Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audio.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 75a95f82bc1f |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
41 /* Available audio drivers */ | |
42 static AudioBootStrap *bootstrap[] = { | |
43 #if defined(unix) && \ | |
44 !defined(linux) && !defined(__FreeBSD__) && !defined(__CYGWIN32__) \ | |
45 && !defined(__bsdi__) | |
46 &AUDIO_bootstrap, | |
47 #endif | |
48 #ifdef OSS_SUPPORT | |
49 &DSP_bootstrap, | |
50 &DMA_bootstrap, | |
51 #endif | |
52 #ifdef ALSA_SUPPORT | |
53 &ALSA_bootstrap, | |
54 #endif | |
55 #ifdef ARTSC_SUPPORT | |
56 &ARTSC_bootstrap, | |
57 #endif | |
58 #ifdef ESD_SUPPORT | |
59 &ESD_bootstrap, | |
60 #endif | |
61 #ifdef NAS_SUPPORT | |
62 &NAS_bootstrap, | |
63 #endif | |
64 #ifdef ENABLE_DIRECTX | |
65 &DSOUND_bootstrap, | |
66 #endif | |
67 #ifdef ENABLE_WINDIB | |
68 &WAVEOUT_bootstrap, | |
69 #endif | |
70 #ifdef __BEOS__ | |
71 &BAUDIO_bootstrap, | |
72 #endif | |
73 #if defined(macintosh) || TARGET_API_MAC_CARBON | |
74 &SNDMGR_bootstrap, | |
75 #endif | |
76 #ifdef _AIX | |
77 &Paud_bootstrap, | |
78 #endif | |
79 NULL | |
80 }; | |
81 SDL_AudioDevice *current_audio = NULL; | |
82 | |
83 /* Various local functions */ | |
84 int SDL_AudioInit(const char *driver_name); | |
85 void SDL_AudioQuit(void); | |
86 | |
87 | |
88 /* The general mixing thread function */ | |
89 int SDL_RunAudio(void *audiop) | |
90 { | |
91 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
92 Uint8 *stream; | |
93 int stream_len; | |
94 void *udata; | |
95 void (*fill)(void *userdata,Uint8 *stream, int len); | |
96 int silence; | |
97 | |
98 /* Perform any thread setup */ | |
99 if ( audio->ThreadInit ) { | |
100 audio->ThreadInit(audio); | |
101 } | |
102 audio->threadid = SDL_ThreadID(); | |
103 | |
104 /* Set up the mixing function */ | |
105 fill = audio->spec.callback; | |
106 udata = audio->spec.userdata; | |
107 if ( audio->convert.needed ) { | |
108 if ( audio->convert.src_format == AUDIO_U8 ) { | |
109 silence = 0x80; | |
110 } else { | |
111 silence = 0; | |
112 } | |
113 stream_len = audio->convert.len; | |
114 } else { | |
115 silence = audio->spec.silence; | |
116 stream_len = audio->spec.size; | |
117 } | |
118 stream = audio->fake_stream; | |
119 | |
120 /* Loop, filling the audio buffers */ | |
121 while ( audio->enabled ) { | |
122 | |
123 /* Wait for new current buffer to finish playing */ | |
124 if ( stream == audio->fake_stream ) { | |
125 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
126 } else { | |
127 audio->WaitAudio(audio); | |
128 } | |
129 | |
130 /* Fill the current buffer with sound */ | |
131 if ( audio->convert.needed ) { | |
132 /* The buffer may not be allocated yet */ | |
133 if ( audio->convert.buf ) { | |
134 stream = audio->convert.buf; | |
135 } else { | |
136 continue; | |
137 } | |
138 } else { | |
139 stream = audio->GetAudioBuf(audio); | |
140 if ( stream == NULL ) { | |
141 stream = audio->fake_stream; | |
142 } | |
143 } | |
144 memset(stream, silence, stream_len); | |
145 | |
146 if ( ! audio->paused ) { | |
147 SDL_mutexP(audio->mixer_lock); | |
148 (*fill)(udata, stream, stream_len); | |
149 SDL_mutexV(audio->mixer_lock); | |
150 } | |
151 | |
152 /* Convert the audio if necessary */ | |
153 if ( audio->convert.needed ) { | |
154 SDL_ConvertAudio(&audio->convert); | |
155 stream = audio->GetAudioBuf(audio); | |
156 if ( stream == NULL ) { | |
157 stream = audio->fake_stream; | |
