Mercurial > sdl-ios-xcode
comparison docs/html/sdlsetalpha.html @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 55f1f1b3e27d |
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1 <HTML | |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SetAlpha</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.61 | |
8 "><LINK | |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_SetColorKey" | |
17 HREF="sdlsetcolorkey.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetClipRect" | |
20 HREF="sdlsetcliprect.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlsetcolorkey.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlsetcliprect.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLSETALPHA" | |
71 >SDL_SetAlpha</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
76 NAME="AEN1612" | |
77 ></A | |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_SetAlpha -- Adjust the alpha properties of a surface</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
84 NAME="AEN1615" | |
85 ></A | |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
91 NAME="AEN1616" | |
92 ></A | |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >int <B | |
103 CLASS="FSFUNC" | |
104 >SDL_SetAlpha</B | |
105 ></CODE | |
106 >(SDL_Surface *surface, Uint32 flag, Uint8 alpha);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
115 NAME="AEN1622" | |
116 ></A | |
117 ><H2 | |
118 >Description</H2 | |
119 ><DIV | |
120 CLASS="NOTE" | |
121 ><BLOCKQUOTE | |
122 CLASS="NOTE" | |
123 ><P | |
124 ><B | |
125 >Note: </B | |
126 >This function and the semantics of SDL alpha blending have changed since version 1.1.4. Up until version 1.1.5, an alpha value of 0 was considered opaque and a value of 255 was considered transparent. This has now been inverted: 0 (<TT | |
127 CLASS="LITERAL" | |
128 >SDL_ALPHA_TRANSPARENT</TT | |
129 >) is now considered transparent and 255 (<TT | |
130 CLASS="LITERAL" | |
131 >SDL_ALPHA_OPAQUE</TT | |
132 >) is now considered opaque.</P | |
133 ></BLOCKQUOTE | |
134 ></DIV | |
135 ><P | |
136 ><TT | |
137 CLASS="FUNCTION" | |
138 >SDL_SetAlpha</TT | |
139 > is used for setting the per-surface alpha and/or enabling and disabling per-pixel alpha blending.</P | |
140 ><P | |
141 >The <TT | |
142 CLASS="PARAMETER" | |
143 ><I | |
144 >surface</I | |
145 ></TT | |
146 > parameter specifies which surface whose alpha attributes you wish to adjust. <TT | |
147 CLASS="PARAMETER" | |
148 ><I | |
149 >flags</I | |
150 ></TT | |
151 > is used to specify whether alpha blending should be used (<TT | |
152 CLASS="LITERAL" | |
153 >SDL_SRCALPHA</TT | |
154 >) and whether the surface should use RLE acceleration for blitting (<TT | |
155 CLASS="LITERAL" | |
156 >SDL_RLEACCEL</TT | |
157 >). <TT | |
158 CLASS="PARAMETER" | |
159 ><I | |
160 >flags</I | |
161 ></TT | |
162 > can be an OR'd combination of these two options, one of these options or 0. If <TT | |
163 CLASS="LITERAL" | |
164 >SDL_SRCALPHA</TT | |
165 > is not passed as a flag then all alpha information is ignored when blitting the surface. The <TT | |
166 CLASS="PARAMETER" | |
167 ><I | |
168 >alpha</I | |
169 ></TT | |
