comparison docs/man3/SDL_GLattr.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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1 .TH "SDL_GLattr" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_GLattr\- SDL GL Attributes
4 .SH "ATTRIBUTES"
5 .TP 20
6 \fBSDL_GL_RED_SIZE\fP
7 Size of the framebuffer red component, in bits
8 .TP 20
9 \fBSDL_GL_GREEN_SIZE\fP
10 Size of the framebuffer green component, in bits
11 .TP 20
12 \fBSDL_GL_BLUE_SIZE\fP
13 Size of the framebuffer blue component, in bits
14 .TP 20
15 \fBSDL_GL_ALPHA_SIZE\fP
16 Size of the framebuffer alpha component, in bits
17 .TP 20
18 \fBSDL_GL_DOUBLEBUFFER\fP
19 0 or 1, enable or disable double buffering
20 .TP 20
21 \fBSDL_GL_BUFFER_SIZE\fP
22 Size of the framebuffer, in bits
23 .TP 20
24 \fBSDL_GL_DEPTH_SIZE\fP
25 Size of the depth buffer, in bits
26 .TP 20
27 \fBSDL_GL_STENCIL_SIZE\fP
28 Size of the stencil buffer, in bits
29 .TP 20
30 \fBSDL_GL_ACCUM_RED_SIZE\fP
31 Size of the accumulation buffer red component, in bits
32 .TP 20
33 \fBSDL_GL_ACCUM_GREEN_SIZE\fP
34 Size of the accumulation buffer green component, in bits
35 .TP 20
36 \fBSDL_GL_ACCUM_BLUE_SIZE\fP
37 Size of the accumulation buffer blue component, in bits
38 .TP 20
39 \fBSDL_GL_ACCUM_ALPHA_SIZE\fP
40 Size of the accumulation buffer alpha component, in bits
41 .SH "DESCRIPTION"
42 .PP
43 While you can set most OpenGL attributes normally, the attributes list above must be known \fIbefore\fP SDL sets the video mode\&. These attributes a set and read with \fI\fBSDL_GL_SetAttribute\fP\fR and \fI\fBSDL_GL_GetAttribute\fP\fR\&.
44 .SH "SEE ALSO"
45 .PP
46 \fI\fBSDL_GL_SetAttribute\fP\fR, \fI\fBSDL_GL_GetAttribute\fP\fR
47 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04