comparison docs/man3/SDL_SetCursor.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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-1:000000000000 0:74212992fb08
1 .TH "SDL_SetCursor" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_SetCursor\- Set the currently active mouse cursor\&.
4 .SH "SYNOPSIS"
5 .PP
6 \fB#include "SDL\&.h"
7 .sp
8 \fBvoid *\fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
9 .SH "DESCRIPTION"
10 .PP
11 Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.
12 .SH "SEE ALSO"
13 .PP
14 \fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR
15 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04