comparison docs/man3/SDL_DestroySemaphore.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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1 .TH "SDL_DestroySemaphore" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_DestroySemaphore\- Destroys a semaphore that was created by \fISDL_CreateSemaphore\fR\&.
4 .SH "SYNOPSIS"
5 .PP
6 \fB#include "SDL\&.h"
7 #include "SDL_thread\&.h"
8 .sp
9 \fBvoid \fBSDL_DestroySemaphore\fP\fR(\fBSDL_sem *sem\fR);
10 .SH "DESCRIPTION"
11 .PP
12 \fBSDL_DestroySemaphore\fP destroys the semaphore pointed to by \fBsem\fR that was created by \fI\fBSDL_CreateSemaphore\fP\fR\&. It is not safe to destroy a semaphore if there are threads currently blocked waiting on it\&.
13 .SH "EXAMPLES"
14 .PP
15 .PP
16 .nf
17 \f(CWif (my_sem != NULL) {
18 SDL_DestroySemaphore(my_sem);
19 my_sem = NULL;
20 }\fR
21 .fi
22 .PP
23 .SH "SEE ALSO"
24 .PP
25 \fI\fBSDL_CreateSemaphore\fP\fR, \fI\fBSDL_SemWait\fP\fR, \fI\fBSDL_SemTryWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemPost\fP\fR, \fI\fBSDL_SemValue\fP\fR
26 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03