170 > parameter is the per-surface alpha value, a surface need not have an alpha channel to use per-surface alpha and blitting can still be accelerated with <TT | |
171 CLASS="LITERAL" | |
172 >SDL_RLEACCEL</TT | |
173 >. Setting the per-surface alpha value to 0 disables per-surface alpha blending.</P | |
174 ><DIV | |
175 CLASS="NOTE" | |
176 ><BLOCKQUOTE | |
177 CLASS="NOTE" | |
178 ><P | |
179 ><B | |
180 >Note: </B | |
181 >The per-surface alpha value of 128 is considered a special case and is optimised, so it's much faster than other per-surface values.</P | |
182 ></BLOCKQUOTE | |
183 ></DIV | |
184 ><P | |
185 >Alpha effects surface blitting in the following ways:</P | |
186 ><DIV | |
187 CLASS="INFORMALTABLE" | |
188 ><A | |
189 NAME="AEN1642" | |
190 ></A | |
191 ><P | |
192 ></P | |
193 ><TABLE | |
194 BORDER="0" | |
195 CLASS="CALSTABLE" | |
196 ><TBODY | |
197 ><TR | |
198 ><TD | |
199 ALIGN="LEFT" | |
200 VALIGN="TOP" | |
201 >RGBA->RGB with <TT | |
202 CLASS="LITERAL" | |
203 >SDL_SRCALPHA</TT | |
204 ></TD | |
205 ><TD | |
206 ALIGN="LEFT" | |
207 VALIGN="TOP" | |
208 ><P | |
209 >The source is alpha-blended with the destination, using the alpha channel. <TT | |
210 CLASS="LITERAL" | |
211 >SDL_SRCCOLORKEY</TT | |
212 > and the per-surface alpha are ignored.</P | |
213 ></TD | |
214 ></TR | |
215 ><TR | |
216 ><TD | |
217 ALIGN="LEFT" | |
218 VALIGN="TOP" | |
219 >RGBA->RGB without <TT | |
220 CLASS="LITERAL" | |
221 >SDL_SRCALPHA</TT | |
222 ></TD | |
223 ><TD | |
224 ALIGN="LEFT" | |
225 VALIGN="TOP" | |
226 ><P | |
227 >The RGB data is copied from the source. The source alpha channel and the per-surface alpha value are ignored.</P | |
228 ></TD | |
229 ></TR | |
230 ><TR | |
231 ><TD | |
232 ALIGN="LEFT" | |
233 VALIGN="TOP" | |
234 >RGB->RGBA with <TT | |
235 CLASS="LITERAL" | |
236 >SDL_SRCALPHA</TT | |
237 ></TD | |
238 ><TD | |
239 ALIGN="LEFT" | |
240 VALIGN="TOP" | |
241 ><P | |
242 >The source is alpha-blended with the destination using the per-surface alpha value. If <TT | |
243 CLASS="LITERAL" | |
244 >SDL_SRCCOLORKEY</TT | |
245 >literal> is set, only the pixels not matching the colorkey value are copied.</P | |
246 ></TD | |
247 ></TR | |
248 ><TR | |
249 ><TD | |
250 ALIGN="LEFT" | |
251 VALIGN="TOP" | |
252 >RGB->RGBA without <TT | |
253 CLASS="LITERAL" | |
254 >SDL_SRCALPHA</TT | |
255 ></TD | |
256 ><TD | |
257 ALIGN="LEFT" | |
258 VALIGN="TOP" | |
259 ><P | |
260 >The RGB data is copied from the source and the destination alpha is zero to opaque. If <TT | |
261 CLASS="LITERAL" | |
262 >SDL_SRCCOLORKEY</TT | |
263 > is set, only the pixels not matching the colorkey value are copied.</P | |
264 ></TD | |
265 ></TR | |
266 ><TR | |
267 ><TD | |
268 ALIGN="LEFT" | |
269 VALIGN="TOP" | |
270 >RGBA->RGBA with <TT | |
271 CLASS="LITERAL" | |
272 >SDL_SRCALPHA</TT | |
273 ></TD | |
274 ><TD | |
275 ALIGN="LEFT" | |
276 VALIGN="TOP" | |
277 ><P | |
278 >The source is alpha-blended with the destination using the source alpha channel. The alpha channel in the destination surface is left untouched. <TT | |
279 CLASS="LITERAL" | |
280 >SDL_SRCCOLORKEY</TT | |
281 > is ignored.</P | |
282 ></TD | |
283 ></TR | |
284 ><TR | |
285 ><TD | |
286 ALIGN="LEFT" | |
287 VALIGN="TOP" | |
288 >RGBA->RGBA without <TT | |
