Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_GetAudioStatus.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 55f1f1b3e27d |
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1 .TH "SDL_GetAudioStatus" "3" "Mon 12 Mar 2001, 01:02" "SDL" "SDL API Reference" | |
2 .SH "NAME" | |
3 SDL_GetAudioStatus\- Get the current audio state | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_audiostatus\fBSDL_GetAudioStatus\fP\fR(\fBvoid\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 .nf | |
12 \f(CWtypedef enum{ | |
13 SDL_AUDIO_STOPPED, | |
14 SDL_AUDIO_PAUSED, | |
15 SDL_AUDIO_PLAYING | |
16 } SDL_audiostatus;\fR | |
17 .fi | |
18 .PP | |
19 .PP | |
20 Returns either \fBSDL_AUDIO_STOPPED\fP, \fBSDL_AUDIO_PAUSED\fP or \fBSDL_AUDIO_PLAYING\fP depending on the current audio state\&. | |
21 .SH "SEE ALSO" | |
22 .PP | |
23 \fI\fBSDL_PauseAudio\fP\fR | |
24 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:02 |