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || | |
295 (value != format) ) { | |
296 SDL_SetError("Couldn't set audio format"); | |
297 return(-1); | |
298 } | |
299 | |
300 /* Set mono or stereo audio */ | |
301 value = (spec->channels > 1); | |
302 if ( (ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) || | |
303 (value != stereo) ) { | |
304 SDL_SetError("Couldn't set audio channels"); | |
305 return(-1); | |
306 } | |
307 | |
308 /* Set the DSP frequency */ | |
309 value = spec->freq; | |
310 if ( ioctl(audio_fd, SOUND_PCM_WRITE_RATE, &value) < 0 ) { | |
311 SDL_SetError("Couldn't set audio frequency"); | |
312 return(-1); | |
313 } | |
314 spec->freq = value; | |
315 | |
316 /* We successfully re-opened the audio */ | |
317 return(0); | |
318 } | |
319 | |
320 static int DMA_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
321 { | |
322 char audiodev[1024]; | |
323 int format; | |
324 int stereo; | |
325 int value; | |
326 Uint16 test_format; | |
327 struct audio_buf_info info; | |
328 | |
329 /* Reset the timer synchronization flag */ | |
330 frame_ticks = 0.0; | |
331 | |
332 /* Open the audio device */ | |
333 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); | |
334 if ( audio_fd < 0 ) { | |
335 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); | |
336 return(-1); | |
337 } | |
338 dma_buf = NULL; | |
339 ioctl(audio_fd, SNDCTL_DSP_RESET, 0); | |
340 | |
341 /* Get a list of supported hardware formats */ | |
342 if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) { | |
343 SDL_SetError("Couldn't get audio format list"); | |
344 return(-1); | |
345 } | |
346 | |
347 /* Try for a closest match on audio format */ | |
348 format = 0; | |
349 for ( test_format = SDL_FirstAudioFormat(spec->format); | |
350 ! format && test_format; ) { | |
351 #ifdef DEBUG_AUDIO | |
352 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); | |
353 #endif | |
354 switch ( test_format ) { | |
355 case AUDIO_U8: | |
356 if ( value & AFMT_U8 ) { | |
357 format = AFMT_U8; | |
358 } | |
359 break; | |
360 case AUDIO_S8: | |
361 if ( value & AFMT_S8 ) { | |
362 format = AFMT_S8; | |
363 } | |
364 break; | |
365 case AUDIO_S16LSB: | |
366 if ( value & AFMT_S16_LE ) { | |
367 format = AFMT_S16_LE; | |
368 } | |
369 break; | |
370 case AUDIO_S16MSB: | |
371 if ( value & AFMT_S16_BE ) { | |
372 format = AFMT_S16_BE; | |
373 } | |
374 break; | |
375 case AUDIO_U16LSB: | |
376 if ( value & AFMT_U16_LE ) { | |
377 format = AFMT_U16_LE; | |
378 } | |
379 break; | |
380 case AUDIO_U16MSB: | |
381 if ( value & AFMT_U16_BE ) { | |
382 format = AFMT_U16_BE; | |
383 } | |
384 break; | |
385 default: | |
386 break; | |
387 } | |
388 if ( ! format ) { | |
389 test_format = SDL_NextAudioFormat(); | |
390 } | |
391 } | |
392 if ( format == 0 ) { | |
393 SDL_SetError("Couldn't find any hardware audio formats"); | |
394 return(-1); | |
395 } | |
396 spec->format = test_format; | |
397 | |
398 /* Set the audio format */ | |
399 value = format; | |
400 if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || | |
401 (value != format) ) { | |
402 SDL_SetError("Couldn't set audio format"); | |
403 return(-1); | |
404 } | |
405 | |
406 /* Set mono or stereo audio (currently only two channels supported) */ | |
407 stereo = (spec->channels > 1); | |
408 ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo); | |
409 if ( stereo ) { | |
410 spec->channels = 2; | |
411 } else { | |
412 spec->channels = 1; | |
413 } | |
414 | |
415 /* Because some drivers don't allow setting the buffer size | |
416 after setting the format, we must re-open the audio device | |
417 once we know what format and channels are supported | |
418 */ | |
419 if ( DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0 ) { | |
420 /* Error is set by DMA_ReopenAudio() */ | |
421 return(-1); | |
422 } | |
423 | |
424 /* Memory map the audio buffer */ | |
425 if ( ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0 ) { | |
426 SDL_SetError("Couldn't get OSPACE parameters"); | |
427 return(-1); | |
428 } | |
429 spec->size = info.fragsize; | |
430 spec->samples = spec->size / ((spec->format & 0xFF) / 8); | |
431 spec->samples /= spec->channels; | |
432 num_buffers = info.fragstotal; | |
433 dma_len = num_buffers*spec->size; | |
434 dma_buf = (Uint8 *)mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED, | |
435 audio_fd, 0); | |
436 if ( dma_buf == MAP_FAILED ) { | |
437 SDL_SetError("DMA memory map failed"); | |
438 dma_buf = NULL; | |
439 return(-1); | |
440 } | |
441 memset(dma_buf, spec->silence, dma_len); | |
442 | |
443 /* Check to see if we need to use select() workaround */ | |
444 { char *workaround; | |
445 workaround = getenv("SDL_DSP_NOSELECT"); | |
446 if ( workaround ) { | |
447 frame_ticks = (float)(spec->samples*1000)/spec->freq; | |
448 next_frame = SDL_GetTicks()+frame_ticks; | |
449 } | |
450 } | |
451 | |
452 /* Trigger audio playback */ | |
453 value = 0; | |
454 ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value); | |
455 value = PCM_ENABLE_OUTPUT; | |
456 if ( ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0 ) { | |
457 SDL_SetError("Couldn't trigger audio output"); | |
458 return(-1); | |
459 } | |
460 | |
461 /* Get the parent process id (we're the parent of the audio thread) */ | |
462 parent = getpid(); | |
463 | |
464 /* We're ready to rock and roll. :-) */ | |
465 return(0); | |
466 } |