comparison docs/man3/SDL_UpdateRects.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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1 .TH "SDL_UpdateRects" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_UpdateRects\- Makes sure the given list of rectangles is updated on the given screen\&.
4 .SH "SYNOPSIS"
5 .PP
6 \fB#include "SDL\&.h"
7 .sp
8 \fBvoid \fBSDL_UpdateRects\fP\fR(\fBSDL_Surface *screen, int numrects, SDL_Rect *rects\fR);
9 .SH "DESCRIPTION"
10 .PP
11 Makes sure the given list of rectangles is updated on the given screen\&.
12 .PP
13 This function should not be called while \fBscreen\fR is \fIlocked\fR\&.
14 .SH "SEE ALSO"
15 .PP
16 \fI\fBSDL_UpdateRect\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR
17 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04