158 } | |
159 memcpy(stream, audio->convert.buf, | |
160 audio->convert.len_cvt); | |
161 } | |
162 | |
163 /* Ready current buffer for play and change current buffer */ | |
164 if ( stream != audio->fake_stream ) { | |
165 audio->PlayAudio(audio); | |
166 } | |
167 } | |
168 /* Wait for the audio to drain.. */ | |
169 if ( audio->WaitDone ) { | |
170 audio->WaitDone(audio); | |
171 } | |
172 return(0); | |
173 } | |
174 | |
175 int SDL_AudioInit(const char *driver_name) | |
176 { | |
177 SDL_AudioDevice *audio; | |
178 int i = 0, idx; | |
179 | |
180 /* Check to make sure we don't overwrite 'current_audio' */ | |
181 if ( current_audio != NULL ) { | |
182 SDL_AudioQuit(); | |
183 } | |
184 | |
185 /* Select the proper audio driver */ | |
186 audio = NULL; | |
187 idx = 0; | |
188 #ifdef unix | |
189 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
190 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
191 to use ESD, but don't start it if it's not already running. | |
192 This probably isn't the place to do this, but... Shh! :) | |
193 */ | |
194 for ( i=0; bootstrap[i]; ++i ) { | |
195 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
196 const char *esd_no_spawn; | |
197 | |
198 /* Don't start ESD if it's not running */ | |
199 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
200 if ( esd_no_spawn == NULL ) { | |
201 putenv("ESD_NO_SPAWN=1"); | |
202 } | |
203 if ( bootstrap[i]->available() ) { | |
204 audio = bootstrap[i]->create(0); | |
205 break; | |
206 } | |
207 #ifdef linux /* No unsetenv() on most platforms */ | |
208 if ( esd_no_spawn == NULL ) { | |
209 unsetenv("ESD_NO_SPAWN"); | |
210 } | |
211 #endif | |
212 } | |
213 } | |
214 } | |
215 #endif /* unix */ | |
216 if ( audio == NULL ) { | |
217 if ( driver_name != NULL ) { | |
218 #if 0 /* This will be replaced with a better driver selection API */ | |
219 if ( strrchr(driver_name, ':') != NULL ) { | |
220 idx = atoi(strrchr(driver_name, ':')+1); | |
221 } | |
222 #endif | |
223 for ( i=0; bootstrap[i]; ++i ) { | |
224 if (strncmp(bootstrap[i]->name, driver_name, | |
225 strlen(bootstrap[i]->name)) == 0) { | |
226 if ( bootstrap[i]->available() ) { | |
227 audio=bootstrap[i]->create(idx); | |
228 break; | |
229 } | |
230 } | |
231 } | |
232 } else { | |
233 for ( i=0; bootstrap[i]; ++i ) { | |
234 if ( bootstrap[i]->available() ) { | |
235 audio = bootstrap[i]->create(idx); | |
236 if ( audio != NULL ) { | |
237 break; | |
238 } | |
239 } | |
240 } | |
241 } | |
242 if ( audio == NULL ) { | |
243 SDL_SetError("No available audio device"); | |
244 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
245 SDL_OpenAudio() will handle it at that point. *sigh* | |
246 */ | |
247 return(-1); | |
248 #endif | |
249 } | |
250 } | |
251 current_audio = audio; | |
252 if ( current_audio ) { | |
253 current_audio->name = bootstrap[i]->name; | |
254 } | |
255 return(0); | |
256 } | |
257 | |
258 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
259 { | |
260 if ( current_audio != NULL ) { | |
261 strncpy(namebuf, current_audio->name, maxlen-1); | |
262 namebuf[maxlen-1] = '\0'; | |
263 return(namebuf); | |
264 } | |
265 return(NULL); | |
266 } | |
267 | |
268 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
269 { | |
270 SDL_AudioDevice *audio; | |
271 | |
272 /* Start up the audio driver, if necessary */ | |
273 if ( ! current_audio ) { | |
274 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
275 (current_audio == NULL) ) { | |
