comparison docs/html/sdlwaitthread.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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1 <HTML
2 ><HEAD
3 ><TITLE
4 >SDL_WaitThread</TITLE
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39 >SDL Library Documentation</TH
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67 WIDTH="100%"></DIV
68 ><H1
69 ><A
70 NAME="SDLWAITTHREAD"
71 >SDL_WaitThread</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN7141"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_WaitThread&nbsp;--&nbsp;Wait for a thread to finish.</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN7144"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN7145"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"
98 #include "SDL_thread.h"</PRE
99 ><P
100 ><CODE
101 ><CODE
102 CLASS="FUNCDEF"
103 >void <B
104 CLASS="FSFUNC"
105 >SDL_WaitThread</B
106 ></CODE
107 >(SDL_Thread *thread, int *status);</CODE
108 ></P
109 ><P
110 ></P
111 ></DIV
112 ></DIV
113 ><DIV
114 CLASS="REFSECT1"
115 ><A
116 NAME="AEN7151"
117 ></A
118 ><H2
119 >Description</H2
120 ><P
121 >Wait for a thread to finish (timeouts are not supported).</P
122 ></DIV
123 ><DIV
124 CLASS="REFSECT1"
125 ><A
126 NAME="AEN7154"
127 ></A
128 ><H2
129 >Return Value</H2
130 ><P
131 >The return code for the thread function is placed in the area pointed to by
132 <TT
133 CLASS="PARAMETER"
134 ><I
135 >status</I
136 ></TT
137 >, if <TT
138 CLASS="PARAMETER"
139 ><I
140 >status</I
141 ></TT
142 > is not
143 <SPAN
144 CLASS="RETURNVALUE"
145 >NULL</SPAN
146 >.</P
147 ></DIV
148 ><DIV
149 CLASS="REFSECT1"
150 ><A
151 NAME="AEN7160"
152 ></A
153 ><H2
154 >See Also</H2
155 ><P
156 ><A
157 HREF="sdlcreatethread.html"
158 ><TT
159 CLASS="FUNCTION"
160 >SDL_CreateThread</TT
161 ></A
162 ></P
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196 >Next</A
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204 >SDL_GetThreadID</TD
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