Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_FreeSurface.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 55f1f1b3e27d |
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1 .TH "SDL_FreeSurface" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" | |
2 .SH "NAME" | |
3 SDL_FreeSurface\- Frees (deletes) and SDL_Surface | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&. | |
12 .SH "SEE ALSO" | |
13 .PP | |
14 \fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR | |
15 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04 |