Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_GetGammaRamp.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 55f1f1b3e27d |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:74212992fb08 |
---|---|
1 .TH "SDL_GetGammaRamp" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" | |
2 .SH "NAME" | |
3 SDL_GetGammaRamp\- Gets the color gamma lookup tables for the display | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_GetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Gets the gamma translation lookup tables currently used by the display\&. Each table is an array of 256 Uint16 values\&. | |
12 .PP | |
13 Not all display hardware is able to change gamma\&. | |
14 .SH "RETURN VALUE" | |
15 .PP | |
16 Returns -1 on error\&. | |
17 .SH "SEE ALSO" | |
18 .PP | |
19 \fISDL_SetGamma\fR \fISDL_SetGammaRamp\fR | |
20 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 |