comparison docs/html/sdlupdaterects.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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1 <HTML
2 ><HEAD
3 ><TITLE
4 >SDL_UpdateRects</TITLE
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35 ><TR
36 ><TH
37 COLSPAN="3"
38 ALIGN="center"
39 >SDL Library Documentation</TH
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44 ALIGN="left"
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46 ><A
47 HREF="sdlupdaterect.html"
48 >Prev</A
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68 ><H1
69 ><A
70 NAME="SDLUPDATERECTS"
71 >SDL_UpdateRects</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN938"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_UpdateRects&nbsp;--&nbsp;Makes sure the given list of rectangles is updated on the given screen.</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN941"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN942"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >void <B
103 CLASS="FSFUNC"
104 >SDL_UpdateRects</B
105 ></CODE
106 >(SDL_Surface *screen, int numrects, SDL_Rect *rects);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
111 ></DIV
112 ><DIV
113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN948"
116 ></A
117 ><H2
118 >Description</H2
119 ><P
120 >Makes sure the given list of rectangles is updated on the given screen.</P
121 ><P
122 >This function should not be called while <TT
123 CLASS="PARAMETER"
124 ><I
125 >screen</I
126 ></TT
127 > is
128 <A
129 HREF="sdllocksurface.html"
130 >locked</A
131 >.&#13;</P
132 ></DIV
133 ><DIV
134 CLASS="REFSECT1"
135 ><A
136 NAME="AEN954"
137 ></A
138 ><H2
139 >See Also</H2
140 ><P
141 ><A
142 HREF="sdlupdaterect.html"
143 ><TT
144 CLASS="FUNCTION"
145 >SDL_UpdateRect</TT
146 ></A
147 >,
148 <A
149 HREF="sdlrect.html"
150 ><SPAN
151 CLASS="STRUCTNAME"
152 >SDL_Rect</SPAN
153 ></A
154 >,
155 <A
156 HREF="sdlsurface.html"
157 ><SPAN
158 CLASS="STRUCTNAME"
159 >SDL_Surface</SPAN
160 ></A
161 >,
162 <A
163 HREF="sdllocksurface.html"
164 ><TT
165 CLASS="FUNCTION"
166 >SDL_LockSurface</TT
167 ></A
168 ></P
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210 >SDL_UpdateRect</TD
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