comparison include/SDL_version.h @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children cf2af46e9e2a
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-1:000000000000 0:74212992fb08
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 /* This header defines the current SDL version */
29
30 #ifndef _SDL_version_h
31 #define _SDL_version_h
32
33 #include "SDL_types.h"
34
35 #include "begin_code.h"
36 /* Set up for C function definitions, even when using C++ */
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
42 */
43 #define SDL_MAJOR_VERSION 1
44 #define SDL_MINOR_VERSION 2
45 #define SDL_PATCHLEVEL 0
46
47 typedef struct {
48 Uint8 major;
49 Uint8 minor;
50 Uint8 patch;
51 } SDL_version;
52
53 /* This macro can be used to fill a version structure with the compile-time
54 * version of the SDL library.
55 */
56 #define SDL_VERSION(X) \
57 { \
58 (X)->major = SDL_MAJOR_VERSION; \
59 (X)->minor = SDL_MINOR_VERSION; \
60 (X)->patch = SDL_PATCHLEVEL; \
61 }
62
63 /* This macro turns the version numbers into a numeric value:
64 (1,2,3) -> (1203)
65 This assumes that there will never be more than 100 patchlevels
66 */
67 #define SDL_VERSIONNUM(X, Y, Z) \
68 (X)*1000 + (Y)*100 + (Z)
69
70 /* This is the version number macro for the current SDL version */
71 #define SDL_COMPILEDVERSION \
72 SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
73
74 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
75 #define SDL_VERSION_ATLEAST(X, Y, Z) \
76 (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
77
78 /* This function gets the version of the dynamically linked SDL library.
79 it should NOT be used to fill a version structure, instead you should
80 use the SDL_Version() macro.
81 */
82 extern DECLSPEC const SDL_version * SDL_Linked_Version(void);
83
84 /* Ends C function definitions when using C++ */
85 #ifdef __cplusplus
86 }
87 #endif
88 #include "close_code.h"
89
90 #endif /* _SDL_version_h */