comparison docs/html/sdlsetmodstate.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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1 <HTML
2 ><HEAD
3 ><TITLE
4 >SDL_SetModState</TITLE
5 ><META
6 NAME="GENERATOR"
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.61
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16 TITLE="SDL_GetModState"
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27 ALINK="#ff0000"
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34 CELLSPACING="0"
35 ><TR
36 ><TH
37 COLSPAN="3"
38 ALIGN="center"
39 >SDL Library Documentation</TH
40 ></TR
41 ><TR
42 ><TD
43 WIDTH="10%"
44 ALIGN="left"
45 VALIGN="bottom"
46 ><A
47 HREF="sdlgetmodstate.html"
48 >Prev</A
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61 >Next</A
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64 ></TABLE
65 ><HR
66 ALIGN="LEFT"
67 WIDTH="100%"></DIV
68 ><H1
69 ><A
70 NAME="SDLSETMODSTATE"
71 >SDL_SetModState</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN5134"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_SetModState&nbsp;--&nbsp;Set the current key modifier state</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN5137"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN5138"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >void <B
103 CLASS="FSFUNC"
104 >SDL_SetModState</B
105 ></CODE
106 >(SDLMod modstate);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
111 ></DIV
112 ><DIV
113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN5144"
116 ></A
117 ><H2
118 >Description</H2
119 ><P
120 >The inverse of <A
121 HREF="sdlgetmodstate.html"
122 ><TT
123 CLASS="FUNCTION"
124 >SDL_GetModState</TT
125 ></A
126 >, <TT
127 CLASS="FUNCTION"
128 >SDL_SetModState</TT
129 > allows you to impose modifier key states on your application.</P
130 ><P
131 >Simply pass your desired modifier states into <TT
132 CLASS="PARAMETER"
133 ><I
134 >modstate</I
135 ></TT
136 >. This value my be a logical OR'd combination of the following:</P
137 ><PRE
138 CLASS="PROGRAMLISTING"
139 >typedef enum {
140 KMOD_NONE = 0x0000,
141 KMOD_LSHIFT= 0x0001,
142 KMOD_RSHIFT= 0x0002,
143 KMOD_LCTRL = 0x0040,
144 KMOD_RCTRL = 0x0080,
145 KMOD_LALT = 0x0100,
146 KMOD_RALT = 0x0200,
147 KMOD_LMETA = 0x0400,
148 KMOD_RMETA = 0x0800,
149 KMOD_NUM = 0x1000,
150 KMOD_CAPS = 0x2000,
151 KMOD_MODE = 0x4000,
152 } SDLMod;</PRE
153 ></DIV
154 ><DIV
155 CLASS="REFSECT1"
156 ><A
157 NAME="AEN5153"
158 ></A
159 ><H2
160 >See Also</H2
161 ><P
162 ><A
163 HREF="sdlgetmodstate.html"
164 ><TT
165 CLASS="FUNCTION"
166 >SDL_GetModState</TT
167 ></A
168 ></P
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185 HREF="sdlgetmodstate.html"
186 >Prev</A
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210 >SDL_GetModState</TD
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