Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_Surface.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 55f1f1b3e27d |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:74212992fb08 |
---|---|
1 .TH "SDL_Surface" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" | |
2 .SH "NAME" | |
3 SDL_Surface\- Graphical Surface Structure | |
4 .SH "STRUCTURE DEFINITION" | |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct SDL_Surface { | |
8 Uint32 flags; /* Read-only */ | |
9 SDL_PixelFormat *format; /* Read-only */ | |
10 int w, h; /* Read-only */ | |
11 Uint16 pitch; /* Read-only */ | |
12 void *pixels; /* Read-write */ | |
13 int offset; /* Private */ | |
14 | |
15 /* Hardware-specific surface info */ | |
16 struct private_hwdata *hwdata; | |
17 | |
18 /* clipping information */ | |
19 SDL_Rect clip_rect; /* Read-only */ | |
20 Uint32 unused1; /* for binary compatibility */ | |
21 Uint32 unused2; /* for binary compatibility */ | |
22 | |
23 /* info for fast blit mapping to other surfaces */ | |
24 struct SDL_BlitMap *map; /* Private */ | |
25 | |
26 /* format version, bumped at every change to invalidate blit maps */ | |
27 unsigned int format_version; /* Private */ | |
28 | |
29 /* Reference count -- used when freeing surface */ | |
30 int refcount; /* Read-mostly */ | |
31 } SDL_Surface;\fR | |
32 .fi | |
33 .PP | |
34 .SH "STRUCTURE DATA" | |
35 .TP 20 | |
36 \fBflags\fR | |
37 Surface flags | |
38 .TP 20 | |
39 \fBformat\fR | |
40 Pixel \fIformat\fR | |
41 .TP 20 | |
42 \fBw, h\fR | |
43 Width and height of the surface | |
44 .TP 20 | |
45 \fBpitch\fR | |
46 Length of a surface scanline in bytes | |
47 .TP 20 | |
48 \fBpixels\fR | |
49 Pointer to the actual pixel data | |
50 .TP 20 | |
51 \fBclip_minx, clip_maxx\fR | |
52 X clip coords | |
53 .TP 20 | |
54 \fBclip_rect\fR | |
55 surface clip \fIrectangle\fR | |
56 .SH "DESCRIPTION" | |
57 .PP | |
58 \fBSDL_Surface\fR\&'s represent areas of "graphical" memory, memory that can be drawn to\&. The video framebuffer is returned as a \fBSDL_Surface\fR by \fI\fBSDL_SetVideoMode\fP\fR and \fI\fBSDL_GetVideoSurface\fP\fR\&. Most of the fields should be pretty obvious\&. \fBw\fR and \fBh\fR are the width and height of the surface in pixels\&. \fBpixels\fR is a pointer to the actual pixel data, the surface should be \fIlocked\fR before accessing this field\&. The \fBclip_rect\fR field is the clipping rectangle as set by \fI\fBSDL_SetClipRect\fP\fR\&. | |
59 .PP | |
60 The following are supported in the \fBflags\fR field\&. | |
61 .TP 20 | |
62 \fBSDL_SWSURFACE\fP | |
63 Surface is stored in system memory | |
64 .TP 20 | |
65 \fBSDL_HWSURFACE\fP | |
66 Surface is stored in video memory | |
67 .TP 20 | |
68 \fBSDL_ASYNCBLIT\fP | |
69 Surface uses asynchronous blits if possible | |
70 .TP 20 | |
71 \fBSDL_ANYFORMAT\fP | |
72 Allows any pixel-format (Display surface) | |
73 .TP 20 | |
74 \fBSDL_HWPALETTE\fP | |
75 Surface has exclusive palette | |
76 .TP 20 | |
77 \fBSDL_DOUBLEBUF\fP | |
78 Surface is double buffered (Display surface) | |
79 .TP 20 | |
80 \fBSDL_FULLSCREEN\fP | |
81 Surface is full screen (Display Surface) | |
82 .TP 20 | |
83 \fBSDL_OPENGL\fP | |
84 Surface has an OpenGL context (Display Surface) | |
85 .TP 20 | |
86 \fBSDL_OPENGLBLIT\fP | |
87 Surface supports OpenGL blitting (Display Surface) | |
88 .TP 20 | |
89 \fBSDL_RESIZABLE\fP | |
90 Surface is resizable (Display Surface) | |
91 .TP 20 | |
92 \fBSDL_HWACCEL\fP | |
93 Surface blit uses hardware acceleration | |
94 .TP 20 | |
95 \fBSDL_SRCOLORKEY\fP | |
96 Surface use colorkey blitting | |
97 .TP 20 | |
98 \fBSDL_RLEACCEL\fP | |
99 Colorkey blitting is accelerated with RLE | |
100 .TP 20 | |
101 \fBSDL_SRCALPHA\fP | |
102 Surface blit uses alpha blending | |
103 .TP 20 | |
104 \fBSDL_PREALLOC\fP | |
105 Surface uses preallocated memory | |
106 .SH "SEE ALSO" | |
107 .PP | |
108 \fI\fBSDL_PixelFormat\fR\fR | |
109 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 |