comparison docs/html/sdlgetvideosurface.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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71 >SDL_GetVideoSurface</A
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76 NAME="AEN634"
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78 ><H2
79 >Name</H2
80 >SDL_GetVideoSurface&nbsp;--&nbsp;returns a pointer to the current display surface</DIV
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84 NAME="AEN637"
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87 >Synopsis</H2
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91 NAME="AEN638"
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93 ><P
94 ></P
95 ><PRE
96 CLASS="FUNCSYNOPSISINFO"
97 >#include "SDL.h"</PRE
98 ><P
99 ><CODE
100 ><CODE
101 CLASS="FUNCDEF"
102 >SDL_Surface *<B
103 CLASS="FSFUNC"
104 >SDL_GetVideoSurface</B
105 ></CODE
106 >(void);</CODE
107 ></P
108 ><P
109 ></P
110 ></DIV
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113 CLASS="REFSECT1"
114 ><A
115 NAME="AEN644"
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117 ><H2
118 >Description</H2
119 ><P
120 >This function returns a pointer to the current display surface.
121 If SDL is doing format conversion on the display surface, this
122 function returns the publicly visible surface, not the real video
123 surface.</P
124 ></DIV
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128 NAME="AEN647"
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130 ><H2
131 >See Also</H2
132 ><P
133 ><A
134 HREF="sdlsurface.html"
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136 CLASS="STRUCTNAME"
137 >SDL_Surface</SPAN
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