comparison docs/html/sdlkillthread.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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1 <HTML
2 ><HEAD
3 ><TITLE
4 >SDL_KillThread</TITLE
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39 >SDL Library Documentation</TH
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67 WIDTH="100%"></DIV
68 ><H1
69 ><A
70 NAME="SDLKILLTHREAD"
71 >SDL_KillThread</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN7169"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_KillThread&nbsp;--&nbsp;Gracelessly terminates the thread.</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN7172"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN7173"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"
98 #include "SDL_thread.h"</PRE
99 ><P
100 ><CODE
101 ><CODE
102 CLASS="FUNCDEF"
103 >void <B
104 CLASS="FSFUNC"
105 >SDL_KillThread</B
106 ></CODE
107 >(SDL_Thread *thread);</CODE
108 ></P
109 ><P
110 ></P
111 ></DIV
112 ></DIV
113 ><DIV
114 CLASS="REFSECT1"
115 ><A
116 NAME="AEN7179"
117 ></A
118 ><H2
119 >Description</H2
120 ><P
121 ><TT
122 CLASS="FUNCTION"
123 >SDL_KillThread</TT
124 > gracelessly terminates the thread
125 associated with <TT
126 CLASS="PARAMETER"
127 ><I
128 >thread</I
129 ></TT
130 >. If possible, you should
131 use some other form of IPC to signal the thread to quit.</P
132 ></DIV
133 ><DIV
134 CLASS="REFSECT1"
135 ><A
136 NAME="AEN7184"
137 ></A
138 ><H2
139 >See Also</H2
140 ><P
141 ><A
142 HREF="sdlcreatethread.html"
143 ><TT
144 CLASS="FUNCTION"
145 >SDL_CreateThread</TT
146 ></A
147 >,
148 <A
149 HREF="sdlwaitthread.html"
150 ><TT
151 CLASS="FUNCTION"
152 >SDL_WaitThread</TT
153 ></A
154 ></P
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196 >SDL_WaitThread</TD
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