276 return(-1); | |
277 } | |
278 } | |
279 audio = current_audio; | |
280 | |
281 /* Verify some parameters */ | |
282 if ( desired->callback == NULL ) { | |
283 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
284 return(-1); | |
285 } | |
286 switch ( desired->channels ) { | |
287 case 1: /* Mono */ | |
288 case 2: /* Stereo */ | |
289 break; | |
290 default: | |
291 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
292 return(-1); | |
293 } | |
294 | |
295 #ifdef macintosh | |
296 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ | |
297 #else | |
298 /* Create a semaphore for locking the sound buffers */ | |
299 audio->mixer_lock = SDL_CreateMutex(); | |
300 if ( audio->mixer_lock == NULL ) { | |
301 SDL_SetError("Couldn't create mixer lock"); | |
302 SDL_CloseAudio(); | |
303 return(-1); | |
304 } | |
305 #endif | |
306 | |
307 /* Calculate the silence and size of the audio specification */ | |
308 SDL_CalculateAudioSpec(desired); | |
309 | |
310 /* Open the audio subsystem */ | |
311 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
312 audio->convert.needed = 0; | |
313 audio->enabled = 1; | |
314 audio->paused = 1; | |
315 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; | |
316 if ( ! audio->opened ) { | |
317 SDL_CloseAudio(); | |
318 return(-1); | |
319 } | |
320 | |
321 /* If the audio driver changes the buffer size, accept it */ | |
322 if ( audio->spec.samples != desired->samples ) { | |
323 desired->samples = audio->spec.samples; | |
324 SDL_CalculateAudioSpec(desired); | |
325 } | |
326 | |
327 /* Allocate a fake audio memory buffer */ | |
328 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
329 if ( audio->fake_stream == NULL ) { | |
330 SDL_CloseAudio(); | |
331 SDL_OutOfMemory(); | |
332 return(-1); | |
333 } | |
334 | |
335 /* See if we need to do any conversion */ | |
336 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) { | |
337 /* Just copy over the desired audio specification */ | |
338 if ( obtained != NULL ) { | |
339 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
340 } | |
341 } else { | |
342 /* Copy over the audio specification if possible */ | |
343 if ( obtained != NULL ) { | |
344 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
345 } else { | |
346 /* Build an audio conversion block */ | |
347 if ( SDL_BuildAudioCVT(&audio->convert, | |
348 desired->format, desired->channels, | |
349 desired->freq, | |
350 audio->spec.format, audio->spec.channels, | |
351 audio->spec.freq) < 0 ) { | |
352 SDL_CloseAudio(); | |
353 return(-1); | |
354 } | |
355 if ( audio->convert.needed ) { | |
356 audio->convert.len = desired->size; | |
357 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( | |
358 audio->convert.len*audio->convert.len_mult); | |
359 if ( audio->convert.buf == NULL ) { | |
360 SDL_CloseAudio(); | |
361 SDL_OutOfMemory(); | |
362 return(-1); | |
363 } | |
364 } | |
365 } | |
366 } | |
367 | |
368 /* Start the audio thread if necessary */ | |
369 switch (audio->opened) { | |
370 case 1: | |
371 /* Start the audio thread */ | |
372 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
373 if ( audio->thread == NULL ) { | |
374 SDL_CloseAudio(); | |
375 SDL_SetError("Couldn't create audio thread"); | |
376 return(-1); | |
377 } | |
378 break; | |
379 | |
380 default: | |
381 /* The audio is now playing */ | |
382 break; | |
383 } | |
384 return(0); | |
385 } | |
386 | |
387 SDL_audiostatus SDL_GetAudioStatus(void) | |
388 { | |
