comparison docs/html/sdljoystickname.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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3 ><TITLE
4 >SDL_JoystickName</TITLE
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68 ><H1
69 ><A
70 NAME="SDLJOYSTICKNAME"
71 >SDL_JoystickName</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN5444"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_JoystickName&nbsp;--&nbsp;Get joystick name.</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN5447"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN5448"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >const char *<B
103 CLASS="FSFUNC"
104 >SDL_JoystickName</B
105 ></CODE
106 >(int index);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
111 ></DIV
112 ><DIV
113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN5454"
116 ></A
117 ><H2
118 >Description</H2
119 ><P
120 >Get the implementation dependent name of joystick. The <TT
121 CLASS="PARAMETER"
122 ><I
123 >index</I
124 ></TT
125 > parameter refers to the N'th joystick on the system.</P
126 ></DIV
127 ><DIV
128 CLASS="REFSECT1"
129 ><A
130 NAME="AEN5458"
131 ></A
132 ><H2
133 >Return Value</H2
134 ><P
135 >Returns a char pointer to the joystick name.</P
136 ></DIV
137 ><DIV
138 CLASS="REFSECT1"
139 ><A
140 NAME="AEN5461"
141 ></A
142 ><H2
143 >Examples</H2
144 ><P
145 ><PRE
146 CLASS="PROGRAMLISTING"
147 >/* Print the names of all attached joysticks */
148 int num_joy, i;
149 num_joy=SDL_NumJoysticks();
150 printf("%d joysticks found\n", num_joy);
151 for(i=0;i&#60;num_joy;i++)
152 printf("%s\n", SDL_JoystickName(i);</PRE
153 ></P
154 ></DIV
155 ><DIV
156 CLASS="REFSECT1"
157 ><A
158 NAME="AEN5465"
159 ></A
160 ><H2
161 >See Also</H2
162 ><P
163 ><A
164 HREF="sdljoystickopen.html"
165 ><TT
166 CLASS="FUNCTION"
167 >SDL_JoystickOpen</TT
168 ></A
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