Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_GetGamma.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 55f1f1b3e27d |
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1 .TH "SDL_GetGamma" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" | |
2 .SH "NAME" | |
3 SDL_GetGamma\- Gets the gamma of the display | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_GetGamma\fP\fR(\fBfloat *red, float *green, float *blue\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Gets the color gamma of the display\&. The gamma value for each color component will be place in the parameters \fBred\fR, \fBgreen\fR and \fBblue\fR\&. The values can range from 0\&.1 to 10\&. | |
12 .PP | |
13 .RS | |
14 \fBNote: | |
15 .PP | |
16 This function currently only works on XFreee 4\&.0 and up\&. | |
17 .RE | |
18 .SH "SEE ALSO" | |
19 .PP | |
20 \fI\fBSDL_SetGamma\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR | |
21 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 |