comparison docs/man3/SDL_GetAudioStatus.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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1 .TH "SDL_GetAudioStatus" "3" "Mon 12 Mar 2001, 01:02" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_GetAudioStatus\- Get the current audio state
4 .SH "SYNOPSIS"
5 .PP
6 \fB#include "SDL\&.h"
7 .sp
8 \fBSDL_audiostatus\fBSDL_GetAudioStatus\fP\fR(\fBvoid\fR);
9 .SH "DESCRIPTION"
10 .PP
11 .nf
12 \f(CWtypedef enum{
13 SDL_AUDIO_STOPPED,
14 SDL_AUDIO_PAUSED,
15 SDL_AUDIO_PLAYING
16 } SDL_audiostatus;\fR
17 .fi
18 .PP
19 .PP
20 Returns either \fBSDL_AUDIO_STOPPED\fP, \fBSDL_AUDIO_PAUSED\fP or \fBSDL_AUDIO_PLAYING\fP depending on the current audio state\&.
21 .SH "SEE ALSO"
22 .PP
23 \fI\fBSDL_PauseAudio\fP\fR
24 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:02