Mercurial > sdl-ios-xcode
comparison include/SDL_mutex.h @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | b8688cfdc232 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_mutex_h | |
29 #define _SDL_mutex_h | |
30 | |
31 /* Functions to provide thread synchronization primitives | |
32 | |
33 These are independent of the other SDL routines. | |
34 */ | |
35 | |
36 #include "SDL_main.h" | |
37 #include "SDL_types.h" | |
38 | |
39 #include "begin_code.h" | |
40 /* Set up for C function definitions, even when using C++ */ | |
41 #ifdef __cplusplus | |
42 extern "C" { | |
43 #endif | |
44 | |
45 /* Synchronization functions which can time out return this value | |
46 if they time out. | |
47 */ | |
48 #define SDL_MUTEX_TIMEDOUT 1 | |
49 | |
50 /* This is the timeout value which corresponds to never time out */ | |
51 #define SDL_MUTEX_MAXWAIT (~(Uint32)0) | |
52 | |
53 | |
54 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
55 /* Mutex functions */ | |
56 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
57 | |
58 /* The SDL mutex structure, defined in SDL_mutex.c */ | |
59 struct SDL_mutex; | |
60 typedef struct SDL_mutex SDL_mutex; | |
61 | |
62 /* Create a mutex, initialized unlocked */ | |
63 extern DECLSPEC SDL_mutex * SDL_CreateMutex(void); | |
64 | |
65 /* Lock the mutex (Returns 0, or -1 on error) */ | |
66 #define SDL_LockMutex(m) SDL_mutexP(m) | |
67 extern DECLSPEC int SDL_mutexP(SDL_mutex *mutex); | |
68 | |
69 /* Unlock the mutex (Returns 0, or -1 on error) */ | |
70 #define SDL_UnlockMutex(m) SDL_mutexV(m) | |
71 extern DECLSPEC int SDL_mutexV(SDL_mutex *mutex); | |
72 | |
73 /* Destroy a mutex */ | |
74 extern DECLSPEC void SDL_DestroyMutex(SDL_mutex *mutex); | |
75 | |
76 | |
77 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
78 /* Semaphore functions */ | |
79 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
80 | |
81 /* The SDL semaphore structure, defined in SDL_sem.c */ | |
82 struct SDL_semaphore; | |
83 typedef struct SDL_semaphore SDL_sem; | |
84 | |
85 /* Create a semaphore, initialized with value, returns NULL on failure. */ | |
86 extern DECLSPEC SDL_sem * SDL_CreateSemaphore(Uint32 initial_value); | |
87 | |
88 /* Destroy a semaphore */ | |
89 extern DECLSPEC void SDL_DestroySemaphore(SDL_sem *sem); | |
90 | |
91 /* This function suspends the calling thread until the semaphore pointed | |
92 * to by sem has a positive count. It then atomically decreases the semaphore | |
93 * count. | |
94 */ | |
95 extern DECLSPEC int SDL_SemWait(SDL_sem *sem); | |
96 | |
97 /* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds, | |
98 SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. | |
99 */ | |
100 extern DECLSPEC int SDL_SemTryWait(SDL_sem *sem); | |
101 | |
102 /* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if | |
103 the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in | |
104 the allotted time, and -1 on error. | |
105 On some platforms this function is implemented by looping with a delay | |
106 of 1 ms, and so should be avoided if possible. | |
107 */ | |
108 extern DECLSPEC int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms); | |
109 | |
110 /* Atomically increases the semaphore's count (not blocking), returns 0, | |
111 or -1 on error. | |
112 */ | |
113 extern DECLSPEC int SDL_SemPost(SDL_sem *sem); | |
114 | |
115 /* Returns the current count of the semaphore */ | |
116 extern DECLSPEC Uint32 SDL_SemValue(SDL_sem *sem); | |
117 | |
118 | |
119 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
120 /* Condition variable functions */ | |
121 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
122 | |
123 /* The SDL condition variable structure, defined in SDL_cond.c */ | |
124 struct SDL_cond; | |
125 typedef struct SDL_cond SDL_cond; | |
126 | |
127 /* Create a condition variable */ | |
128 extern DECLSPEC SDL_cond * SDL_CreateCond(void); | |
129 | |
130 /* Destroy a condition variable */ | |
131 extern DECLSPEC void SDL_DestroyCond(SDL_cond *cond); | |
132 | |
133 /* Restart one of the threads that are waiting on the condition variable, | |
134 returns 0 or -1 on error. | |
135 */ | |
136 extern DECLSPEC int SDL_CondSignal(SDL_cond *cond); | |
137 | |
138 /* Restart all threads that are waiting on the condition variable, | |
139 returns 0 or -1 on error. | |
140 */ | |
141 extern DECLSPEC int SDL_CondBroadcast(SDL_cond *cond); | |
142 | |
143 /* Wait on the condition variable, unlocking the provided mutex. | |
144 The mutex must be locked before entering this function! | |
145 Returns 0 when it is signaled, or -1 on error. | |
146 */ | |
147 extern DECLSPEC int SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); | |
148 | |
149 /* Waits for at most 'ms' milliseconds, and returns 0 if the condition | |
150 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not | |
151 signaled in the allotted time, and -1 on error. | |
152 On some platforms this function is implemented by looping with a delay | |
153 of 1 ms, and so should be avoided if possible. | |
154 */ | |
155 extern DECLSPEC int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms); | |
156 | |
157 /* Ends C function definitions when using C++ */ | |
158 #ifdef __cplusplus | |
159 } | |
160 #endif | |
161 #include "close_code.h" | |
162 | |
163 #endif /* _SDL_mutex_h */ |