289 CLASS="LITERAL" | |
290 >SDL_SRCALPHA</TT | |
291 ></TD | |
292 ><TD | |
293 ALIGN="LEFT" | |
294 VALIGN="TOP" | |
295 ><P | |
296 >The RGBA data is copied to the destination surface. If <TT | |
297 CLASS="LITERAL" | |
298 >SDL_SRCCOLORKEY</TT | |
299 > is set, only the pixels not matching the colorkey value are copied.</P | |
300 ></TD | |
301 ></TR | |
302 ><TR | |
303 ><TD | |
304 ALIGN="LEFT" | |
305 VALIGN="TOP" | |
306 >RGB->RGB with <TT | |
307 CLASS="LITERAL" | |
308 >SDL_SRCALPHA</TT | |
309 ></TD | |
310 ><TD | |
311 ALIGN="LEFT" | |
312 VALIGN="TOP" | |
313 ><P | |
314 >The source is alpha-blended with the destination using the per-surface alpha value. If <TT | |
315 CLASS="LITERAL" | |
316 >SDL_SRCCOLORKEY</TT | |
317 > is set, only the pixels not matching the colorkey value are copied.</P | |
318 ></TD | |
319 ></TR | |
320 ><TR | |
321 ><TD | |
322 ALIGN="LEFT" | |
323 VALIGN="TOP" | |
324 >RGB->RGB without <TT | |
325 CLASS="LITERAL" | |
326 >SDL_SRCALPHA</TT | |
327 ></TD | |
328 ><TD | |
329 ALIGN="LEFT" | |
330 VALIGN="TOP" | |
331 ><P | |
332 >The RGB data is copied from the source. If <TT | |
333 CLASS="LITERAL" | |
334 >SDL_SRCCOLORKEY</TT | |
335 > is set, only the pixels not matching the colorkey value are copied.</P | |
336 ></TD | |
337 ></TR | |
338 ></TBODY | |
339 ></TABLE | |
340 ><P | |
341 ></P | |
342 ></DIV | |
343 ></DIV | |
344 ><DIV | |
345 CLASS="REFSECT1" | |
346 ><A | |
347 NAME="AEN1692" | |
348 ></A | |
349 ><H2 | |
350 >See Also</H2 | |
351 ><P | |
352 ><A | |
353 HREF="sdlmaprgba.html" | |
354 ><TT | |
355 CLASS="FUNCTION" | |
356 >SDL_MapRGBA</TT | |
357 ></A | |
358 >, | |
359 <A | |
360 HREF="sdlgetrgba.html" | |
361 ><TT | |
362 CLASS="FUNCTION" | |
363 >SDL_GetRGBA</TT | |
364 ></A | |
365 >, | |
366 <A | |
367 HREF="sdldisplayformatalpha.html" | |
368 ><TT | |
369 CLASS="FUNCTION" | |
370 >SDL_DisplayFormatAlpha</TT | |
371 ></A | |
372 >, | |
373 <A | |
374 HREF="sdlblitsurface.html" | |
375 ><TT | |
376 CLASS="FUNCTION" | |
377 >SDL_BlitSurface</TT | |
378 ></A | |
379 ></P | |
380 ></DIV | |
381 ><DIV | |
382 CLASS="NAVFOOTER" | |
383 ><HR | |
384 ALIGN="LEFT" | |
385 WIDTH="100%"><TABLE | |
386 WIDTH="100%" | |
387 BORDER="0" | |
388 CELLPADDING="0" | |
389 CELLSPACING="0" | |
390 ><TR | |
391 ><TD | |
392 WIDTH="33%" | |
393 ALIGN="left" | |
394 VALIGN="top" | |
395 ><A | |
396 HREF="sdlsetcolorkey.html" | |
397 >Prev</A | |
398 ></TD | |
399 ><TD | |
400 WIDTH="34%" | |
401 ALIGN="center" | |
402 VALIGN="top" | |
403 ><A | |
404 HREF="index.html" | |
405 >Home</A | |
406 ></TD | |
407 ><TD | |
408 WIDTH="33%" | |
409 ALIGN="right" | |
410 VALIGN="top" | |
411 ><A | |
412 HREF="sdlsetcliprect.html" | |
413 >Next</A | |
414 ></TD | |
415 ></TR | |
416 ><TR | |
417 ><TD | |
418 WIDTH="33%" | |
419 ALIGN="left" | |
420 VALIGN="top" | |
421 >SDL_SetColorKey</TD | |
422 ><TD | |
423 WIDTH="34%" | |
424 ALIGN="center" | |
425 VALIGN="top" | |
426 ><A | |
427 HREF="video.html" | |
428 >Up</A | |
429 ></TD | |
430 ><TD | |
431 WIDTH="33%" | |
432 ALIGN="right" | |
433 VALIGN="top" | |
434 >SDL_SetClipRect</TD | |
435 ></TR | |
436 ></TABLE | |
437 ></DIV | |
438 ></BODY | |
439 ></HTML | |
440 > |