comparison docs/man3/SDL_CDStatus.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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1 .TH "SDL_CDStatus" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference"
2 .SH "NAME"
3 SDL_CDStatus\- Returns the current status of the given drive\&.
4 .SH "SYNOPSIS"
5 .PP
6 \fB#include "SDL\&.h"
7 .sp
8 \fBCDstatus \fBSDL_CDStatus\fP\fR(\fBSDL_CD *cdrom\fR);
9 \fB/* Given a status, returns true if there\&'s a disk in the drive */
10 #define CD_INDRIVE(status) ((int)status > 0)
11 .SH "DESCRIPTION"
12 .PP
13 This function returns the current status of the given drive\&. Status is described like so:
14 .PP
15 .nf
16 \f(CWtypedef enum {
17 CD_TRAYEMPTY,
18 CD_STOPPED,
19 CD_PLAYING,
20 CD_PAUSED,
21 CD_ERROR = -1
22 } CDstatus;\fR
23 .fi
24 .PP
25 .PP
26 If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure\&.
27 .PP
28 The macro \fBCD_INDRIVE\fP is provided for convenience, and given a status returns true if there\&'s a disk in the drive\&.
29 .PP
30 .RS
31 \fBNote:
32 .PP
33 \fBSDL_CDStatus\fP also updates the \fI\fBSDL_CD\fR\fR structure passed to it\&.
34 .RE
35 .SH "EXAMPLE"
36 .PP
37 .nf
38 \f(CWint playTrack(int track)
39 {
40 int playing = 0;
41
42 if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
43 /* clamp to the actual number of tracks on the CD */
44 if (track >= cdrom->numtracks) {
45 track = cdrom->numtracks-1;
46 }
47
48 if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) {
49 playing = 1;
50 }
51 }
52 return playing;
53 }\fR
54 .fi
55 .PP
56 .SH "SEE ALSO"
57 .PP
58 \fI\fBSDL_CD\fP\fR
59 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03