comparison docs/man3/SDL_GetVideoSurface.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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1 .TH "SDL_GetVideoSurface" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_GetVideoSurface\- returns a pointer to the current display surface
4 .SH "SYNOPSIS"
5 .PP
6 \fB#include "SDL\&.h"
7 .sp
8 \fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR);
9 .SH "DESCRIPTION"
10 .PP
11 This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&.
12 .SH "SEE ALSO"
13 .PP
14 \fI\fBSDL_Surface\fR\fR
15 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04