comparison docs/html/sdljoystickgetaxis.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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69 ><A
70 NAME="SDLJOYSTICKGETAXIS"
71 >SDL_JoystickGetAxis</A
72 ></H1
73 ><DIV
74 CLASS="REFNAMEDIV"
75 ><A
76 NAME="AEN5698"
77 ></A
78 ><H2
79 >Name</H2
80 >SDL_JoystickGetAxis&nbsp;--&nbsp;Get the current state of an axis</DIV
81 ><DIV
82 CLASS="REFSYNOPSISDIV"
83 ><A
84 NAME="AEN5701"
85 ></A
86 ><H2
87 >Synopsis</H2
88 ><DIV
89 CLASS="FUNCSYNOPSIS"
90 ><A
91 NAME="AEN5702"
92 ></A
93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >Sint16 <B
103 CLASS="FSFUNC"
104 >SDL_JoystickGetAxis</B
105 ></CODE
106 >(SDL_Joystick *joystick, int axis);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
111 ></DIV
112 ><DIV
113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN5708"
116 ></A
117 ><H2
118 >Description</H2
119 ><P
120 ><TT
121 CLASS="FUNCTION"
122 >SDL_JoystickGetAxis</TT
123 > returns the current state of the given <TT
124 CLASS="PARAMETER"
125 ><I
126 >axis</I
127 ></TT
128 > on the given <TT
129 CLASS="PARAMETER"
130 ><I
131 >joystick</I
132 ></TT
133 >.</P
134 ><P
135 >On most modern joysticks the X axis is usually represented by <TT
136 CLASS="PARAMETER"
137 ><I
138 >axis</I
139 ></TT
140 > 0 and the Y axis by <TT
141 CLASS="PARAMETER"
142 ><I
143 >axis</I
144 ></TT
145 > 1. The value returned by <TT
146 CLASS="FUNCTION"
147 >SDL_JoystickGetAxis</TT
148 > is a signed integer (-32768 to 32768) representing the current position of the <TT
149 CLASS="PARAMETER"
150 ><I
151 >axis</I
152 ></TT
153 >, it maybe necessary to impose certain tolerances on these values to account for jitter. It is worth noting that some joysticks use axes 2 and 3 for extra buttons.</P
154 ></DIV
155 ><DIV
156 CLASS="REFSECT1"
157 ><A
158 NAME="AEN5719"
159 ></A
160 ><H2
161 >Return Value</H2
162 ><P
163 >Returns a 16-bit signed integer representing the current position of the <TT
164 CLASS="PARAMETER"
165 ><I
166 >axis</I
167 ></TT
168 >.</P
169 ></DIV
170 ><DIV
171 CLASS="REFSECT1"
172 ><A
173 NAME="AEN5723"
174 ></A
175 ><H2
176 >Examples</H2
177 ><P
178 ><PRE
179 CLASS="PROGRAMLISTING"
180 >Sint16 x_move, y_move;
181 SDL_Joystick *joy1;
182 .
183 .
184 x_move=SDL_JoystickGetAxis(joy1, 0);
185 y_move=SDL_JoystickGetAxis(joy1, 1);</PRE
186 ></P
187 ></DIV
188 ><DIV
189 CLASS="REFSECT1"
190 ><A
191 NAME="AEN5727"
192 ></A
193 ><H2
194 >See Also</H2
195 ><P
196 ><A
197 HREF="sdljoysticknumaxes.html"
198 ><TT
199 CLASS="FUNCTION"
200 >SDL_JoystickNumAxes</TT
201 ></A
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