comparison include/SDL_main.h @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children 45b1c4303f87
comparison
equal deleted inserted replaced
-1:000000000000 0:74212992fb08
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 #ifndef _SDL_main_h
29 #define _SDL_main_h
30
31 /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
32
33 #if defined(WIN32) || (defined(__MWERKS__) && !defined(__BEOS__)) || \
34 defined(macintosh)
35
36 #ifdef __cplusplus
37 #define C_LINKAGE "C"
38 #else
39 #define C_LINKAGE
40 #endif /* __cplusplus */
41
42 /* The application's main() function must be called with C linkage,
43 and should be declared like this:
44 #ifdef __cplusplus
45 extern "C"
46 #endif
47 int main(int argc, char *argv[])
48 {
49 }
50 */
51 #define main SDL_main
52
53 /* The prototype for the application's main() function */
54 extern C_LINKAGE int SDL_main(int argc, char *argv[]);
55
56
57 /* From the SDL library code -- needed for registering the app on Win32 */
58 #if defined(WIN32)
59 #include "SDL_types.h"
60 #include "begin_code.h"
61
62 #ifdef __cplusplus
63 extern "C" {
64 #endif
65
66 /* This should be called from your WinMain() function, if any */
67 extern DECLSPEC int SDL_RegisterApp(char *name, Uint32 style, void *hInst);
68
69 #ifdef __cplusplus
70 }
71 #endif
72 #include "close_code.h"
73 #endif
74
75 /* From the SDL library code -- needed for registering QuickDraw on MacOS */
76 #if defined(macintosh)
77 #include "begin_code.h"
78
79 #ifdef __cplusplus
80 extern "C" {
81 #endif
82
83 /* Forward declaration so we don't need to include QuickDraw.h */
84 struct QDGlobals;
85
86 /* This should be called from your main() function, if any */
87 extern DECLSPEC void SDL_InitQuickDraw(struct QDGlobals *the_qd);
88
89 #ifdef __cplusplus
90 }
91 #endif
92 #include "close_code.h"
93 #endif
94
95 #endif /* Need to redefine main()? */
96
97 #endif /* _SDL_main_h */