389 SDL_AudioDevice *audio = current_audio; | |
390 SDL_audiostatus status; | |
391 | |
392 status = SDL_AUDIO_STOPPED; | |
393 if ( audio && audio->enabled ) { | |
394 if ( audio->paused ) { | |
395 status = SDL_AUDIO_PAUSED; | |
396 } else { | |
397 status = SDL_AUDIO_PLAYING; | |
398 } | |
399 } | |
400 return(status); | |
401 } | |
402 | |
403 void SDL_PauseAudio (int pause_on) | |
404 { | |
405 SDL_AudioDevice *audio = current_audio; | |
406 | |
407 if ( audio ) { | |
408 audio->paused = pause_on; | |
409 } | |
410 } | |
411 | |
412 void SDL_LockAudio (void) | |
413 { | |
414 SDL_AudioDevice *audio = current_audio; | |
415 | |
416 /* Obtain a lock on the mixing buffers */ | |
417 if ( audio ) { | |
418 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
419 return; | |
420 } | |
421 SDL_mutexP(audio->mixer_lock); | |
422 } | |
423 } | |
424 | |
425 void SDL_UnlockAudio (void) | |
426 { | |
427 SDL_AudioDevice *audio = current_audio; | |
428 | |
429 /* Release lock on the mixing buffers */ | |
430 if ( audio ) { | |
431 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
432 return; | |
433 } | |
434 SDL_mutexV(audio->mixer_lock); | |
435 } | |
436 } | |
437 | |
438 void SDL_CloseAudio (void) | |
439 { | |
440 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
441 } | |
442 | |
443 void SDL_AudioQuit(void) | |
444 { | |
445 SDL_AudioDevice *audio = current_audio; | |
446 | |
447 if ( audio ) { | |
448 audio->enabled = 0; | |
449 if ( audio->thread != NULL ) { | |
450 SDL_WaitThread(audio->thread, NULL); | |
451 } | |
452 if ( audio->mixer_lock != NULL ) { | |
453 SDL_DestroyMutex(audio->mixer_lock); | |
454 } | |
455 if ( audio->fake_stream != NULL ) { | |
456 SDL_FreeAudioMem(audio->fake_stream); | |
457 } | |
458 if ( audio->convert.needed ) { | |
459 SDL_FreeAudioMem(audio->convert.buf); | |
460 } | |
461 if ( audio->opened ) { | |
462 audio->CloseAudio(audio); | |
463 audio->opened = 0; | |
464 } | |
465 | |
466 /* Free the driver data */ | |
467 audio->free(audio); | |
468 current_audio = NULL; | |
469 } | |
470 } | |
471 | |
472 #define NUM_FORMATS 6 | |
473 static int format_idx; | |
474 static int format_idx_sub; | |
475 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
476 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
477 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
478 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
479 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
480 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
481 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
482 }; | |
483 | |
484 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
485 { | |
486 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
487 if ( format_list[format_idx][0] == format ) { | |
488 break; | |
489 } | |
490 } | |
491 format_idx_sub = 0; | |
492 return(SDL_NextAudioFormat()); | |
493 } | |
494 | |
495 Uint16 SDL_NextAudioFormat(void) | |
496 { | |
497 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
498 return(0); | |
499 } | |
500 return(format_list[format_idx][format_idx_sub++]); | |
501 } | |
502 | |
503 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
504 { | |
505 switch (spec->format) { | |
506 case AUDIO_U8: | |
507 spec->silence = 0x80; | |
508 break; | |
509 default: | |
510 spec->silence = 0x00; | |
511 break; | |
512 } | |
513 spec->size = (spec->format&0xFF)/8; | |
514 spec->size *= spec->channels; | |
515 spec->size *= spec->samples; | |
516 } |