comparison docs/man3/SDL_SetGamma.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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1 .TH "SDL_SetGamma" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_SetGamma\- Sets the color gamma function for the display
4 .SH "SYNOPSIS"
5 .PP
6 \fB#include "SDL\&.h"
7 .sp
8 \fBint \fBSDL_SetGamma\fP\fR(\fBfloat redgamma, float greengamma, float bluegamma\fR);
9 .SH "DESCRIPTION"
10 .PP
11 Sets the "gamma function" for the display of each color component\&. Gamma controls the brightness/contrast of colors displayed on the screen\&. A gamma value of 1\&.0 is identity (i\&.e\&., no adjustment is made)\&.
12 .PP
13 This function adjusts the gamma based on the "gamma function" parameter, you can directly specify lookup tables for gamma adjustment with \fISDL_SetGammaRamp\fR\&.
14 .PP
15 Not all display hardware is able to change gamma\&.
16 .SH "RETURN VALUE"
17 .PP
18 Returns -1 on error (or if gamma adjustment is not supported)\&.
19 .SH "SEE ALSO"
20 .PP
21 \fISDL_GetGammaRamp\fR \fISDL_SetGammaRamp\fR
22 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04