Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_UnlockSurface.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 55f1f1b3e27d |
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1 .TH "SDL_UnlockSurface" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" | |
2 .SH "NAME" | |
3 SDL_UnlockSurface\- Unlocks a previously locked surface\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_UnlockSurface\fP\fR(\fBSDL_Surface *surface\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Surfaces that were previously locked using \fBSDL_LockSurface\fP must be unlocked with \fBSDL_UnlockSurface\fP\&. Surfaces should be unlocked as soon as possible\&. | |
12 .PP | |
13 It should be noted that since 1\&.1\&.8, surface locks are recursive\&. See \fI\fBSDL_LockSurface\fP\fR\&. | |
14 .SH "SEE ALSO" | |
15 .PP | |
16 \fI\fBSDL_LockSurface\fP\fR | |
17 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 |